Player Matchup

Izanami
Izanami
 
Izanami
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
AQ22-Qill
Cabrakan
Level 80
God Stats
34W - 30L
1,475 SR
Queue Stats
676W - 673L
1,482 Elo+
Solo
Nemesis
Nemesis
Marsguy2049
Nemesis
Level 74
God Stats
123W - 95L
1,590 SR
Queue Stats
378W - 366L
1,497 Elo+
Solo
Sobek
Sobek
colebob25
Sobek
Level 129
God Stats
27W - 28L
1,567 SR
Queue Stats
277W - 251L
1,481 Elo+
Solo
Hera
Hera
tacticslardax
Hera
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
23W - 22L
1,530 Elo+
Party 1
Team Averages
Level 71
1,526 SR
1,498 Elo+

VS

Team Averages
Level 68
1,451 SR
1,435 Elo+
Sol
Sol
Debille_enfeu21
Sol
Level 49
God Stats
6W - 9L
1,523 SR
Queue Stats
90W - 89L
1,476 Elo+
Solo
Bacchus
Bacchus
HawkI0
Bacchus
Level 36
God Stats
130W - 131L
1,274 SR
Queue Stats
133W - 131L
1,248 Elo+
Solo
Ymir
Ymir
KMKZWITCHER4366
Ymir
Level 40
God Stats
6W - 5L
1,533 SR
Queue Stats
48W - 62L
1,473 Elo+
Solo
Anubis
Anubis
iamdom24
Anubis
Level 67
God Stats
4W - 7L
1,349 SR
Queue Stats
334W - 323L
1,526 Elo+
Solo
Neith
Neith
nomarmango
Neith
Level 148
God Stats
15W - 13L
1,575 SR
Queue Stats
165W - 161L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
0 / 0 / 0
5,219
522
4,927
3,978
1,221
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
AQ22-Qill
Cabrakan
8
0 / 4 / 0
4,781
478
1,576
9,012
8,049
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nemesis
Marsguy2049
Nemesis
11
2 / 2 / 1
5,500
550
5,230
8,749
2,812
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Sobek
colebob25
Sobek
8
2 / 5 / 0
5,136
514
3,363
9,986
5,848
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

11
1 / 2 / 1
5,744
574
5,003
4,234
1,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 0 / 0
6,000
600
6,397
3,128
728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Bacchus
HawkI0
Bacchus
10
1 / 1 / 3
5,220
522
2,247
6,373
3,548
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 0 / 4
5,475
548
3,302
7,636
4,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Anubis
iamdom24
Anubis
12
5 / 2 / 0
6,942
694
7,321
7,522
2,861
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Neith
10
1 / 2 / 2
5,646
565
3,194
6,796
1,975
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
22
5
Kills
13
13
Deaths
5
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
0
0
0
L
Cabrakan
AQ22-Qill
Cabrakan
0
4
0
0
W
5
0
0
5
W
Bacchus
HawkI0
Bacchus
1
1
3
2.5
W
1
0
4
3
L
Nemesis
Marsguy2049
Nemesis
2
2
1
1.25
L
Sobek
colebob25
Sobek
2
5
0
0.4
W
Anubis
iamdom24
Anubis
5
2
0
2.5
W
Neith
1
2
2
1
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,099
Damage
22,461
35,959
Taken
31,455
19,061
Mitigated
13,454
10,058
Healing
13,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
4,927
4,044
0
1,589
3,978
1,221
0
2,633
1,345
0
51,926
L
Cabrakan
AQ22-Qill
Cabrakan
1,576
341
0
1,871
9,012
8,049
0
6,230
2,782
10,745
575
W
6,397
2,511
0
2,274
3,128
728
0
519
2,609
43,300
2,632
W
Bacchus
HawkI0
Bacchus
2,247
360
0
2,027
6,373
3,548
0
571
5,753
34,616
0
W
3,302
704
0
2,995
7,636
4,342
0
1,690
5,946
14,548
1,251
L
Nemesis
Marsguy2049
Nemesis
5,230
2,429
0
2,503
8,749
2,812
0
3,126
5,623
0
45,254
L
Sobek
colebob25
Sobek
3,363
200
0
3,339
9,986
5,848
0
6,439
3,547
17,770
746
W
Anubis
iamdom24
Anubis
7,321
261
0
4,546
7,522
2,861
0
2,472
4,436
44,382
2,017
W
Neith
3,194
246
0
1,265
6,796
1,975
0
3,975
2,821
0
37,913
L
5,003
1,169
0
756
4,234
1,131
0
522
3,712
37,407
1,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,380
Gold Earned
29,283
291
Minions Killed
332
0
Camps Cleared
0
970,945
Distance Traveled
964,890
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,219
522
97
10
0
187,212
0
L
Cabrakan
4,781
478
12
1
0
189,633
1
W
Sol
6,000
600
82
8
0
176,576
0
W
Bacchus
5,220
522
62
6
0
217,081
0
W
Ymir
5,475
548
25
3
0
187,589
0
L
Nemesis
5,500
550
73
7
0
236,769
0
L
Sobek
5,136
514
41
4
0
183,599
0
W
Anubis
6,942
694
86
9
0
183,052
1
W
Neith
5,646
565
77
8
0
200,592
0
L
Hera
5,744
574
68
7
0
173,732
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role