Player Matchup

Ne Zha
Ne Zha
KatilBalina
Ne Zha
Level 174
God Stats
65W - 57L
1,546 SR
Queue Stats
204W - 204L
1,515 Elo+
Solo
Khepri
Khepri
Ninfetamina1
Khepri
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 7L
1,632 Elo+
Party 2
Olorun
Olorun
darkodrin
Olorun
Level 115
God Stats
1W - 1L
1,790 SR
Queue Stats
36W - 30L
1,554 Elo+
Party 2
Team Averages
Level 125
1,612 SR
1,567 Elo+

VS

Team Averages
Level 64
1,651 SR
1,469 Elo+
Arachne
Arachne
 
Arachne
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
ArsArsArs
Athena
Level 26
God Stats
13W - 5L
1,841 SR
Queue Stats
31W - 31L
1,469 Elo+
Party 1
Ra
Ra
GGacid
Ra
Level 59
God Stats
36W - 26L
1,612 SR
Queue Stats
62W - 70L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
14
0 / 1 / 3
7,756
776
7,416
10,177
8,778
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Khepri
11
0 / 2 / 2
6,760
676
3,357
7,958
6,537
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Olorun
darkodrin
Olorun
13
3 / 3 / 0
7,825
783
7,002
7,766
3,444
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
14
3 / 1 / 3
8,796
880
8,488
10,120
6,819
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Athena
ArsArsArs
Athena
15
1 / 0 / 5
7,889
789
5,822
7,331
8,506
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ra
14
2 / 2 / 3
8,237
824
7,482
5,286
2,254
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
17
3
Kills
6
6
Deaths
3
5
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
3
1
3
4.5
W
Athena
ArsArsArs
Athena
1
0
5
3.5
W
Ra
2
2
3
1.75
L
Ne Zha
0
1
3
1.5
L
Khepri
0
2
2
0.5
L
Olorun
darkodrin
Olorun
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,775
Damage
21,792
25,901
Taken
22,737
18,759
Mitigated
17,579
5,516
Healing
6,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
8,488
6,629
0
2,195
10,120
6,819
439
3,412
6,708
0
31,691
W
Athena
ArsArsArs
Athena
5,822
1,340
0
1,329
7,331
8,506
401
3,459
3,872
12,215
131
W
Ra
7,482
173
1,653
1,214
5,286
2,254
288
2,906
2,380
34,770
0
L
Ne Zha
7,416
1,540
0
2,449
10,177
8,778
52
3,084
6,011
0
35,641
L
Khepri
3,357
271
0
0
7,958
6,537
0
4,489
2,752
10,193
0
L
Olorun
darkodrin
Olorun
7,002
3,435
1,310
1,757
7,766
3,444
1,038
4,010
3,191
31,170
2,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,341
Gold Earned
24,922
159
Minions Killed
118
0
Camps Cleared
0
489,493
Distance Traveled
567,231
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,796
880
38
4
0
188,403
0
W
Athena
7,889
789
21
2
0
192,449
0
W
Ra
8,237
824
59
6
0
186,379
0
L
Ne Zha
7,756
776
64
6
0
191,657
0
L
Khepri
6,760
676
14
1
0
155,414
0
L
Olorun
7,825
783
81
8
0
142,422
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role