Player Matchup

Cerberus
Cerberus
Big_ol_Cheese
Cerberus
Level 149
God Stats
5W - 6L
1,447 SR
Queue Stats
375W - 381L
1,458 Elo+
Solo
Izanami
Izanami
G59 Marcos
Izanami
Level 142
God Stats
3W - 2L
1,731 SR
Queue Stats
218W - 190L
1,479 Elo+
Solo
Nut
Nut
KingOfTheSlamz
Nut
Level 125
God Stats
1W - 3L
1,345 SR
Queue Stats
31W - 30L
1,550 Elo+
Party 1
Maman Brigitte
Maman Brigitte
TackKnight
Maman Brigitte
Level 125
God Stats
2W - 1L
1,500 SR
Queue Stats
25W - 26L
1,527 Elo+
Party 1
Yu Huang
Yu Huang
diegonf73
Yu Huang
Level 195
God Stats
2W - 2L
1,599 SR
Queue Stats
54W - 55L
1,460 Elo+
Solo
Team Averages
Level 147
1,525 SR
1,495 Elo+

VS

Team Averages
Level 122
1,481 SR
1,495 Elo+
Hercules
Hercules
 
Hercules
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
AHGKouli
Chronos
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,464 Elo+
Party 2
Charybdis
Charybdis
AHG_GOOSE
Charybdis
Level 95
God Stats
5W - 6L
1,459 SR
Queue Stats
104W - 91L
1,530 Elo+
Party 2
Sylvanus
Sylvanus
AHG_Noza
Sylvanus
Level 128
God Stats
1W - 2L
1,389 SR
Queue Stats
113W - 104L
1,514 Elo+
Party 2
Ne Zha
Ne Zha
TheBoyWonder758
Ne Zha
Level 157
God Stats
40W - 32L
1,559 SR
Queue Stats
342W - 341L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Big_ol_Cheese
Cerberus
11
0 / 2 / 7
6,116
556
5,591
15,626
9,349
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
G59 Marcos
Izanami
11
0 / 2 / 2
6,334
576
2,579
5,873
1,364
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
4 / 0 / 3
6,178
562
8,750
6,077
1,924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Maman Brigitte
TackKnight
Maman Brigitte
14
7 / 0 / 1
7,659
696
5,548
6,739
2,538
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Yu Huang
diegonf73
Yu Huang
12
0 / 0 / 1
6,623
602
2,447
4,117
1,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
3
0 / 1 / 0
3,954
359
687
1,872
632
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Chronos
AHGKouli
Chronos
12
0 / 0 / 0
6,230
566
1,154
5,031
1,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charybdis
AHG_GOOSE
Charybdis
10
0 / 4 / 2
5,540
504
10,331
9,635
2,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
AHG_Noza
Sylvanus
9
2 / 4 / 0
5,811
528
5,090
10,807
5,505
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

12
2 / 2 / 0
6,931
630
4,646
9,438
4,512
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
11
Kills
4
4
Deaths
11
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
1
0
0
L
Chronos
AHGKouli
Chronos
0
0
0
0
L
Charybdis
AHG_GOOSE
Charybdis
0
4
2
0.25
L
Sylvanus
AHG_Noza
Sylvanus
2
4
0
0.5
W
Cerberus
Big_ol_Cheese
Cerberus
0
2
7
1.75
W
Izanami
G59 Marcos
Izanami
0
2
2
0.5
W
4
0
3
5.5
W
Maman Brigitte
TackKnight
Maman Brigitte
7
0
1
7.5
L
2
2
0
1
W
Yu Huang
diegonf73
Yu Huang
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,915
Damage
21,908
38,432
Taken
36,783
16,470
Mitigated
14,845
15,714
Healing
12,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
687
295
0
216
1,872
632
0
944
928
0
5,086
L
Chronos
AHGKouli
Chronos
1,154
60
0
2,212
5,031
1,487
0
2,009
3,022
48,144
0
L
Charybdis
AHG_GOOSE
Charybdis
10,331
6,400
0
2,431
9,635
2,709
710
4,234
5,401
0
53,904
L
Sylvanus
AHG_Noza
Sylvanus
5,090
1,605
2,448
2,887
10,807
5,505
27
3,207
7,600
19,275
0
W
Cerberus
Big_ol_Cheese
Cerberus
5,591
961
190
7,892
15,626
9,349
213
3,161
12,465
26,082
2,197
W
Izanami
G59 Marcos
Izanami
2,579
1,334
0
1,176
5,873
1,364
0
0
5,873
0
39,531
W
8,750
5,777
0
3,717
6,077
1,924
484
1,560
4,517
0
43,710
W
Maman Brigitte
TackKnight
Maman Brigitte
5,548
357
0
1,099
6,739
2,538
489
369
6,370
58,077
0
L
4,646
822
0
1,977
9,438
4,512
0
2,612
6,826
0
50,768
W
Yu Huang
diegonf73
Yu Huang
2,447
267
0
1,640
4,117
1,295
0
1,154
2,963
53,111
299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,910
Gold Earned
28,466
402
Minions Killed
312
0
Camps Cleared
0
1,088,275
Distance Traveled
852,945
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
3,954
359
14
1
0
68,814
0
L
Chronos
6,230
566
108
10
0
225,892
5
L
Charybdis
5,540
504
91
8
0
184,084
0
L
Sylvanus
5,811
528
26
2
0
180,013
7
W
Cerberus
6,116
556
48
4
0
223,072
1
W
Izanami
6,334
576
82
7
0
216,502
0
W
Nut
6,178
562
91
8
0
191,699
0
W
Maman Brigitte
7,659
696
83
8
0
260,063
0
L
Ne Zha
6,931
630
73
7
0
194,142
0
W
Yu Huang
6,623
602
98
9
0
196,939
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role