Player Matchup

Kuzenbo
Kuzenbo
Gold V
LiteOCE
Kuzenbo
Gold V
Level 149
God Stats
3W - 3L
1,664 SR
Queue Stats
108W - 117L
1,459 MMR
Solo
Chaac
Chaac
Bronze III
SebachikoPL
Chaac
Bronze III
Level 243
God Stats
1W - 4L
1,500 SR
Queue Stats
86W - 92L
1,467 MMR
Solo
Izanami
Izanami
Bronze III
sergiomvcod
Izanami
Bronze III
Level 89
God Stats
0W - 1L
1,760 SR
Queue Stats
4W - 6L
1,459 MMR
Solo
Anubis
Anubis
Gold V
zMyna
Anubis
Gold V
Level 128
God Stats
8W - 2L
1,810 SR
Queue Stats
67W - 72L
1,472 MMR
Solo
Thor
Thor
Gold IV
我就服了这个游戏
Thor
Gold IV
Level 142
God Stats
11W - 8L
1,729 SR
Queue Stats
210W - 207L
1,460 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 150
1,693 SR
1,463 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 177
1,608 SR
1,466 MMR
Agni
Agni
Gold II
MonsTeeRz-
Agni
Gold II
Level 159
God Stats
4W - 1L
1,761 SR
Queue Stats
39W - 36L
1,625 MMR
Party 1
Odin
Odin
Gold IV
PyskaczXD
Odin
Gold IV
Level 289
God Stats
86W - 87L
1,533 SR
Queue Stats
549W - 559L
1,490 MMR
Solo
Ymir
Ymir
Gold IV
Pаriаh
Ymir
Gold IV
Level 129
God Stats
1W - 0L
1,452 SR
Queue Stats
72W - 76L
1,306 MMR
Solo
Mercury
Mercury
Gold III
TheDazzLY
Mercury
Gold III
Level 159
God Stats
4W - 0L
1,792 SR
Queue Stats
147W - 150L
1,408 MMR
Party 1
Chronos
Chronos
Bronze III
ThunderZabimaruX
Chronos
Bronze III
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,499 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
LiteOCE
Kuzenbo
10
0 / 2 / 0
6,502
433
4,789
12,062
11,527
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
0 / 2 / 0
7,079
472
4,364
13,637
12,660
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Izanami
sergiomvcod
Izanami
13
0 / 1 / 1
7,580
505
3,386
7,881
2,200
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
zMyna
Anubis
7
0 / 2 / 0
5,352
357
1,331
4,507
1,715
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

13
2 / 3 / 0
7,291
486
3,026
10,497
4,334
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bans
PoseidonCerberusPersephoneChang'e

VS

Bans
CthulhuAthenaAo KuangSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 1
8,231
549
7,259
6,247
1,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Odin
16
2 / 0 / 1
9,708
647
10,398
10,387
9,559
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ymir
12
0 / 0 / 4
7,073
472
2,875
7,670
5,497
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mercury
TheDazzLY
Mercury
15
4 / 0 / 2
8,445
563
6,642
12,153
4,101
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

15
2 / 1 / 2
8,935
596
6,935
5,855
2,156
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
20
2
Kills
10
10
Deaths
2
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
LiteOCE
Kuzenbo
0
2
0
0
W
2
1
1
2.5
W
Odin
2
0
1
2.5
W
Ymir
0
0
4
2
L
0
2
0
0
W
Mercury
TheDazzLY
Mercury
4
0
2
5
W
2
1
2
3
L
Izanami
sergiomvcod
Izanami
0
1
1
0.5
L
Anubis
zMyna
Anubis
0
2
0
0
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,896
Damage
34,109
48,584
Taken
42,312
32,436
Mitigated
23,284
15,333
Healing
16,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
LiteOCE
Kuzenbo
4,789
2,344
0
4,224
12,062
11,527
0
6,624
4,826
20,777
0
W
7,259
283
0
976
6,247
1,971
0
2,445
3,802
65,844
1,534
W
Odin
10,398
1,692
0
4,049
10,387
9,559
0
89
10,298
92
74,147
W
Ymir
2,875
859
0
2,692
7,670
5,497
99
2,386
5,284
23,432
1,327
L
4,364
427
0
4,338
13,637
12,660
0
38
13,599
0
48,602
W
Mercury
TheDazzLY
Mercury
6,642
3,067
0
7,669
12,153
4,101
0
1,435
10,718
0
65,941
W
6,935
2,290
0
1,518
5,855
2,156
1,203
525
5,330
65,718
2,378
L
Izanami
sergiomvcod
Izanami
3,386
1,979
0
2,971
7,881
2,200
0
5,001
2,217
0
61,705
L
Anubis
zMyna
Anubis
1,331
40
0
1,764
4,507
1,715
0
2,538
1,871
15,859
0
L
3,026
176
0
2,036
10,497
4,334
0
1,281
9,102
0
57,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,804
Gold Earned
42,392
383
Minions Killed
526
0
Camps Cleared
0
1,306,761
Distance Traveled
1,570,536
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
6,502
433
28
2
0
311,428
6
W
Agni
8,231
549
120
8
0
301,884
1
W
Odin
9,708
647
134
9
0
312,871
0
W
Ymir
7,073
472
32
2
0
279,806
0
L
Chaac
7,079
472
89
6
0
279,263
1
W
Mercury
8,445
563
128
9
0
364,393
0
W
Chronos
8,935
596
112
7
0
311,582
2
L
Izanami
7,580
505
133
9
0
288,367
2
L
Anubis
5,352
357
37
2
0
109,300
0
L
Thor
7,291
486
96
6
0
318,403
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role