Player Matchup

Sobek
Sobek
JotaStark
Sobek
Level 157
God Stats
8W - 14L
1,243 SR
Queue Stats
1,334W - 1,294L
1,441 Elo+
Solo
Apollo
Apollo
MisterWizard543
Apollo
Level 302
God Stats
27W - 25L
1,551 SR
Queue Stats
1,106W - 1,199L
1,453 Elo+
Solo
Artemis
Artemis
Panchooherrera13
Artemis
Level 82
God Stats
5W - 3L
1,643 SR
Queue Stats
282W - 294L
1,464 Elo+
Solo
Mulan
Mulan
hobojoejr
Mulan
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 52L
1,683 Elo+
Solo
He Bo
He Bo
unheard-matting7
He Bo
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 113L
1,260 Elo+
Solo
Team Averages
Level 131
1,487 SR
1,460 Elo+

VS

Team Averages
Level 94
1,533 SR
1,458 Elo+
Hera
Hera
BunnyxKuromi
Hera
Level 121
God Stats
1W - 0L
1,848 SR
Queue Stats
40W - 41L
1,393 Elo+
Party 1
Ganesha
Ganesha
CrazyShadowWolf0
Ganesha
Level 102
God Stats
1W - 0L
1,154 SR
Queue Stats
9W - 7L
1,412 Elo+
Party 1
Hun Batz
Hun Batz
ObliviousJesus
Hun Batz
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,668 Elo+
Solo
Ao Kuang
Ao Kuang
aznee_uzamaki
Ao Kuang
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 33L
1,378 Elo+
Party 1
Merlin
Merlin
eldensting
Merlin
Level 104
God Stats
8W - 4L
1,663 SR
Queue Stats
272W - 312L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
JotaStark
Sobek
11
1 / 5 / 6
7,181
653
3,358
9,429
6,113
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

15
4 / 8 / 2
8,959
814
6,804
14,114
5,013
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

15
4 / 6 / 6
8,677
789
9,749
10,063
3,124
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mulan
hobojoejr
Mulan
14
5 / 5 / 3
8,477
771
6,199
9,718
4,108
Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

11
0 / 9 / 4
6,754
614
2,055
11,267
8,404
Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
13 / 3 / 14
11,480
1,044
18,002
7,660
4,107
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
0 / 2 / 30
10,028
912
5,687
9,162
10,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hun Batz
15
7 / 4 / 15
9,866
897
10,266
8,139
4,265
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Ao Kuang
aznee_uzamaki
Ao Kuang
15
6 / 4 / 16
9,524
866
5,169
11,270
6,722
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Merlin
eldensting
Merlin
17
7 / 1 / 13
10,296
936
9,720
3,639
1,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
121
14
Kills
33
33
Deaths
14
21
Assists
88
Player
Kills
Deaths
Assists
KDA
W
13
3
14
6.67
W
0
2
30
7.5
L
Sobek
JotaStark
Sobek
1
5
6
0.8
L
4
8
2
0.63
W
Hun Batz
7
4
15
3.63
L
4
6
6
1.17
W
Ao Kuang
aznee_uzamaki
Ao Kuang
6
4
16
3.5
W
Merlin
eldensting
Merlin
7
1
13
13.5
L
Mulan
hobojoejr
Mulan
5
5
3
1.3
L
0
9
4
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,165
Damage
48,844
54,591
Taken
39,870
26,762
Mitigated
27,234
8,286
Healing
11,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,002
3,480
181
1,403
7,660
4,107
2,159
967
6,693
31,324
771
W
5,687
193
1,037
3,161
9,162
10,263
594
941
8,221
14,032
0
L
Sobek
JotaStark
Sobek
3,358
148
333
1,502
9,429
6,113
0
4,152
5,047
6,485
0
L
6,804
4,061
215
2,038
14,114
5,013
0
10,434
3,632
0
19,512
W
Hun Batz
10,266
1,275
178
272
8,139
4,265
1,538
1,260
6,879
0
18,399
L
9,749
1,565
1,348
1,394
10,063
3,124
0
7,613
2,342
0
22,031
W
Ao Kuang
aznee_uzamaki
Ao Kuang
5,169
2,145
478
4,179
11,270
6,722
1,055
1,288
9,982
6,344
423
W
Merlin
eldensting
Merlin
9,720
573
135
886
3,639
1,877
1,121
957
2,682
27,809
0
L
Mulan
hobojoejr
Mulan
6,199
1,658
74
428
9,718
4,108
0
6,612
3,034
0
12,077
L
2,055
620
0
954
11,267
8,404
0
8,445
2,654
7,188
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,048
Gold Earned
51,194
80
Minions Killed
121
0
Camps Cleared
0
799,678
Distance Traveled
956,529
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
11,480
1,044
29
3
0
173,184
0
W
Ganesha
10,028
912
2
0
0
212,694
0
L
Sobek
7,181
653
1
0
0
141,505
0
L
Apollo
8,959
814
30
3
0
154,964
0
W
Hun Batz
9,866
897
25
2
0
219,879
0
L
Artemis
8,677
789
19
2
0
178,183
0
W
Ao Kuang
9,524
866
18
2
0
187,908
0
W
Merlin
10,296
936
47
4
0
162,864
0
L
Mulan
8,477
771
22
2
0
181,007
1
L
He Bo
6,754
614
8
1
0
144,019
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role