Player Matchup

Nemesis
Nemesis
Therech
Nemesis
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,264 Elo+
Party 2
Ares
Ares
Varocxi
Ares
Level 85
God Stats
7W - 1L
1,500 SR
Queue Stats
19W - 13L
1,086 Elo+
Party 2
Danzaburou
Danzaburou
joschua1501
Danzaburou
Level 119
God Stats
18W - 22L
1,377 SR
Queue Stats
253W - 258L
1,380 Elo+
Solo
Team Averages
Level 86
1,459 SR
1,244 Elo+

VS

Team Averages
Level 104
1,387 SR
1,419 Elo+
Anubis
Anubis
 
Anubis
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Errynei
Sobek
Level 28
God Stats
6W - 5L
1,274 SR
Queue Stats
49W - 55L
1,367 Elo+
Party 1
Chiron
Chiron
Jenku
Chiron
Level 127
God Stats
1W - 1L
1,386 SR
Queue Stats
72W - 71L
1,391 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Therech
Nemesis
14
5 / 1 / 3
9,093
909
7,763
8,018
3,823
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Ares
Varocxi
Ares
14
3 / 1 / 4
8,555
856
5,742
6,582
6,049
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
joschua1501
Danzaburou
16
1 / 0 / 7
9,564
956
6,210
4,841
1,387
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
0 / 4 / 2
6,820
682
5,906
6,334
2,286
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
Errynei
Sobek
13
0 / 3 / 2
6,780
678
2,508
10,261
11,289
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chiron
Jenku
Chiron
12
2 / 2 / 0
7,489
749
4,113
6,056
2,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
6
9
Kills
2
2
Deaths
9
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
4
2
0.25
L
Sobek
Errynei
Sobek
0
3
2
0.33
L
Chiron
Jenku
Chiron
2
2
0
1
W
Nemesis
Therech
Nemesis
5
1
3
6.5
W
Ares
Varocxi
Ares
3
1
4
5
W
Danzaburou
joschua1501
Danzaburou
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,715
Damage
12,527
19,441
Taken
22,651
11,259
Mitigated
15,612
4,034
Healing
4,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
5,906
191
0
1,053
6,334
2,286
0
847
5,237
19,664
0
L
Sobek
Errynei
Sobek
2,508
252
113
932
10,261
11,289
0
2,493
7,538
6,322
0
L
Chiron
Jenku
Chiron
4,113
1,481
713
1,902
6,056
2,037
0
2,082
3,880
0
19,648
W
Nemesis
Therech
Nemesis
7,763
3,167
0
729
8,018
3,823
1,341
3,580
4,438
0
22,522
W
Ares
Varocxi
Ares
5,742
111
0
0
6,582
6,049
468
2,370
4,212
15,189
1,391
W
Danzaburou
joschua1501
Danzaburou
6,210
1,790
103
3,202
4,841
1,387
1,685
2,514
2,327
0
46,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,212
Gold Earned
21,089
143
Minions Killed
80
0
Camps Cleared
0
602,218
Distance Traveled
474,867
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,820
682
27
3
0
146,058
0
L
Sobek
6,780
678
11
1
0
169,952
4
L
Chiron
7,489
749
42
4
0
158,857
5
W
Nemesis
9,093
909
24
2
0
217,127
0
W
Ares
8,555
856
25
3
0
196,334
0
W
Danzaburou
9,564
956
94
9
0
188,757
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role