Player Matchup

Hel
Hel
ATX_Annime
Hel
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 20L
1,472 Elo+
Solo
Pele
Pele
TheIINSANEGodess
Pele
Level 88
God Stats
9W - 10L
1,533 SR
Queue Stats
180W - 177L
1,484 Elo+
Solo
Surtr
Surtr
XxTAURENxX
Surtr
Level 116
God Stats
33W - 26L
1,572 SR
Queue Stats
262W - 226L
1,415 Elo+
Solo
Nu Wa
Nu Wa
leonnhardo
Nu Wa
Level 106
God Stats
3W - 6L
1,565 SR
Queue Stats
47W - 32L
1,515 Elo+
Solo
Medusa
Medusa
zakmo86
Medusa
Level 129
God Stats
2W - 0L
1,533 SR
Queue Stats
6W - 5L
1,461 Elo+
Solo
Team Averages
Level 101
1,541 SR
1,469 Elo+

VS

Team Averages
Level 79
1,558 SR
1,541 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
 
Cernunnos
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Lancelot
Lancelot
KenobiBREH
Lancelot
Level 89
God Stats
13W - 4L
1,963 SR
Queue Stats
125W - 123L
1,461 Elo+
Party 2
Cthulhu
Cthulhu
einfach_Zero
Cthulhu
Level 46
God Stats
1W - 5L
1,326 SR
Queue Stats
16W - 11L
1,529 Elo+
Party 1
Ra
Ra
jahnm
Ra
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,715 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 4
7,129
594
4,883
8,256
2,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

12
6 / 2 / 1
7,524
627
4,092
7,965
2,679
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Surtr
14
5 / 0 / 1
8,595
716
7,652
11,152
6,968
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Nu Wa
12
1 / 4 / 4
6,589
549
7,822
7,192
1,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
zakmo86
Medusa
10
4 / 1 / 1
6,787
566
4,335
5,835
1,541
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
10
2 / 5 / 2
5,667
472
6,241
10,216
2,514
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
 
Cernunnos
9
0 / 2 / 4
5,589
466
2,557
8,076
2,168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Lancelot
KenobiBREH
Lancelot
12
5 / 0 / 0
6,772
564
4,306
6,706
2,716
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cthulhu
einfach_Zero
Cthulhu
9
0 / 6 / 0
5,414
451
6,419
10,106
6,873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ra
11
2 / 4 / 0
6,775
565
4,491
7,059
1,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
15
17
Kills
9
9
Deaths
17
11
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
2
5
2
0.6
L
Cernunnos
 
Cernunnos
0
2
4
1
W
1
2
4
1.5
L
Lancelot
KenobiBREH
Lancelot
5
0
0
5
W
6
2
1
3.25
W
Surtr
5
0
1
5.5
L
Cthulhu
einfach_Zero
Cthulhu
0
6
0
0
L
Ra
2
4
0
0.5
W
Nu Wa
1
4
4
0.75
W
Medusa
zakmo86
Medusa
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,784
Damage
24,014
40,400
Taken
42,163
15,295
Mitigated
16,010
14,043
Healing
11,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
6,241
192
0
3,179
10,216
2,514
42
4,231
5,985
37,476
0
L
Cernunnos
 
Cernunnos
2,557
1,143
0
2,327
8,076
2,168
0
2,385
5,691
0
30,615
W
4,883
910
811
5,382
8,256
2,589
668
4,052
4,204
44,300
0
L
Lancelot
KenobiBREH
Lancelot
4,306
1,078
0
1,554
6,706
2,716
0
940
5,766
0
39,116
W
4,092
781
0
1,616
7,965
2,679
392
1,890
6,001
0
41,723
W
Surtr
7,652
3,182
0
2,425
11,152
6,968
272
4,885
5,247
2,886
58,459
L
Cthulhu
einfach_Zero
Cthulhu
6,419
424
0
2,460
10,106
6,873
0
1,027
9,079
28,661
0
L
Ra
4,491
184
0
1,706
7,059
1,739
0
4,822
2,237
40,387
510
W
Nu Wa
7,822
3,054
235
1,275
7,192
1,518
520
3,350
3,842
36,809
821
W
Medusa
zakmo86
Medusa
4,335
1,801
193
2,106
5,835
1,541
306
1,770
4,065
0
30,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,624
Gold Earned
30,217
370
Minions Killed
318
0
Camps Cleared
0
1,175,323
Distance Traveled
1,178,697
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
5,667
472
52
4
0
207,833
0
L
Cernunnos
5,589
466
49
4
0
226,308
0
W
Hel
7,129
594
74
6
0
226,068
0
L
Lancelot
6,772
564
65
5
0
269,982
0
W
Pele
7,524
627
66
6
0
294,502
0
W
Surtr
8,595
716
108
9
0
201,502
0
L
Cthulhu
5,414
451
65
5
0
247,026
0
L
Ra
6,775
565
87
7
0
227,548
1
W
Nu Wa
6,589
549
62
5
0
223,189
0
W
Medusa
6,787
566
60
5
0
230,062
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role