Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Lermus
Neith
Level 197
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 22L
1,694 Elo+
Solo
Nike
Nike
turaixo
Nike
Level 158
God Stats
3W - 0L
1,951 SR
Queue Stats
210W - 75L
1,686 Elo+
Party 2
Geb
Geb
ほがちゃもふもふ
Geb
Level 106
God Stats
15W - 4L
1,737 SR
Queue Stats
200W - 66L
1,703 Elo+
Party 2
Xbalanque
Xbalanque
銀みこと
Xbalanque
Level 121
God Stats
4W - 1L
1,642 SR
Queue Stats
76W - 20L
1,733 Elo+
Party 2
Team Averages
Level 146
1,666 SR
1,663 Elo+

VS

Team Averages
Level 155
1,536 SR
1,515 Elo+
Zeus
Zeus
 
Zeus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
HolaBuenasTardes
Horus
Level 157
God Stats
0W - 2L
1,278 SR
Queue Stats
149W - 147L
1,553 Elo+
Solo
Sol
Sol
LayZKingRay
Sol
Level 148
God Stats
3W - 5L
1,507 SR
Queue Stats
423W - 454L
1,486 Elo+
Solo
Nu Wa
Nu Wa
rhythmy
Nu Wa
Level 155
God Stats
4W - 2L
1,706 SR
Queue Stats
160W - 154L
1,517 Elo+
Party 1
Martichoras
Martichoras
tomyamamoto
Martichoras
Level 158
God Stats
1W - 1L
1,688 SR
Queue Stats
158W - 153L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
14
0 / 1 / 6
8,450
768
5,139
13,725
11,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Neith
Lermus
Neith
16
2 / 0 / 5
9,002
818
11,354
8,619
3,899
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Nike
turaixo
Nike
14
1 / 2 / 6
7,622
693
10,235
12,523
11,961
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

13
3 / 0 / 4
8,845
804
4,106
9,615
8,248
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Xbalanque
銀みこと
Xbalanque
14
1 / 0 / 5
7,890
717
5,892
7,711
3,740
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
13
0 / 4 / 0
7,348
668
11,945
6,842
2,062
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

13
2 / 2 / 1
8,256
751
5,285
13,659
9,076
Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

15
0 / 0 / 3
7,734
703
8,846
5,874
1,830
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nu Wa
rhythmy
Nu Wa
15
1 / 0 / 2
7,845
713
10,114
5,224
2,153
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Martichoras
tomyamamoto
Martichoras
13
0 / 1 / 3
7,449
677
9,344
7,209
2,396
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
12
7
Kills
3
3
Deaths
7
26
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
0
1
6
3
L
Zeus
 
Zeus
0
4
0
0
L
2
2
1
1.25
L
0
0
3
1.5
W
Neith
Lermus
Neith
2
0
5
4.5
L
Nu Wa
rhythmy
Nu Wa
1
0
2
2
L
Martichoras
tomyamamoto
Martichoras
0
1
3
1.5
W
Nike
turaixo
Nike
1
2
6
2
W
Xbalanque
銀みこと
Xbalanque
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,726
Damage
45,534
52,193
Taken
38,808
39,585
Mitigated
17,517
32,463
Healing
20,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
5,139
164
10,699
7,427
13,725
11,737
262
7,156
6,569
7,806
0
L
Zeus
 
Zeus
11,945
0
475
317
6,842
2,062
0
2,383
4,459
20,648
514
L
5,285
1,501
6,744
6,634
13,659
9,076
0
2,825
10,834
0
5,839
L
8,846
1,356
1,054
1,605
5,874
1,830
0
727
5,147
21,556
0
W
Neith
Lermus
Neith
11,354
3,396
616
3,947
8,619
3,899
53
6,272
2,347
0
59,378
L
Nu Wa
rhythmy
Nu Wa
10,114
2,005
1,555
648
5,224
2,153
0
1,306
3,918
26,451
76
L
Martichoras
tomyamamoto
Martichoras
9,344
989
406
1,478
7,209
2,396
0
1,933
5,276
0
24,981
W
Nike
turaixo
Nike
10,235
152
2,308
885
12,523
11,961
0
5,952
6,571
0
16,088
W
4,106
0
3,572
2,317
9,615
8,248
0
6,652
2,963
6,402
161
W
Xbalanque
銀みこと
Xbalanque
5,892
1,501
271
421
7,711
3,740
340
4,463
3,248
0
22,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,809
Gold Earned
38,632
158
Minions Killed
129
0
Camps Cleared
0
1,171,455
Distance Traveled
1,103,004
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,450
768
5
0
0
235,234
0
L
Zeus
7,348
668
21
2
0
201,137
0
L
Horus
8,256
751
4
0
0
209,912
0
L
Sol
7,734
703
38
3
0
230,782
0
W
Neith
9,002
818
94
9
0
217,227
0
L
Nu Wa
7,845
713
21
2
0
230,700
0
L
Martichoras
7,449
677
45
4
0
230,473
0
W
Nike
7,622
693
7
1
0
252,839
0
W
Geb
8,845
804
4
0
0
231,750
0
W
Xbalanque
7,890
717
48
4
0
234,405
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role