Player Matchup

Tiamat
Tiamat
Gold II
 
Tiamat
Gold II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Platinum I
BunnyFengMin06
Achilles
Platinum I
Level 107
God Stats
10W - 11L
1,439 SR
Queue Stats
454W - 450L
1,650 MMR
Solo
Ravana
Ravana
Gold V
Cry0spension
Ravana
Gold V
Level 126
God Stats
2W - 1L
1,530 SR
Queue Stats
16W - 15L
1,600 MMR
Solo
Kuzenbo
Kuzenbo
Silver I
fruizveloso
Kuzenbo
Silver I
Level 147
God Stats
2W - 1L
1,708 SR
Queue Stats
9W - 7L
1,686 MMR
Solo
Hou Yi
Hou Yi
Gold III
jumper17
Hou Yi
Gold III
Level 103
God Stats
3W - 1L
1,747 SR
Queue Stats
82W - 85L
1,554 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 128
1,585 SR
1,598 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 144
1,522 SR
1,583 MMR
Vulcan
Vulcan
Gold II
 
Vulcan
Gold II
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Gold II
BeWDro717
Bastet
Gold II
Level 146
God Stats
6W - 3L
1,627 SR
Queue Stats
109W - 103L
1,675 MMR
Solo
Neith
Neith
Gold IV
BigSpence64
Neith
Gold IV
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 12L
1,629 MMR
Solo
Sobek
Sobek
Silver I
Uoaz
Sobek
Silver I
Level 148
God Stats
0W - 1L
1,348 SR
Queue Stats
47W - 43L
1,522 MMR
Solo
Cupid
Cupid
Gold III
slenderzz
Cupid
Gold III
Level 128
God Stats
41W - 28L
1,635 SR
Queue Stats
423W - 431L
1,587 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
11
0 / 1 / 3
6,267
570
2,068
3,706
2,569
Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Achilles
13
3 / 0 / 2
7,460
678
7,897
9,972
10,029
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Ravana
13
10 / 0 / 2
7,526
684
6,079
2,868
1,399
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kuzenbo
fruizveloso
Kuzenbo
11
2 / 1 / 7
6,573
598
3,072
9,127
8,088
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hou Yi
jumper17
Hou Yi
11
2 / 1 / 7
6,668
606
6,810
7,804
2,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bans
Nu WaSusanoMedusa

VS

Bans
LancelotBacchusChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
11
0 / 2 / 1
5,543
504
1,274
3,603
950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bastet
BeWDro717
Bastet
10
2 / 2 / 0
5,601
509
2,904
8,008
2,050
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 3 / 0
5,575
507
4,779
9,730
2,814
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sobek
Uoaz
Sobek
5
0 / 6 / 0
4,509
410
1,951
10,278
4,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cupid
slenderzz
Cupid
10
1 / 5 / 0
5,990
545
5,443
8,696
2,057
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
4
17
Kills
3
3
Deaths
18
21
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
0
1
3
1.5
L
Vulcan
 
Vulcan
0
2
1
0.25
L
Bastet
BeWDro717
Bastet
2
2
0
1
L
0
3
0
0
W
Achilles
3
0
2
4
W
Ravana
10
0
2
11
L
Sobek
Uoaz
Sobek
0
6
0
0
W
Kuzenbo
fruizveloso
Kuzenbo
2
1
7
5.5
W
Hou Yi
jumper17
Hou Yi
2
1
7
5.5
L
Cupid
slenderzz
Cupid
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,926
Damage
16,351
33,477
Taken
40,315
24,631
Mitigated
12,829
11,683
Healing
11,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
2,068
254
0
1,535
3,706
2,569
171
974
2,732
33,112
0
L
Vulcan
 
Vulcan
1,274
0
0
270
3,603
950
0
1,955
1,407
33,904
0
L
Bastet
BeWDro717
Bastet
2,904
899
0
3,307
8,008
2,050
0
401
7,607
0
29,017
L
4,779
2,260
0
3,746
9,730
2,814
0
0
9,730
0
42,572
W
Achilles
7,897
1,526
0
3,888
9,972
10,029
0
40
9,932
0
58,374
W
Ravana
6,079
1,911
0
459
2,868
1,399
23
549
2,319
0
57,968
L
Sobek
Uoaz
Sobek
1,951
371
0
1,638
10,278
4,958
36
1,255
8,983
9,720
0
W
Kuzenbo
fruizveloso
Kuzenbo
3,072
1,422
0
2,766
9,127
8,088
654
1,024
8,103
13,939
2,376
W
Hou Yi
jumper17
Hou Yi
6,810
4,059
0
3,035
7,804
2,546
699
722
7,082
0
45,621
L
Cupid
slenderzz
Cupid
5,443
3,360
40
2,224
8,696
2,057
0
1,034
7,662
0
40,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,494
Gold Earned
27,218
365
Minions Killed
301
0
Camps Cleared
0
1,117,048
Distance Traveled
1,052,130
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
6,267
570
81
7
0
191,312
0
L
Vulcan
5,543
504
81
7
0
188,801
2
L
Bastet
5,601
509
58
5
0
261,552
0
L
Neith
5,575
507
78
7
0
193,401
3
W
Achilles
7,460
678
79
7
0
224,256
0
W
Ravana
7,526
684
96
9
0
279,592
2
L
Sobek
4,509
410
14
1
0
213,653
0
W
Kuzenbo
6,573
598
25
2
0
228,849
3
W
Hou Yi
6,668
606
84
8
0
193,039
0
L
Cupid
5,990
545
70
6
0
194,723
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role