Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
DIVIDER
Vulcan
Level 158
God Stats
10W - 10L
1,494 SR
Queue Stats
537W - 591L
1,567 Elo+
Solo
Pele
Pele
NikoThePr0
Pele
Level 147
God Stats
6W - 6L
1,602 SR
Queue Stats
251W - 242L
1,569 Elo+
Solo
Kuzenbo
Kuzenbo
Oscar_y_juan
Kuzenbo
Level 96
God Stats
7W - 8L
1,533 SR
Queue Stats
169W - 174L
1,523 Elo+
Solo
Team Averages
Level 138
1,526 SR
1,532 Elo+

VS

Team Averages
Level 156
1,493 SR
1,491 Elo+
Charon
Charon
Baiird
Charon
Level 182
God Stats
4W - 3L
1,527 SR
Queue Stats
39W - 24L
1,594 Elo+
Solo
Nu Wa
Nu Wa
Litney_Houston_
Nu Wa
Level 120
God Stats
22W - 20L
1,458 SR
Queue Stats
68W - 84L
1,405 Elo+
Solo
Discordia
Discordia
Loki-Bondy
Discordia
Level 229
God Stats
64W - 74L
1,565 SR
Queue Stats
453W - 474L
1,524 Elo+
Solo
Artemis
Artemis
TeeGaddy
Artemis
Level 109
God Stats
3W - 2L
1,534 SR
Queue Stats
54W - 53L
1,517 Elo+
Solo
Fenrir
Fenrir
hernandezman33
Fenrir
Level 141
God Stats
2W - 2L
1,383 SR
Queue Stats
19W - 27L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
0 / 4 / 1
5,698
1,140
1,091
8,001
5,279
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nu Wa
 
Nu Wa
10
0 / 1 / 0
5,113
1,023
946
1,270
333
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vulcan
DIVIDER
Vulcan
11
2 / 1 / 0
6,395
1,279
3,549
2,530
685
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

10
0 / 3 / 1
5,453
1,091
3,579
6,247
1,824
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kuzenbo
Oscar_y_juan
Kuzenbo
10
0 / 3 / 0
5,366
1,073
3,949
7,302
6,927
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Team 1 Tickets

332

VS

Team 2 Tickets

395

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Baiird
Charon
11
2 / 0 / 9
6,932
1,386
4,130
3,091
2,132
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 0 / 10
5,973
1,195
4,523
3,150
955
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
Loki-Bondy
Discordia
11
1 / 1 / 9
6,380
1,276
5,326
3,202
932
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
TeeGaddy
Artemis
11
1 / 0 / 8
5,943
1,189
3,478
1,447
459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

11
7 / 1 / 5
7,398
1,480
5,006
4,321
2,470
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
53
2
Kills
12
12
Deaths
2
2
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
4
1
0.13
L
Nu Wa
 
Nu Wa
0
1
0
0
W
Charon
Baiird
Charon
2
0
9
6.5
L
Vulcan
DIVIDER
Vulcan
2
1
0
2
W
1
0
10
6
W
Discordia
Loki-Bondy
Discordia
1
1
9
5.5
L
0
3
1
0.17
L
Kuzenbo
Oscar_y_juan
Kuzenbo
0
3
0
0
W
Artemis
TeeGaddy
Artemis
1
0
8
5
W
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,114
Damage
22,463
25,350
Taken
15,211
15,048
Mitigated
6,948
1,385
Healing
2,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
1,091
209
0
459
8,001
5,279
0
4,091
3,742
0
3,870
L
Nu Wa
 
Nu Wa
946
435
0
0
1,270
333
0
612
624
2,719
0
W
Charon
Baiird
Charon
4,130
523
0
578
3,091
2,132
0
2,120
794
9,245
345
L
Vulcan
DIVIDER
Vulcan
3,549
43
0
143
2,530
685
0
975
1,519
19,905
0
W
4,523
1,101
0
965
3,150
955
0
1,200
1,950
19,023
0
W
Discordia
Loki-Bondy
Discordia
5,326
160
266
175
3,202
932
0
1,513
1,600
20,613
354
L
3,579
347
0
399
6,247
1,824
0
3,385
2,862
0
16,240
L
Kuzenbo
Oscar_y_juan
Kuzenbo
3,949
1,278
0
384
7,302
6,927
0
4,531
2,704
10,903
0
W
Artemis
TeeGaddy
Artemis
3,478
1,594
0
397
1,447
459
0
867
503
0
13,977
W
5,006
1,271
0
464
4,321
2,470
0
2,241
1,920
0
8,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,025
Gold Earned
32,626
86
Minions Killed
122
3
Camps Cleared
8
403,780
Distance Traveled
501,133
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,698
1,140
4
1
0
93,799
0
L
Nu Wa
5,113
1,023
7
1
1
22,582
0
W
Charon
6,932
1,386
10
2
0
98,041
0
L
Vulcan
6,395
1,279
36
7
0
104,255
0
W
Nu Wa
5,973
1,195
37
7
1
94,260
0
W
Discordia
6,380
1,276
36
7
4
90,453
0
L
Pele
5,453
1,091
20
4
2
93,127
0
L
Kuzenbo
5,366
1,073
19
4
0
90,017
0
W
Artemis
5,943
1,189
28
6
3
101,317
0
W
Fenrir
7,398
1,480
11
2
0
117,062
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role