Player Matchup

Hou Yi
Hou Yi
AXtKill
Hou Yi
Level 78
God Stats
5W - 3L
1,595 SR
Queue Stats
332W - 335L
1,468 Elo+
Solo
Nu Wa
Nu Wa
Dude I Shoot
Nu Wa
Level 129
God Stats
39W - 29L
1,617 SR
Queue Stats
124W - 121L
1,477 Elo+
Solo
Yemoja
Yemoja
EMGERARDO4948
Yemoja
Level 104
God Stats
5W - 5L
1,514 SR
Queue Stats
347W - 342L
1,359 Elo+
Solo
King Arthur
King Arthur
Efeliat
King Arthur
Level 170
God Stats
31W - 18L
1,615 SR
Queue Stats
188W - 203L
1,556 Elo+
Solo
Pele
Pele
RipIcepie
Pele
Level 57
God Stats
8W - 11L
1,398 SR
Queue Stats
35W - 44L
1,430 Elo+
Solo
Team Averages
Level 108
1,548 SR
1,458 Elo+

VS

Team Averages
Level 82
1,481 SR
1,423 Elo+
Neith
Neith
NoeWayOut2
Neith
Level 64
God Stats
0W - 1L
1,492 SR
Queue Stats
86W - 144L
1,438 Elo+
Solo
Ratatoskr
Ratatoskr
RBallard2005
Ratatoskr
Level 28
God Stats
7W - 13L
1,229 SR
Queue Stats
52W - 61L
1,272 Elo+
Party 1
Anubis
Anubis
Thats Zaddy
Anubis
Level 161
God Stats
12W - 7L
1,764 SR
Queue Stats
321W - 294L
1,497 Elo+
Solo
Xing Tian
Xing Tian
YBtMysk
Xing Tian
Level 68
God Stats
19W - 32L
1,394 SR
Queue Stats
200W - 239L
1,422 Elo+
Party 1
Ymir
Ymir
ZigZagElk17
Ymir
Level 87
God Stats
21W - 29L
1,524 SR
Queue Stats
418W - 436L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
AXtKill
Hou Yi
10
3 / 1 / 4
5,504
550
6,676
7,595
2,347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
1 / 1 / 3
6,355
636
3,648
3,810
673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
1 / 0 / 4
4,857
486
2,805
3,309
2,105
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

King Arthur
Efeliat
King Arthur
11
4 / 1 / 3
6,094
609
5,560
7,278
3,302
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Pele
10
6 / 2 / 3
6,006
601
5,983
6,125
1,879
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
5
0 / 3 / 0
3,859
386
3,135
5,295
1,183
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ratatoskr
RBallard2005
Ratatoskr
7
0 / 2 / 2
4,509
451
1,081
5,662
1,440
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Anubis
11
2 / 2 / 0
6,085
609
3,476
5,919
2,188
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Xing Tian
YBtMysk
Xing Tian
7
1 / 3 / 0
4,835
484
3,057
9,536
6,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

10
2 / 5 / 0
5,616
562
6,078
8,845
3,766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
7
15
Kills
5
5
Deaths
15
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
AXtKill
Hou Yi
3
1
4
5
W
1
1
3
2.5
W
1
0
4
3
W
King Arthur
Efeliat
King Arthur
4
1
3
5.5
L
Neith
0
3
0
0
L
Ratatoskr
RBallard2005
Ratatoskr
0
2
2
0.5
W
Pele
6
2
3
3.75
L
Anubis
2
2
0
1
L
Xing Tian
YBtMysk
Xing Tian
1
3
0
0.33
L
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,672
Damage
16,827
28,117
Taken
35,257
10,306
Mitigated
15,186
11,022
Healing
9,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
AXtKill
Hou Yi
6,676
3,088
0
2,984
7,595
2,347
0
2,890
4,639
0
34,665
W
3,648
960
0
2,189
3,810
673
508
2,457
1,353
38,827
308
W
2,805
817
1,229
1,280
3,309
2,105
0
1,140
2,129
14,796
1,273
W
King Arthur
Efeliat
King Arthur
5,560
1,068
0
2,592
7,278
3,302
0
3,123
3,806
0
33,009
L
Neith
3,135
934
0
1,188
5,295
1,183
0
844
4,231
0
15,873
L
Ratatoskr
RBallard2005
Ratatoskr
1,081
441
0
1,618
5,662
1,440
0
670
4,992
0
14,639
W
Pele
5,983
1,329
0
748
6,125
1,879
0
2,078
3,959
0
33,388
L
Anubis
3,476
45
0
2,866
5,919
2,188
0
2,102
3,817
57,997
1,486
L
Xing Tian
YBtMysk
Xing Tian
3,057
590
0
2,397
9,536
6,609
0
1,139
7,919
11,765
0
L
6,078
1,757
0
997
8,845
3,766
0
911
7,901
28,527
1,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,816
Gold Earned
24,904
281
Minions Killed
239
0
Camps Cleared
0
971,667
Distance Traveled
884,260
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
5,504
550
57
6
0
187,532
0
W
Nu Wa
6,355
636
77
8
0
188,394
5
W
Yemoja
4,857
486
32
3
0
177,668
0
W
King Arthur
6,094
609
69
7
0
188,485
0
L
Neith
3,859
386
22
2
0
140,834
0
L
Ratatoskr
4,509
451
31
3
0
216,075
0
W
Pele
6,006
601
46
5
0
229,588
0
L
Anubis
6,085
609
107
11
0
171,520
1
L
Xing Tian
4,835
484
19
2
0
195,409
0
L
Ymir
5,616
562
60
6
0
160,422
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role