Player Matchup

Anhur
Anhur
 
Anhur
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
AllForLyeeah
Chaac
Level 149
God Stats
5W - 2L
1,317 SR
Queue Stats
307W - 82L
1,800 Elo+
Party 1
Eset
Eset
Lyeeah
Eset
Level 166
God Stats
13W - 2L
1,919 SR
Queue Stats
749W - 162L
1,794 Elo+
Party 1
Ne Zha
Ne Zha
偶沒k噹噹噹
Ne Zha
Level 210
God Stats
8W - 1L
1,640 SR
Queue Stats
882W - 153L
1,937 Elo+
Party 1
Vulcan
Vulcan
六位数的密码守护两位数的存款
Vulcan
Level 172
God Stats
12W - 0L
2,083 SR
Queue Stats
810W - 54L
2,013 Elo+
Party 1
Team Averages
Level 155
1,692 SR
1,809 Elo+

VS

Team Averages
Level 152
1,491 SR
1,494 Elo+
Chiron
Chiron
 
Chiron
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
 
Sobek
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
Rxhib
Persephone
Level 142
God Stats
11W - 8L
1,554 SR
Queue Stats
416W - 439L
1,492 Elo+
Solo
Artio
Artio
Shakispxs
Artio
Level 154
God Stats
1W - 4L
1,400 SR
Queue Stats
298W - 315L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
9
0 / 1 / 7
5,487
1,097
2,406
3,176
1,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
5 / 1 / 3
6,491
1,298
5,354
3,579
1,915
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Eset
Lyeeah
Eset
10
1 / 0 / 3
6,061
1,212
1,056
2,649
1,898
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
0 / 2 / 6
5,294
1,059
2,403
4,560
2,744
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
2 / 0 / 6
6,320
1,264
3,832
1,934
742
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
12
3 / 0 / 0
5,681
1,136
4,859
3,157
816
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fenrir
 
Fenrir
9
0 / 3 / 1
4,710
942
1,205
3,885
1,941
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Sobek
 
Sobek
5
0 / 0 / 0
4,309
862
0
0
0
Persephone
Rxhib
Persephone
10
0 / 2 / 0
4,979
996
2,727
2,280
594
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artio
Shakispxs
Artio
9
1 / 3 / 1
5,057
1,011
1,226
6,724
3,217
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
6
8
Kills
4
4
Deaths
8
25
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
0
1
7
3.5
L
Chiron
 
Chiron
3
0
0
3
L
Fenrir
 
Fenrir
0
3
1
0.17
L
Sobek
 
Sobek
0
0
0
0
W
5
1
3
6.5
W
Eset
Lyeeah
Eset
1
0
3
2.5
L
Persephone
Rxhib
Persephone
0
2
0
0
L
Artio
Shakispxs
Artio
1
3
1
0.5
W
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,051
Damage
10,017
15,898
Taken
16,046
8,456
Mitigated
6,568
6,411
Healing
3,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
2,406
838
539
1,067
3,176
1,157
393
1,268
1,908
0
6,334
L
Chiron
 
Chiron
4,859
286
290
1,085
3,157
816
0
781
2,376
0
10,722
L
Fenrir
 
Fenrir
1,205
157
0
0
3,885
1,941
0
1,205
2,680
0
1,293
L
Sobek
 
Sobek
0
0
0
0
0
0
0
0
0
0
0
W
5,354
72
313
978
3,579
1,915
0
749
2,830
0
14,145
W
Eset
Lyeeah
Eset
1,056
147
288
1,285
2,649
1,898
240
891
1,758
2,851
81
L
Persephone
Rxhib
Persephone
2,727
44
0
108
2,280
594
0
731
1,545
17,786
0
L
Artio
Shakispxs
Artio
1,226
21
723
1,407
6,724
3,217
0
2,060
4,664
2,309
0
W
2,403
98
429
667
4,560
2,744
0
559
4,001
0
6,558
W
3,832
34
114
731
1,934
742
632
486
1,448
11,983
201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,653
Gold Earned
24,736
63
Minions Killed
45
0
Camps Cleared
0
485,663
Distance Traveled
386,477
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
5,487
1,097
10
2
0
94,521
0
L
Chiron
5,681
1,136
18
4
0
102,636
0
L
Fenrir
4,710
942
3
1
0
94,801
0
L
Sobek
4,309
862
0
0
0
0
0
W
Chaac
6,491
1,298
19
4
0
85,978
0
W
Eset
6,061
1,212
4
1
0
92,892
0
L
Persephone
4,979
996
23
5
0
101,630
0
L
Artio
5,057
1,011
1
0
0
87,410
0
W
Ne Zha
5,294
1,059
4
1
0
96,408
0
W
Vulcan
6,320
1,264
26
5
0
115,864
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role