Player Matchup

Loki
Loki
Flamflam
Loki
Level 59
God Stats
1W - 2L
1,534 SR
Queue Stats
3W - 3L
1,294 Elo+
Solo
Medusa
Medusa
Mikkel-Awesome
Medusa
Level 128
God Stats
14W - 16L
1,515 SR
Queue Stats
52W - 67L
1,327 Elo+
Solo
Tiamat
Tiamat
NachoMG9671
Tiamat
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 99L
1,423 Elo+
Solo
Team Averages
Level 84
1,517 SR
1,348 Elo+

VS

Team Averages
Level 30
1,500 SR
1,615 Elo+
Cthulhu
Cthulhu
DALB2
Cthulhu
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
Elrxngo
Ah Puch
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,846 Elo+
Party 1
Cupid
Cupid
ExpertA55a55in5
Cupid
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
14
0 / 1 / 1
8,141
678
2,089
5,400
1,892
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

14
1 / 5 / 0
8,488
707
6,298
10,473
3,254
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
14
0 / 3 / 1
8,362
697
5,548
7,957
2,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DALB2
Cthulhu
17
2 / 0 / 7
9,846
821
6,140
8,009
8,031
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
Elrxngo
Ah Puch
17
5 / 0 / 3
10,509
876
9,210
4,356
1,699
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
1 / 1 / 5
9,218
768
1,518
5,160
2,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
23
1
Kills
8
9
Deaths
1
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
DALB2
Cthulhu
2
0
7
5.5
W
Ah Puch
Elrxngo
Ah Puch
5
0
3
6.5
W
1
1
5
3.5
L
Loki
0
1
1
0.5
L
1
5
0
0.2
L
Tiamat
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,935
Damage
16,868
23,830
Taken
17,525
8,100
Mitigated
11,894
2,055
Healing
3,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
DALB2
Cthulhu
6,140
115
0
90
8,009
8,031
0
1,854
5,987
19,549
1,598
W
Ah Puch
Elrxngo
Ah Puch
9,210
268
0
2,021
4,356
1,699
420
2,502
1,691
42,110
144
W
1,518
611
370
1,348
5,160
2,164
593
724
4,291
0
31,420
L
Loki
2,089
175
171
182
5,400
1,892
146
3,212
2,169
0
22,652
L
6,298
3,089
0
734
10,473
3,254
578
5,862
4,611
0
31,446
L
Tiamat
5,548
326
0
968
7,957
2,954
0
5,596
2,323
23,188
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,991
Gold Earned
29,573
145
Minions Killed
163
0
Camps Cleared
0
666,505
Distance Traveled
684,052
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,846
821
29
2
0
253,602
0
W
Ah Puch
10,509
876
76
6
0
232,786
2
W
Cupid
9,218
768
58
5
0
197,664
6
L
Loki
8,141
678
41
3
0
240,467
0
L
Medusa
8,488
707
64
5
0
205,337
5
L
Tiamat
8,362
697
40
3
0
220,701
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role