Player Matchup

Chaac
Chaac
ChioAsada
Chaac
Level 14
God Stats
0W - 2L
1,144 SR
Queue Stats
10W - 22L
1,372 Elo+
Party 1
Nemesis
Nemesis
karushiumu27
Nemesis
Level 18
God Stats
2W - 5L
1,396 SR
Queue Stats
19W - 30L
1,427 Elo+
Party 1
Danzaburou
Danzaburou
llPANKUNll
Danzaburou
Level 8
God Stats
1W - 1L
1,742 SR
Queue Stats
4W - 12L
1,351 Elo+
Party 1
Poseidon
Poseidon
sb_akr
Poseidon
Level 121
God Stats
2W - 1L
1,915 SR
Queue Stats
107W - 204L
1,427 Elo+
Party 1
Cthulhu
Cthulhu
snoopynattsuu
Cthulhu
Level 100
God Stats
18W - 21L
1,582 SR
Queue Stats
155W - 253L
1,452 Elo+
Party 1
Team Averages
Level 52
1,556 SR
1,406 Elo+

VS

Team Averages
Level 113
1,418 SR
1,474 Elo+
Chernobog
Chernobog
 
Chernobog
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Archonsilver
Arachne
Level 54
God Stats
1W - 0L
1,268 SR
Queue Stats
22W - 13L
1,556 Elo+
Solo
Hades
Hades
Classic_125
Hades
Level 143
God Stats
1W - 2L
1,362 SR
Queue Stats
111W - 103L
1,488 Elo+
Solo
Bacchus
Bacchus
Crilefo
Bacchus
Level 144
God Stats
76W - 49L
1,546 SR
Queue Stats
278W - 259L
1,447 Elo+
Solo
Poseidon
Poseidon
Fxulty
Poseidon
Level 47
God Stats
3W - 0L
1,417 SR
Queue Stats
26W - 38L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
ChioAsada
Chaac
12
0 / 3 / 0
6,318
486
5,057
12,381
10,079
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
karushiumu27
Nemesis
11
2 / 5 / 1
6,085
468
6,156
10,507
3,995
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
llPANKUNll
Danzaburou
12
0 / 1 / 2
6,937
534
1,908
5,107
1,755
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poseidon
sb_akr
Poseidon
13
0 / 2 / 0
6,692
515
2,128
5,479
1,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
11
3 / 2 / 2
6,590
507
6,845
11,299
9,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
13
2 / 1 / 3
7,027
541
7,500
7,018
2,249
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Arachne
Archonsilver
Arachne
12
1 / 2 / 3
6,570
505
5,830
10,048
3,148
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

14
3 / 0 / 3
8,368
644
6,943
11,827
11,809
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bacchus
Crilefo
Bacchus
11
2 / 1 / 7
7,303
562
3,784
8,120
7,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Poseidon
Fxulty
Poseidon
13
4 / 1 / 3
7,769
598
4,550
4,085
1,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
31
5
Kills
12
13
Deaths
5
5
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
2
1
3
3.5
W
Arachne
Archonsilver
Arachne
1
2
3
1.25
L
Chaac
ChioAsada
Chaac
0
3
0
0
W
3
0
3
4.5
W
Bacchus
Crilefo
Bacchus
2
1
7
5.5
W
Poseidon
Fxulty
Poseidon
4
1
3
5.5
L
Nemesis
karushiumu27
Nemesis
2
5
1
0.5
L
Danzaburou
llPANKUNll
Danzaburou
0
1
2
1
L
Poseidon
sb_akr
Poseidon
0
2
0
0
L
Cthulhu
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,094
Damage
28,607
44,773
Taken
41,098
26,574
Mitigated
25,402
11,651
Healing
19,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
7,500
4,561
0
2,281
7,018
2,249
1,045
2,414
4,604
0
58,425
W
Arachne
Archonsilver
Arachne
5,830
5,367
0
4,492
10,048
3,148
475
2,399
7,649
0
41,734
L
Chaac
ChioAsada
Chaac
5,057
898
0
5,414
12,381
10,079
0
5,959
6,422
0
48,406
W
6,943
645
0
8,384
11,827
11,809
148
140
10,969
50,052
3,538
W
Bacchus
Crilefo
Bacchus
3,784
591
411
3,667
8,120
7,142
0
2,161
5,959
16,502
464
W
Poseidon
Fxulty
Poseidon
4,550
700
0
0
4,085
1,054
326
1,222
2,863
57,684
0
L
Nemesis
karushiumu27
Nemesis
6,156
1,715
0
1,505
10,507
3,995
14
3,015
7,492
0
50,243
L
Danzaburou
llPANKUNll
Danzaburou
1,908
932
0
2,098
5,107
1,755
400
491
4,616
0
43,589
L
Poseidon
sb_akr
Poseidon
2,128
65
0
1,150
5,479
1,730
0
2,498
2,981
57,855
742
L
Cthulhu
6,845
482
62
1,422
11,299
9,015
0
3,031
8,268
25,216
625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,622
Gold Earned
37,037
412
Minions Killed
427
0
Camps Cleared
0
1,291,068
Distance Traveled
1,299,949
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
7,027
541
106
8
0
254,226
2
W
Arachne
6,570
505
73
6
0
291,088
0
L
Chaac
6,318
486
88
7
0
221,445
0
W
Hades
8,368
644
106
8
0
215,530
3
W
Bacchus
7,303
562
24
2
0
264,143
6
W
Poseidon
7,769
598
118
9
0
274,962
6
L
Nemesis
6,085
468
86
7
0
286,886
0
L
Danzaburou
6,937
534
90
7
0
246,950
0
L
Poseidon
6,692
515
114
9
0
265,610
3
L
Cthulhu
6,590
507
34
3
0
270,177
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role