Player Matchup

Ra
Ra
Gold I
FlobbyKnockers
Ra
Gold I
Level 159
God Stats
13W - 17L
1,549 SR
Queue Stats
217W - 208L
1,620 MMR
Solo
Neith
Neith
Gold III
Gabucho_el_yucho
Neith
Gold III
Level 144
God Stats
8W - 14L
1,679 SR
Queue Stats
439W - 455L
1,506 MMR
Party 2
Maui
Maui
Platinum V
Metafiz
Maui
Platinum V
Level 236
God Stats
1W - 4L
1,483 SR
Queue Stats
165W - 159L
1,593 MMR
Party 1
Arachne
Arachne
Gold I
PartTime
Arachne
Gold I
Level 159
God Stats
3W - 2L
1,577 SR
Queue Stats
61W - 59L
1,608 MMR
Party 1
Amaterasu
Amaterasu
Gold II
Thoma1412
Amaterasu
Gold II
Level 61
God Stats
2W - 2L
1,756 SR
Queue Stats
112W - 109L
1,484 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 152
1,609 SR
1,562 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 150
1,508 SR
1,565 MMR
Ares
Ares
Gold I
 
Ares
Gold I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Platinum II
Davonte105
Thoth
Platinum II
Level 182
God Stats
57W - 45L
1,592 SR
Queue Stats
442W - 443L
1,675 MMR
Solo
Surtr
Surtr
Platinum IV
Xx JrIZbeast xX
Surtr
Platinum IV
Level 123
God Stats
5W - 1L
1,532 SR
Queue Stats
86W - 84L
1,620 MMR
Solo
Cupid
Cupid
Gold IV
slenderzz
Cupid
Gold IV
Level 128
God Stats
41W - 28L
1,622 SR
Queue Stats
423W - 431L
1,494 MMR
Solo
Fenrir
Fenrir
Gold IV
smile4deathblow
Fenrir
Gold IV
Level 157
God Stats
1W - 2L
1,292 SR
Queue Stats
34W - 35L
1,534 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 0
5,825
583
3,842
4,065
1,216
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

8
0 / 3 / 1
4,863
486
3,319
5,024
1,282
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Maui
Metafiz
Maui
8
0 / 2 / 2
4,996
500
2,465
7,185
4,212
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
PartTime
Arachne
10
3 / 4 / 1
5,663
566
5,158
9,382
2,738
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
Thoma1412
Amaterasu
7
0 / 4 / 0
4,456
446
2,666
8,633
4,087
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
LokiSkadiMedusaPoseidonRavana

VS

Bans
Ao KuangKumbhakarnaCthulhuCabrakanIshtar
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
10
0 / 1 / 5
5,533
553
4,001
6,632
4,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Thoth
11
1 / 1 / 2
6,329
633
2,505
3,786
909
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

12
5 / 0 / 1
7,113
711
9,794
10,091
6,371
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Cupid
slenderzz
Cupid
12
4 / 1 / 1
7,058
706
4,443
5,241
1,594
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
4 / 1 / 2
6,127
613
3,144
6,868
2,086
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
25
4
Kills
14
15
Deaths
4
4
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
0
1
5
2.5
W
Thoth
1
1
2
2
L
1
2
0
0.5
L
0
3
1
0.17
L
Maui
Metafiz
Maui
0
2
2
0.5
L
Arachne
PartTime
Arachne
3
4
1
0.88
L
Amaterasu
Thoma1412
Amaterasu
0
4
0
0
W
5
0
1
5.5
W
Cupid
slenderzz
Cupid
4
1
1
4.5
W
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,450
Damage
23,887
34,289
Taken
32,618
13,535
Mitigated
15,656
10,508
Healing
12,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
4,001
332
0
2,546
6,632
4,696
0
1,696
4,792
19,065
1,273
W
Thoth
2,505
85
0
869
3,786
909
0
1,671
1,887
38,242
720
L
3,842
37
179
948
4,065
1,216
0
2,161
1,706
43,580
735
L
3,319
1,716
0
893
5,024
1,282
0
624
4,400
0
27,330
L
Maui
Metafiz
Maui
2,465
725
1,086
1,353
7,185
4,212
0
1,976
5,077
20,172
1,099
L
Arachne
PartTime
Arachne
5,158
3,844
0
3,065
9,382
2,738
0
1,279
7,870
0
31,617
L
Amaterasu
Thoma1412
Amaterasu
2,666
884
0
2,984
8,633
4,087
0
1,122
7,086
0
21,168
W
9,794
3,929
0
3,721
10,091
6,371
606
708
9,026
2,710
41,572
W
Cupid
slenderzz
Cupid
4,443
2,656
29
2,404
5,241
1,594
632
0
5,241
0
48,197
W
3,144
533
0
3,128
6,868
2,086
0
1,045
5,670
0
39,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,803
Gold Earned
32,160
264
Minions Killed
347
0
Camps Cleared
0
913,884
Distance Traveled
1,010,781
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
5,533
553
22
2
0
207,813
0
W
Thoth
6,329
633
96
10
0
196,146
0
L
Ra
5,825
583
98
10
0
203,168
0
L
Neith
4,863
486
47
5
0
155,898
0
L
Maui
4,996
500
31
3
0
191,168
0
L
Arachne
5,663
566
52
5
0
213,861
0
L
Amaterasu
4,456
446
36
4
0
149,789
0
W
Surtr
7,113
711
71
7
0
201,251
2
W
Cupid
7,058
706
90
9
0
173,768
0
W
Fenrir
6,127
613
68
7
0
231,803
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role