Player Matchup

Hel
Hel
Flow976
Hel
Level 128
God Stats
1W - 1L
1,298 SR
Queue Stats
62W - 62L
1,557 Elo+
Party 1
Anubis
Anubis
HarmbeTheSavior
Anubis
Level 194
God Stats
4W - 1L
1,665 SR
Queue Stats
288W - 291L
1,564 Elo+
Party 1
Fenrir
Fenrir
megamocny73
Fenrir
Level 149
God Stats
3W - 2L
1,934 SR
Queue Stats
56W - 53L
1,550 Elo+
Solo
Team Averages
Level 157
1,632 SR
1,557 Elo+

VS

Team Averages
Level 152
1,544 SR
1,554 Elo+
Hachiman
Hachiman
About10Silver
Hachiman
Level 101
God Stats
4W - 7L
1,585 SR
Queue Stats
243W - 256L
1,532 Elo+
Party 2
Sylvanus
Sylvanus
AlKhimiya
Sylvanus
Level 195
God Stats
3W - 3L
1,692 SR
Queue Stats
187W - 144L
1,689 Elo+
Party 2
Agni
Agni
a13709679810b
Agni
Level 160
God Stats
3W - 6L
1,356 SR
Queue Stats
463W - 646L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
16
5 / 0 / 11
9,592
1,066
11,033
8,318
3,781
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

16
8 / 1 / 8
9,707
1,079
16,401
15,435
7,061
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fenrir
13
3 / 2 / 6
8,351
928
5,708
10,810
7,005
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
About10Silver
Hachiman
12
2 / 3 / 1
7,561
840
6,239
12,507
2,429
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Sylvanus
AlKhimiya
Sylvanus
12
1 / 5 / 2
6,968
774
7,214
14,439
9,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

10
0 / 8 / 0
6,323
703
5,004
9,845
1,684
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
6
16
Kills
3
3
Deaths
16
25
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hachiman
About10Silver
Hachiman
2
3
1
0.83
L
Sylvanus
AlKhimiya
Sylvanus
1
5
2
0.4
W
Hel
5
0
11
10.5
W
8
1
8
12
L
0
8
0
0
W
Fenrir
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,142
Damage
18,457
34,563
Taken
36,791
17,847
Mitigated
13,721
21,181
Healing
5,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
About10Silver
Hachiman
6,239
4,404
0
785
12,507
2,429
0
9,221
2,890
0
17,778
L
Sylvanus
AlKhimiya
Sylvanus
7,214
1,487
1,520
1,853
14,439
9,608
0
10,221
3,770
12,510
916
W
Hel
11,033
1,269
5,122
5,449
8,318
3,781
993
3,424
4,894
29,811
0
W
16,401
1,251
0
7,009
15,435
7,061
1,822
5,420
10,015
48,382
0
L
5,004
302
0
933
9,845
1,684
0
7,290
2,216
15,019
439
W
Fenrir
5,708
708
0
3,601
10,810
7,005
452
2,951
7,859
0
22,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,650
Gold Earned
20,852
140
Minions Killed
63
0
Camps Cleared
0
493,032
Distance Traveled
468,630
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,561
840
31
3
0
162,156
2
L
Sylvanus
6,968
774
11
1
0
152,384
0
W
Hel
9,592
1,066
56
6
0
180,057
0
W
Anubis
9,707
1,079
59
7
0
150,940
0
L
Agni
6,323
703
21
2
0
154,090
0
W
Fenrir
8,351
928
25
3
0
162,035
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role