Player Matchup

Jormungandr
Jormungandr
Gold II
Kanaο
Jormungandr
Gold II
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 115L
1,525 MMR
Solo
Ix Chel
Ix Chel
Gold II
Lux_Zephha
Ix Chel
Gold II
Level 127
God Stats
26W - 32L
1,608 SR
Queue Stats
620W - 624L
1,562 MMR
Party 2
Vulcan
Vulcan
Gold III
RandalsScrumcap
Vulcan
Gold III
Level 122
God Stats
8W - 2L
1,736 SR
Queue Stats
270W - 261L
1,478 MMR
Party 2
Ravana
Ravana
Silver I
sh1nbombardieru
Ravana
Silver I
Level 60
God Stats
2W - 1L
1,528 SR
Queue Stats
10W - 13L
1,568 MMR
Party 1
Medusa
Medusa
Silver I
weaKypedia
Medusa
Silver I
Level 60
God Stats
2W - 2L
1,577 SR
Queue Stats
11W - 16L
1,532 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 97
1,590 SR
1,533 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 124
1,545 SR
1,527 MMR
Agni
Agni
Gold III
 
Agni
Gold III
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cernunnos
Cernunnos
Gold IV
BaTpYwKa
Cernunnos
Gold IV
Level 145
God Stats
6W - 7L
1,619 SR
Queue Stats
145W - 153L
1,425 MMR
Party 3
Chaac
Chaac
Gold IV
GaiivR
Chaac
Gold IV
Level 141
God Stats
2W - 3L
1,535 SR
Queue Stats
61W - 65L
1,520 MMR
Solo
Thor
Thor
Silver I
PretzelCake
Thor
Silver I
Level 129
God Stats
0W - 1L
1,514 SR
Queue Stats
6W - 7L
1,582 MMR
Solo
Atlas
Atlas
Platinum V
SnoopyOrThrow
Atlas
Platinum V
Level 123
God Stats
42W - 40L
1,558 SR
Queue Stats
238W - 234L
1,608 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Kanaο
Jormungandr
11
1 / 0 / 0
6,729
673
4,177
6,057
3,052
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ix Chel
Lux_Zephha
Ix Chel
10
1 / 1 / 5
6,162
616
4,580
7,216
2,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 1 / 4
6,855
686
6,419
4,189
1,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

11
5 / 0 / 5
6,624
662
4,344
4,073
1,338
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
weaKypedia
Medusa
11
7 / 0 / 2
6,364
636
7,018
5,616
1,612
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
Nu WaBellonaChang'e

VS

Bans
Ao KuangCerberusCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
10
1 / 4 / 0
5,408
541
3,773
6,265
1,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
BaTpYwKa
Cernunnos
9
0 / 6 / 0
5,178
518
3,301
7,612
1,960
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Chaac
GaiivR
Chaac
11
0 / 1 / 0
5,869
587
3,575
8,622
4,464
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 5 / 1
4,745
475
1,134
8,135
1,726
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

9
1 / 2 / 0
5,179
518
3,207
9,983
4,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
3
17
Kills
2
2
Deaths
18
16
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
1
4
0
0.25
L
Cernunnos
BaTpYwKa
Cernunnos
0
6
0
0
L
Chaac
GaiivR
Chaac
0
1
0
0
W
Jormungandr
Kanaο
Jormungandr
1
0
0
1
W
Ix Chel
Lux_Zephha
Ix Chel
1
1
5
3.5
L
0
5
1
0.1
W
3
1
4
5
L
1
2
0
0.5
W
5
0
5
7.5
W
Medusa
weaKypedia
Medusa
7
0
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,538
Damage
14,990
27,151
Taken
40,617
9,810
Mitigated
13,885
8,917
Healing
12,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
3,773
323
0
1,144
6,265
1,325
0
2,860
3,405
38,161
0
L
Cernunnos
BaTpYwKa
Cernunnos
3,301
1,472
0
1,497
7,612
1,960
8
1,158
6,454
0
40,558
L
Chaac
GaiivR
Chaac
3,575
946
0
4,770
8,622
4,464
0
3,835
4,787
0
40,125
W
Jormungandr
Kanaο
Jormungandr
4,177
829
0
1,940
6,057
3,052
0
0
5,659
42,587
3,166
W
Ix Chel
Lux_Zephha
Ix Chel
4,580
459
100
3,174
7,216
2,754
31
2,408
4,808
31,151
1,278
L
1,134
254
0
2,096
8,135
1,726
0
2,028
6,107
0
22,905
W
6,419
347
0
500
4,189
1,054
177
2,653
1,536
46,278
522
L
3,207
1,122
0
2,621
9,983
4,410
0
4,865
5,118
14,589
0
W
4,344
740
0
2,453
4,073
1,338
0
756
3,317
0
30,576
W
Medusa
weaKypedia
Medusa
7,018
2,386
0
750
5,616
1,612
851
1,163
4,453
0
39,695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,734
Gold Earned
26,379
351
Minions Killed
278
0
Camps Cleared
0
1,035,093
Distance Traveled
1,018,113
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
5,408
541
70
7
0
194,851
0
L
Cernunnos
5,178
518
67
7
0
186,983
1
L
Chaac
5,869
587
79
8
0
185,437
2
W
Jormungandr
6,729
673
91
9
0
182,770
3
W
Ix Chel
6,162
616
42
4
0
194,397
0
L
Thor
4,745
475
50
5
0
229,328
0
W
Vulcan
6,855
686
90
9
0
214,206
2
L
Atlas
5,179
518
12
1
0
221,514
2
W
Ravana
6,624
662
64
6
0
228,079
0
W
Medusa
6,364
636
64
6
0
215,641
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role