Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
GodVittinho
Hel
Level 99
God Stats
1W - 4L
1,281 SR
Queue Stats
57W - 76L
1,490 Elo+
Solo
Izanami
Izanami
ItxBuck
Izanami
Level 83
God Stats
2W - 2L
1,797 SR
Queue Stats
39W - 31L
1,571 Elo+
Solo
Geb
Geb
RoneBr
Geb
Level 158
God Stats
3W - 2L
1,646 SR
Queue Stats
125W - 128L
1,513 Elo+
Solo
Janus
Janus
TheKenshi
Janus
Level 171
God Stats
19W - 24L
1,459 SR
Queue Stats
576W - 568L
1,519 Elo+
Solo
Team Averages
Level 135
1,537 SR
1,519 Elo+

VS

Team Averages
Level 140
1,602 SR
1,506 Elo+
Mulan
Mulan
 
Mulan
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
 
Thanatos
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
GuilleHARG
Achilles
Level 125
God Stats
17W - 7L
1,637 SR
Queue Stats
218W - 194L
1,545 Elo+
Solo
Chang'e
Chang'e
Hewie12L
Chang'e
Level 127
God Stats
69W - 44L
1,640 SR
Queue Stats
416W - 424L
1,432 Elo+
Solo
Hou Yi
Hou Yi
Rebelbii
Hou Yi
Level 148
God Stats
8W - 2L
1,735 SR
Queue Stats
67W - 62L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
6
0 / 2 / 2
3,489
698
2,208
4,353
1,231
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

7
0 / 2 / 0
3,694
739
1,142
3,500
684
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Izanami
ItxBuck
Izanami
2
0 / 2 / 0
2,636
527
179
1,886
321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Geb
RoneBr
Geb
6
0 / 1 / 0
3,571
714
872
2,155
1,348
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Janus
TheKenshi
Janus
8
2 / 0 / 0
4,210
842
2,195
1,596
374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
6
1 / 0 / 3
3,860
772
2,291
2,797
1,599
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thanatos
 
Thanatos
6
3 / 0 / 1
3,846
769
1,478
3,747
1,083
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
GuilleHARG
Achilles
8
2 / 0 / 0
4,150
830
2,380
3,317
1,632
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Chang'e
Hewie12L
Chang'e
7
0 / 2 / 0
3,477
695
1,318
3,573
732
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hou Yi
Rebelbii
Hou Yi
7
1 / 0 / 2
3,811
762
918
1,665
374
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
13
2
Kills
7
7
Deaths
2
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
0
2
2
0.5
W
Mulan
 
Mulan
1
0
3
2.5
W
Thanatos
 
Thanatos
3
0
1
3.5
L
0
2
0
0
W
Achilles
GuilleHARG
Achilles
2
0
0
2
W
Chang'e
Hewie12L
Chang'e
0
2
0
0
L
Izanami
ItxBuck
Izanami
0
2
0
0
W
Hou Yi
Rebelbii
Hou Yi
1
0
2
2
L
Geb
RoneBr
Geb
0
1
0
0
L
Janus
TheKenshi
Janus
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,596
Damage
8,385
13,490
Taken
15,099
3,958
Mitigated
5,420
4,874
Healing
7,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
2,208
1,509
0
1,794
4,353
1,231
0
196
4,082
0
14,830
W
Mulan
 
Mulan
2,291
493
0
1,074
2,797
1,599
0
616
2,141
0
11,092
W
Thanatos
 
Thanatos
1,478
564
0
2,124
3,747
1,083
0
489
3,218
0
13,744
L
1,142
81
57
1,795
3,500
684
0
0
3,317
17,264
996
W
Achilles
GuilleHARG
Achilles
2,380
617
0
2,002
3,317
1,632
0
1,120
2,197
0
17,526
W
Chang'e
Hewie12L
Chang'e
1,318
0
233
1,558
3,573
732
0
1,384
2,103
18,994
0
L
Izanami
ItxBuck
Izanami
179
107
0
374
1,886
321
0
0
1,886
0
2,906
W
Hou Yi
Rebelbii
Hou Yi
918
529
0
250
1,665
374
0
412
1,253
0
20,498
L
Geb
RoneBr
Geb
872
94
0
354
2,155
1,348
0
0
2,155
8,392
0
L
Janus
TheKenshi
Janus
2,195
485
0
500
1,596
374
0
870
520
21,124
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,600
Gold Earned
19,144
136
Minions Killed
165
0
Camps Cleared
0
507,889
Distance Traveled
567,950
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
3,489
698
26
5
0
130,067
0
W
Mulan
3,860
772
21
4
0
106,485
2
W
Thanatos
3,846
769
32
6
0
138,134
0
L
Hel
3,694
739
32
6
0
96,227
1
W
Achilles
4,150
830
44
9
0
101,056
0
W
Chang'e
3,477
695
36
7
0
111,118
0
L
Izanami
2,636
527
4
1
0
51,676
0
W
Hou Yi
3,811
762
32
6
0
111,157
1
L
Geb
3,571
714
19
4
0
106,469
3
L
Janus
4,210
842
55
11
0
123,450
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role