Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Abdulah80
Yemoja
Level 157
God Stats
4W - 2L
1,871 SR
Queue Stats
232W - 235L
1,391 Elo+
Solo
Hun Batz
Hun Batz
Bit-Scheini
Hun Batz
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,281 Elo+
Party 1
Merlin
Merlin
bloc_indemne6
Merlin
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,495 Elo+
Solo
Maui
Maui
weslaropal
Maui
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,354 Elo+
Party 1
Team Averages
Level 76
1,574 SR
1,404 Elo+

VS

Team Averages
Level 62
1,498 SR
1,444 Elo+
Martichoras
Martichoras
Aaouf
Martichoras
Level 49
God Stats
2W - 0L
1,735 SR
Queue Stats
90W - 110L
1,386 Elo+
Solo
Hera
Hera
Ane4kaTRUBAcom
Hera
Level 29
God Stats
15W - 8L
1,509 SR
Queue Stats
297W - 282L
1,492 Elo+
Solo
Yemoja
Yemoja
Mattheus_24
Yemoja
Level 29
God Stats
1W - 1L
1,247 SR
Queue Stats
66W - 61L
1,440 Elo+
Solo
Persephone
Persephone
ZeroNightmareNeu
Persephone
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 39L
1,452 Elo+
Solo
Hercules
Hercules
samu_26498
Hercules
Level 106
God Stats
4W - 3L
1,500 SR
Queue Stats
195W - 195L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
16
3 / 8 / 4
9,826
702
17,662
15,807
8,004
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
Abdulah80
Yemoja
16
2 / 1 / 7
9,239
660
9,345
11,137
12,067
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Hun Batz
Bit-Scheini
Hun Batz
13
0 / 9 / 5
8,107
579
4,324
14,211
9,179
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

18
3 / 4 / 6
10,368
741
22,679
18,103
10,039
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 4 / 8
9,624
687
2,862
18,152
22,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Aaouf
Martichoras
18
3 / 1 / 19
10,744
767
16,191
15,691
7,595
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
4 / 1 / 16
11,209
801
12,544
11,388
4,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
16
3 / 3 / 15
10,029
716
9,449
13,951
10,272
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Persephone
ZeroNightmareNeu
Persephone
17
5 / 1 / 15
10,638
760
17,656
8,849
3,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
samu_26498
Hercules
18
11 / 3 / 10
11,983
856
15,717
16,055
8,544
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
101
9
Kills
26
26
Deaths
9
30
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
3
8
4
0.63
W
Martichoras
Aaouf
Martichoras
3
1
19
12.5
L
Yemoja
Abdulah80
Yemoja
2
1
7
5.5
W
4
1
16
12
L
Hun Batz
Bit-Scheini
Hun Batz
0
9
5
0.28
W
Yemoja
3
3
15
3.5
W
Persephone
ZeroNightmareNeu
Persephone
5
1
15
12.5
L
3
4
6
1.5
W
Hercules
samu_26498
Hercules
11
3
10
5.33
L
1
4
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,872
Damage
71,557
77,410
Taken
65,934
61,644
Mitigated
34,164
24,998
Healing
34,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
17,662
7,595
286
277
15,807
8,004
598
7,772
8,035
0
38,631
W
Martichoras
Aaouf
Martichoras
16,191
5,472
1,713
3,327
15,691
7,595
1,279
8,774
6,626
0
38,065
L
Yemoja
Abdulah80
Yemoja
9,345
454
11,099
3,571
11,137
12,067
203
5,320
5,817
17,822
0
W
12,544
2,209
1,893
2,724
11,388
4,304
656
7,507
3,533
25,269
363
L
Hun Batz
Bit-Scheini
Hun Batz
4,324
239
0
0
14,211
9,179
155
7,532
6,679
0
8,922
W
Yemoja
9,449
1,011
8,911
3,174
13,951
10,272
135
7,743
5,980
21,416
0
W
Persephone
ZeroNightmareNeu
Persephone
17,656
312
2,077
3,138
8,849
3,449
681
4,214
4,478
30,463
0
L
22,679
539
2,161
6,189
18,103
10,039
359
9,920
8,183
54,041
0
W
Hercules
samu_26498
Hercules
15,717
5,837
2,583
5,305
16,055
8,544
360
5,380
10,413
0
24,492
L
2,862
316
0
1,415
18,152
22,355
124
9,092
9,060
5,983
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,164
Gold Earned
54,603
134
Minions Killed
158
0
Camps Cleared
0
1,207,836
Distance Traveled
1,341,453
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
9,826
702
44
3
0
191,684
0
W
Martichoras
10,744
767
48
3
0
258,635
0
L
Yemoja
9,239
660
12
1
0
232,471
0
W
Hera
11,209
801
39
3
0
303,755
0
L
Hun Batz
8,107
579
6
0
0
236,070
0
W
Yemoja
10,029
716
22
2
0
223,169
0
W
Persephone
10,638
760
32
2
0
279,590
0
L
Merlin
10,368
741
66
5
0
245,305
0
W
Hercules
11,983
856
17
1
0
276,304
0
L
Maui
9,624
687
6
0
0
302,306
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role