Player Matchup

Arachne
Arachne
Bronze IV
DylanP1
Arachne
Bronze IV
Level 89
God Stats
0W - 1L
1,532 SR
Queue Stats
4W - 14L
1,173 MMR
Party 3
Chang'e
Chang'e
Silver III
Fine5608
Chang'e
Silver III
Level 68
God Stats
0W - 1L
1,325 SR
Queue Stats
35W - 41L
1,278 MMR
Party 3
Horus
Horus
Gold IV
Limkrag
Horus
Gold IV
Level 129
God Stats
7W - 12L
1,450 SR
Queue Stats
100W - 109L
1,266 MMR
Party 2
Kumbhakarna
Kumbhakarna
Gold IV
SOMEHIPPIE
Kumbhakarna
Gold IV
Level 119
God Stats
12W - 11L
1,559 SR
Queue Stats
98W - 104L
1,403 MMR
Party 2
Freya
Freya
Gold V
eJORGe068
Freya
Gold V
Level 149
God Stats
14W - 12L
1,553 SR
Queue Stats
483W - 509L
1,297 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 111
1,484 SR
1,283 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 127
1,504 SR
1,313 MMR
Izanami
Izanami
Gold V
Chris_Jcc
Izanami
Gold V
Level 130
God Stats
3W - 3L
1,513 SR
Queue Stats
282W - 289L
1,281 MMR
Party 1
Ratatoskr
Ratatoskr
Gold III
HoockKills
Ratatoskr
Gold III
Level 155
God Stats
11W - 11L
1,376 SR
Queue Stats
138W - 155L
1,361 MMR
Solo
Tiamat
Tiamat
Gold IV
Radovan88
Tiamat
Gold IV
Level 156
God Stats
35W - 40L
1,534 SR
Queue Stats
308W - 310L
1,357 MMR
Solo
Zhong Kui
Zhong Kui
Gold V
Yo Why Him
Zhong Kui
Gold V
Level 88
God Stats
6W - 5L
1,593 SR
Queue Stats
120W - 126L
1,343 MMR
Solo
Bacchus
Bacchus
Silver II
Zazzaelitaliano
Bacchus
Silver II
Level 107
God Stats
13W - 13L
1,504 SR
Queue Stats
240W - 252L
1,220 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DylanP1
Arachne
10
1 / 3 / 2
5,863
489
1,641
9,194
2,612
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
Fine5608
Chang'e
10
2 / 4 / 0
5,939
495
3,547
11,187
2,956
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
Limkrag
Horus
13
5 / 2 / 0
7,597
633
7,935
11,569
7,107
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Kumbhakarna
SOMEHIPPIE
Kumbhakarna
9
0 / 1 / 2
5,699
475
2,791
8,343
4,176
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Freya
eJORGe068
Freya
10
0 / 7 / 1
5,795
483
4,339
9,186
2,477
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Bans
Ne ZhaTsukuyomiLancelotAnhur

VS

Bans
AnubisIx ChelSusanoAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Chris_Jcc
Izanami
12
5 / 0 / 5
7,434
620
7,103
5,709
1,821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ratatoskr
HoockKills
Ratatoskr
13
6 / 1 / 3
7,580
632
6,462
9,075
2,394
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Tiamat
Radovan88
Tiamat
12
4 / 1 / 2
7,066
589
7,354
6,102
3,603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zhong Kui
Yo Why Him
Zhong Kui
12
0 / 5 / 2
6,873
573
6,657
10,170
5,700
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

11
2 / 1 / 9
7,471
623
4,638
7,217
5,543
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
38
8
Kills
17
17
Deaths
8
5
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Izanami
Chris_Jcc
Izanami
5
0
5
7.5
L
Arachne
DylanP1
Arachne
1
3
2
0.67
L
Chang'e
Fine5608
Chang'e
2
4
0
0.5
W
Ratatoskr
HoockKills
Ratatoskr
6
1
3
7.5
L
Horus
Limkrag
Horus
5
2
0
2.5
W
Tiamat
Radovan88
Tiamat
4
1
2
5
L
Kumbhakarna
SOMEHIPPIE
Kumbhakarna
0
1
2
1
W
Zhong Kui
Yo Why Him
Zhong Kui
0
5
2
0.2
W
2
1
9
6.5
L
Freya
eJORGe068
Freya
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,253
Damage
32,214
49,479
Taken
38,273
19,328
Mitigated
19,061
15,723
Healing
14,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Chris_Jcc
Izanami
7,103
3,947
0
3,195
5,709
1,821
748
3,344
2,289
0
62,101
L
Arachne
DylanP1
Arachne
1,641
1,099
0
3,272
9,194
2,612
0
3,197
5,781
0
27,802
L
Chang'e
Fine5608
Chang'e
3,547
508
365
3,422
11,187
2,956
0
5,415
4,724
32,929
0
W
Ratatoskr
HoockKills
Ratatoskr
6,462
1,723
0
4,606
9,075
2,394
330
2,379
6,508
0
47,485
L
Horus
Limkrag
Horus
7,935
2,745
0
3,693
11,569
7,107
0
4,769
6,288
963
49,656
W
Tiamat
Radovan88
Tiamat
7,354
209
0
1,541
6,102
3,603
5
1,714
4,217
39,195
117
L
Kumbhakarna
SOMEHIPPIE
Kumbhakarna
2,791
404
1,559
2,049
8,343
4,176
0
1,716
6,478
19,500
427
W
Zhong Kui
Yo Why Him
Zhong Kui
6,657
316
0
3,829
10,170
5,700
356
466
9,167
47,765
1,538
W
4,638
446
0
1,634
7,217
5,543
275
2,211
4,887
19,086
936
L
Freya
eJORGe068
Freya
4,339
1,518
0
1,363
9,186
2,477
0
1,440
7,746
34,705
10,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,893
Gold Earned
36,424
315
Minions Killed
406
0
Camps Cleared
0
1,237,206
Distance Traveled
1,269,496
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,434
620
112
9
0
229,907
1
L
Arachne
5,863
489
55
5
0
289,144
0
L
Chang'e
5,939
495
74
6
0
224,914
5
W
Ratatoskr
7,580
632
83
7
0
300,490
0
L
Horus
7,597
633
89
7
0
241,329
4
W
Tiamat
7,066
589
88
7
0
273,319
3
L
Kumbhakarna
5,699
475
29
2
0
257,527
4
W
Zhong Kui
6,873
573
91
8
0
203,004
0
W
Bacchus
7,471
623
32
3
0
262,776
2
L
Freya
5,795
483
68
6
0
224,292
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role