Player Matchup

Discordia
Discordia
 
Discordia
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
GoldPatii
Danzaburou
Level 144
God Stats
32W - 23L
1,560 SR
Queue Stats
288W - 288L
1,571 Elo+
Party 1
Ao Kuang
Ao Kuang
Lightningless
Ao Kuang
Level 123
God Stats
4W - 2L
1,500 SR
Queue Stats
156W - 155L
1,435 Elo+
Solo
Sylvanus
Sylvanus
Muhjinzo
Sylvanus
Level 86
God Stats
6W - 8L
1,413 SR
Queue Stats
16W - 24L
1,377 Elo+
Solo
Ne Zha
Ne Zha
Wilgor
Ne Zha
Level 126
God Stats
5W - 3L
1,791 SR
Queue Stats
94W - 112L
1,387 Elo+
Party 1
Team Averages
Level 125
1,553 SR
1,454 Elo+

VS

Team Averages
Level 107
1,570 SR
1,483 Elo+
Neith
Neith
 
Neith
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
BrokeAlboIII
Achilles
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
147W - 142L
1,440 Elo+
Solo
Thor
Thor
GR1M TRiCKZz
Thor
Level 123
God Stats
14W - 12L
1,754 SR
Queue Stats
75W - 70L
1,498 Elo+
Solo
Agni
Agni
ReFoLiXTrix
Agni
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ganesha
Ganesha
Venum_Gaming_Sx
Ganesha
Level 143
God Stats
3W - 8L
1,593 SR
Queue Stats
172W - 177L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
12
8 / 2 / 2
7,382
671
9,855
5,028
1,414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Danzaburou
GoldPatii
Danzaburou
11
0 / 0 / 1
6,147
559
2,994
4,619
1,552
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
Lightningless
Ao Kuang
12
3 / 1 / 1
7,711
701
4,688
7,437
2,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
Muhjinzo
Sylvanus
9
0 / 0 / 2
5,769
524
796
6,211
2,811
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ne Zha
Wilgor
Ne Zha
9
3 / 1 / 2
5,672
516
3,793
6,073
2,075
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
1 / 0 / 1
6,062
551
4,504
4,714
1,502
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
BrokeAlboIII
Achilles
9
0 / 4 / 1
4,995
454
2,309
8,059
3,669
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
3 / 1 / 1
6,462
587
3,891
8,581
2,565
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

8
0 / 8 / 1
4,749
432
1,452
7,447
1,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Magic Focus

Magic Focus

+20
Magical Power

6
0 / 1 / 0
4,711
428
681
4,883
2,426

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
8
14
Kills
4
4
Deaths
14
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
8
2
2
4.5
L
Neith
 
Neith
1
0
1
1.5
L
Achilles
BrokeAlboIII
Achilles
0
4
1
0.13
L
3
1
1
3.5
W
Danzaburou
GoldPatii
Danzaburou
0
0
1
0.5
W
Ao Kuang
Lightningless
Ao Kuang
3
1
1
3.5
W
Sylvanus
Muhjinzo
Sylvanus
0
0
2
1
L
0
8
1
0.06
L
0
1
0
0
W
Ne Zha
Wilgor
Ne Zha
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,126
Damage
12,837
29,368
Taken
33,684
10,342
Mitigated
12,002
14,427
Healing
9,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
9,855
247
0
1,243
5,028
1,414
30
965
4,024
35,830
1,164
L
Neith
 
Neith
4,504
540
0
1,637
4,714
1,502
0
656
4,024
0
42,895
L
Achilles
BrokeAlboIII
Achilles
2,309
807
0
2,458
8,059
3,669
0
4,799
3,180
0
22,561
L
3,891
324
0
2,978
8,581
2,565
0
2,341
6,044
0
37,053
W
Danzaburou
GoldPatii
Danzaburou
2,994
1,297
0
1,943
4,619
1,552
544
0
4,619
0
45,008
W
Ao Kuang
Lightningless
Ao Kuang
4,688
872
0
4,824
7,437
2,490
0
0
7,057
45,777
1,816
W
Sylvanus
Muhjinzo
Sylvanus
796
310
1,922
2,932
6,211
2,811
162
882
5,329
16,666
0
L
1,452
191
0
520
7,447
1,840
429
3,589
3,402
16,180
0
L
681
68
0
1,436
4,883
2,426
0
2,402
2,265
11,344
0
W
Ne Zha
Wilgor
Ne Zha
3,793
683
0
1,563
6,073
2,075
0
286
5,787
0
22,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,681
Gold Earned
26,979
300
Minions Killed
256
0
Camps Cleared
0
1,050,851
Distance Traveled
943,279
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
7,382
671
60
5
0
239,644
0
L
Neith
6,062
551
94
9
0
212,489
3
L
Achilles
4,995
454
44
4
0
163,267
0
L
Thor
6,462
587
77
7
0
235,027
0
W
Danzaburou
6,147
559
84
8
0
208,112
0
W
Ao Kuang
7,711
701
90
8
0
200,939
1
W
Sylvanus
5,769
524
31
3
0
173,504
0
L
Agni
4,749
432
33
3
0
175,681
0
L
Ganesha
4,711
428
8
1
0
156,815
1
W
Ne Zha
5,672
516
35
3
0
228,652
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role