Player Matchup

Skadi
Skadi
 
Skadi
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
Lautre__Compte
Anubis
Level 42
God Stats
5W - 8L
1,286 SR
Queue Stats
51W - 58L
1,488 Elo+
Party 2
Jormungandr
Jormungandr
PurpleBarf
Jormungandr
Level 68
God Stats
16W - 9L
1,728 SR
Queue Stats
129W - 148L
1,445 Elo+
Solo
Mulan
Mulan
YoanDbvs
Mulan
Level 40
God Stats
10W - 8L
1,608 SR
Queue Stats
25W - 33L
1,453 Elo+
Party 2
Khepri
Khepri
jujukurby
Khepri
Level 81
God Stats
11W - 8L
1,684 SR
Queue Stats
263W - 292L
1,481 Elo+
Solo
Team Averages
Level 66
1,561 SR
1,473 Elo+

VS

Team Averages
Level 135
1,600 SR
1,487 Elo+
Tyr
Tyr
Luzifer03
Tyr
Level 125
God Stats
1W - 3L
1,410 SR
Queue Stats
118W - 133L
1,431 Elo+
Solo
Arachne
Arachne
RicoSoviet
Arachne
Level 156
God Stats
4W - 0L
1,895 SR
Queue Stats
34W - 22L
1,550 Elo+
Party 1
Neith
Neith
Soull
Neith
Level 165
God Stats
5W - 6L
1,472 SR
Queue Stats
55W - 55L
1,462 Elo+
Solo
Ra
Ra
dagaark
Ra
Level 108
God Stats
3W - 1L
1,725 SR
Queue Stats
48W - 51L
1,486 Elo+
Solo
Hades
Hades
tovich04
Hades
Level 122
God Stats
8W - 2L
1,500 SR
Queue Stats
23W - 15L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
12
0 / 2 / 1
6,929
495
4,086
6,450
1,834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
3 / 1 / 1
8,607
615
5,082
5,965
2,273
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
PurpleBarf
Jormungandr
12
1 / 5 / 1
7,311
522
5,863
15,775
10,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Mulan
YoanDbvs
Mulan
13
1 / 2 / 1
6,863
490
5,169
12,716
5,808
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Khepri
jujukurby
Khepri
9
0 / 1 / 0
5,996
428
2,498
6,069
4,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 4
7,845
560
3,735
7,786
5,988
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Arachne
RicoSoviet
Arachne
15
5 / 1 / 2
8,048
575
8,501
10,137
4,659
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Neith
Soull
Neith
12
1 / 0 / 3
6,966
498
5,327
6,326
1,944
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

14
2 / 3 / 3
7,324
523
5,585
6,126
1,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hades
tovich04
Hades
14
2 / 1 / 6
8,024
573
9,763
10,699
5,618
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
29
5
Kills
11
11
Deaths
5
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
0
2
1
0.25
L
3
1
1
3.5
W
1
0
4
3
L
Jormungandr
PurpleBarf
Jormungandr
1
5
1
0.3
W
Arachne
RicoSoviet
Arachne
5
1
2
6
W
Neith
Soull
Neith
1
0
3
2.5
L
Mulan
YoanDbvs
Mulan
1
2
1
0.75
W
2
3
3
1.17
L
Khepri
jujukurby
Khepri
0
1
0
0
W
Hades
tovich04
Hades
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,698
Damage
32,911
46,975
Taken
41,074
24,335
Mitigated
19,900
15,884
Healing
16,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
4,086
1,979
0
2,375
6,450
1,834
0
645
5,805
0
49,850
L
5,082
63
0
2,324
5,965
2,273
0
2,976
2,833
60,253
2,162
W
3,735
380
0
2,740
7,786
5,988
0
3,207
4,579
0
29,331
L
Jormungandr
PurpleBarf
Jormungandr
5,863
1,736
0
3,229
15,775
10,009
0
7,958
7,161
50,023
0
W
Arachne
RicoSoviet
Arachne
8,501
5,814
0
4,227
10,137
4,659
0
1,432
8,705
0
63,540
W
Neith
Soull
Neith
5,327
1,739
0
1,628
6,326
1,944
666
1,199
5,127
0
53,435
L
Mulan
YoanDbvs
Mulan
5,169
421
0
6,163
12,716
5,808
0
1,314
11,279
0
60,488
W
5,585
623
590
1,664
6,126
1,691
0
1,885
4,241
54,116
687
L
Khepri
jujukurby
Khepri
2,498
247
0
1,793
6,069
4,411
0
996
4,988
18,829
0
W
Hades
tovich04
Hades
9,763
1,552
120
5,856
10,699
5,618
94
5,619
5,080
47,166
2,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,706
Gold Earned
38,207
458
Minions Killed
422
0
Camps Cleared
0
1,403,556
Distance Traveled
1,449,383
8
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,929
495
103
7
0
254,762
4
L
Anubis
8,607
615
144
10
0
281,255
3
W
Tyr
7,845
560
54
4
0
279,401
0
L
Jormungandr
7,311
522
87
6
0
238,613
1
W
Arachne
8,048
575
87
6
0
362,674
1
W
Neith
6,966
498
95
7
0
252,160
8
L
Mulan
6,863
490
106
8
0
314,342
0
W
Ra
7,324
523
100
7
0
300,784
6
L
Khepri
5,996
428
18
1
0
314,584
0
W
Hades
8,024
573
86
6
0
254,364
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role