Player Matchup

Arachne
Arachne
 
Arachne
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
itsjustburku
Cthulhu
Level 8
God Stats
4W - 5L
1,547 SR
Queue Stats
8W - 12L
1,425 Elo+
Party 2
Ra
Ra
nestman255
Ra
Level 109
God Stats
1W - 1L
1,683 SR
Queue Stats
11W - 15L
1,425 Elo+
Party 2
Charybdis
Charybdis
tigga111
Charybdis
Level 159
God Stats
25W - 14L
1,648 SR
Queue Stats
479W - 477L
1,489 Elo+
Solo
Yemoja
Yemoja
xxjacxx69
Yemoja
Level 48
God Stats
1W - 4L
1,141 SR
Queue Stats
114W - 100L
1,466 Elo+
Solo
Team Averages
Level 94
1,504 SR
1,461 Elo+

VS

Team Averages
Level 83
1,523 SR
1,393 Elo+
Yemoja
Yemoja
Edu_8914
Yemoja
Level 48
God Stats
1W - 2L
1,281 SR
Queue Stats
106W - 118L
1,413 Elo+
Solo
Nemesis
Nemesis
Gahrzerkire
Nemesis
Level 15
God Stats
2W - 4L
1,728 SR
Queue Stats
2W - 8L
1,278 Elo+
Party 1
Nu Wa
Nu Wa
Luwes1087
Nu Wa
Level 166
God Stats
32W - 22L
1,617 SR
Queue Stats
55W - 55L
1,422 Elo+
Solo
Apollo
Apollo
MrBojillion1221
Apollo
Level 82
God Stats
36W - 21L
1,394 SR
Queue Stats
157W - 147L
1,361 Elo+
Solo
Cu Chulainn
Cu Chulainn
ShrapnellGT
Cu Chulainn
Level 102
God Stats
3W - 1L
1,594 SR
Queue Stats
45W - 46L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
7
0 / 2 / 0
4,101
684
635
3,606
985
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Cthulhu
itsjustburku
Cthulhu
2
0 / 1 / 0
2,963
494
116
824
348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

8
2 / 3 / 0
4,660
777
2,025
4,296
1,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
tigga111
Charybdis
7
1 / 1 / 1
4,225
704
4,234
3,838
1,010
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Yemoja
xxjacxx69
Yemoja
7
1 / 1 / 1
4,367
728
1,973
4,660
1,513
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Edu_8914
Yemoja
6
0 / 1 / 2
3,848
641
1,072
3,919
1,607
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nemesis
Gahrzerkire
Nemesis
8
2 / 0 / 1
4,364
727
1,075
4,243
1,191
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
Luwes1087
Nu Wa
8
1 / 1 / 2
4,263
711
1,883
1,593
377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
0 / 1 / 2
3,567
595
1,894
4,332
956
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cu Chulainn
ShrapnellGT
Cu Chulainn
9
5 / 1 / 1
5,404
901
3,628
5,034
1,595
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
16
4
Kills
8
8
Deaths
4
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
0
2
0
0
W
Yemoja
Edu_8914
Yemoja
0
1
2
1
W
Nemesis
Gahrzerkire
Nemesis
2
0
1
2.5
W
Nu Wa
Luwes1087
Nu Wa
1
1
2
2
W
0
1
2
1
W
Cu Chulainn
ShrapnellGT
Cu Chulainn
5
1
1
5.5
L
Cthulhu
itsjustburku
Cthulhu
0
1
0
0
L
2
3
0
0.67
L
Charybdis
tigga111
Charybdis
1
1
1
1.5
L
Yemoja
xxjacxx69
Yemoja
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,983
Damage
9,552
17,224
Taken
19,121
5,149
Mitigated
5,726
6,446
Healing
5,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
635
422
0
1,235
3,606
985
0
327
3,279
0
16,480
W
Yemoja
Edu_8914
Yemoja
1,072
382
2,099
911
3,919
1,607
0
1,242
2,677
5,884
0
W
Nemesis
Gahrzerkire
Nemesis
1,075
293
0
39
4,243
1,191
0
59
4,184
0
21,156
W
Nu Wa
Luwes1087
Nu Wa
1,883
424
0
330
1,593
377
421
839
703
19,727
727
W
1,894
1,283
0
950
4,332
956
0
700
3,632
0
22,186
W
Cu Chulainn
ShrapnellGT
Cu Chulainn
3,628
555
0
1,334
5,034
1,595
10
1,155
3,811
0
29,167
L
Cthulhu
itsjustburku
Cthulhu
116
10
0
0
824
348
0
175
649
1,243
0
L
2,025
69
24
1,459
4,296
1,293
0
1,177
3,119
30,139
0
L
Charybdis
tigga111
Charybdis
4,234
1,852
0
819
3,838
1,010
273
418
3,420
0
27,801
L
Yemoja
xxjacxx69
Yemoja
1,973
288
1,444
1,465
4,660
1,513
511
858
3,802
12,035
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,316
Gold Earned
21,446
165
Minions Killed
171
0
Camps Cleared
0
489,612
Distance Traveled
628,123
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
4,101
684
41
7
0
125,916
1
W
Yemoja
3,848
641
11
2
0
102,592
0
W
Nemesis
4,364
727
44
7
0
157,452
0
W
Nu Wa
4,263
711
30
5
0
122,086
3
W
Apollo
3,567
595
35
6
0
108,853
0
W
Cu Chulainn
5,404
901
51
9
0
137,140
0
L
Cthulhu
2,963
494
3
1
0
15,702
0
L
Ra
4,660
777
54
9
0
121,943
0
L
Charybdis
4,225
704
49
8
0
111,620
0
L
Yemoja
4,367
728
18
3
0
114,431
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role