Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
DestinedSavior
Sylvanus
Level 100
God Stats
39W - 16L
1,726 SR
Queue Stats
149W - 116L
1,599 Elo+
Party 1
Cernunnos
Cernunnos
GIORGIO0223
Cernunnos
Level 89
God Stats
1W - 2L
1,208 SR
Queue Stats
2W - 7L
1,173 Elo+
Solo
Ymir
Ymir
LemonSlice10
Ymir
Level 102
God Stats
61W - 42L
1,649 SR
Queue Stats
282W - 270L
1,524 Elo+
Solo
Ra
Ra
Setsukah
Ra
Level 149
God Stats
6W - 3L
1,662 SR
Queue Stats
237W - 187L
1,553 Elo+
Party 1
Team Averages
Level 96
1,549 SR
1,470 Elo+

VS

Team Averages
Level 112
1,642 SR
1,457 Elo+
Danzaburou
Danzaburou
Ghugo
Danzaburou
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 31L
1,455 Elo+
Solo
Kuzenbo
Kuzenbo
HighwayMan
Kuzenbo
Level 222
God Stats
1W - 2L
1,521 SR
Queue Stats
78W - 91L
1,475 Elo+
Solo
Jormungandr
Jormungandr
peaked_chop4
Jormungandr
Level 49
God Stats
7W - 5L
1,722 SR
Queue Stats
62W - 60L
1,469 Elo+
Solo
Nu Wa
Nu Wa
quartz1231
Nu Wa
Level 112
God Stats
16W - 12L
1,632 SR
Queue Stats
182W - 169L
1,506 Elo+
Solo
Thanatos
Thanatos
zRaffaeIIo
Thanatos
Level 89
God Stats
9W - 12L
1,837 SR
Queue Stats
65W - 70L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
11
2 / 1 / 2
5,840
584
5,692
8,876
6,270
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sylvanus
10
4 / 0 / 5
6,151
615
3,442
7,566
3,410
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Cernunnos
GIORGIO0223
Cernunnos
10
1 / 0 / 3
5,744
574
2,911
2,479
638
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
3 / 1 / 3
5,879
588
4,186
5,637
2,356
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
7 / 0 / 2
7,758
776
5,899
4,272
1,450
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Ghugo
Danzaburou
10
0 / 2 / 0
5,734
573
2,640
4,451
1,321
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Kuzenbo
HighwayMan
Kuzenbo
7
0 / 4 / 1
4,238
424
4,548
8,229
5,760
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Jormungandr
peaked_chop4
Jormungandr
10
1 / 4 / 0
5,868
587
5,276
9,561
3,507
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nu Wa
9
0 / 5 / 1
5,192
519
3,871
5,199
1,062
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
zRaffaeIIo
Thanatos
10
1 / 2 / 0
5,398
540
1,772
7,603
2,329
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
4
17
Kills
2
2
Deaths
17
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
2
1
2
3
W
Sylvanus
4
0
5
6.5
W
Cernunnos
GIORGIO0223
Cernunnos
1
0
3
2.5
L
Danzaburou
Ghugo
Danzaburou
0
2
0
0
L
Kuzenbo
HighwayMan
Kuzenbo
0
4
1
0.13
W
3
1
3
4.5
W
7
0
2
8
L
Jormungandr
peaked_chop4
Jormungandr
1
4
0
0.25
L
Nu Wa
0
5
1
0.1
L
Thanatos
zRaffaeIIo
Thanatos
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,130
Damage
18,107
28,830
Taken
35,043
14,124
Mitigated
13,979
10,073
Healing
8,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
5,692
601
0
2,611
8,876
6,270
0
5,263
3,599
0
27,760
W
Sylvanus
3,442
1,610
1,007
3,164
7,566
3,410
0
3,177
3,995
13,789
530
W
Cernunnos
GIORGIO0223
Cernunnos
2,911
1,534
0
943
2,479
638
0
391
1,997
0
32,198
L
Danzaburou
Ghugo
Danzaburou
2,640
922
0
1,325
4,451
1,321
0
795
3,656
0
34,898
L
Kuzenbo
HighwayMan
Kuzenbo
4,548
1,622
0
1,620
8,229
5,760
20
4,425
3,690
12,048
0
W
4,186
933
0
375
5,637
2,356
0
1,574
3,797
42,265
0
W
5,899
952
547
1,426
4,272
1,450
0
2,086
1,854
64,110
1,329
L
Jormungandr
peaked_chop4
Jormungandr
5,276
1,907
0
2,405
9,561
3,507
40
526
8,393
36,544
1,800
L
Nu Wa
3,871
572
0
347
5,199
1,062
0
3,626
1,405
31,468
260
L
Thanatos
zRaffaeIIo
Thanatos
1,772
654
0
3,198
7,603
2,329
0
3,370
4,131
0
37,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,372
Gold Earned
26,430
340
Minions Killed
292
0
Camps Cleared
0
1,072,720
Distance Traveled
1,021,217
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
5,840
584
44
4
0
188,325
0
W
Sylvanus
6,151
615
32
3
0
207,660
0
W
Cernunnos
5,744
574
66
7
0
184,939
0
L
Danzaburou
5,734
573
72
7
0
206,578
0
L
Kuzenbo
4,238
424
19
2
0
205,746
2
W
Ymir
5,879
588
72
7
0
238,810
0
W
Ra
7,758
776
126
13
0
252,986
2
L
Jormungandr
5,868
587
61
6
0
174,022
0
L
Nu Wa
5,192
519
67
7
0
199,471
3
L
Thanatos
5,398
540
73
7
0
235,400
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role