Player Matchup

Ymir
Ymir
Gold II
Ealge
Ymir
Gold II
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 58L
1,660 MMR
Solo
Danzaburou
Danzaburou
Gold I
FrostedFlamers
Danzaburou
Gold I
Level 122
God Stats
24W - 26L
1,551 SR
Queue Stats
683W - 694L
1,661 MMR
Party 1
Agni
Agni
Gold II
FrostedFlames
Agni
Gold II
Level 154
God Stats
8W - 6L
1,624 SR
Queue Stats
136W - 134L
1,620 MMR
Party 1
Hun Batz
Hun Batz
Gold I
SomalianMonkey
Hun Batz
Gold I
Level 109
God Stats
3W - 0L
1,852 SR
Queue Stats
28W - 11L
1,907 MMR
Solo
Anubis
Anubis
Gold V
reykardjr96
Anubis
Gold V
Level 69
God Stats
12W - 7L
1,751 SR
Queue Stats
21W - 10L
1,623 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 118
1,656 SR
1,694 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 154
1,688 SR
1,684 MMR
Aphrodite
Aphrodite
Gold I
MamadSy
Aphrodite
Gold I
Level 159
God Stats
4W - 5L
1,498 SR
Queue Stats
317W - 319L
1,602 MMR
Solo
Bacchus
Bacchus
Platinum IV
Themariox
Bacchus
Platinum IV
Level 126
God Stats
11W - 11L
1,681 SR
Queue Stats
173W - 175L
1,648 MMR
Solo
Da Ji
Da Ji
Platinum V
Zarfani
Da Ji
Platinum V
Level 115
God Stats
2W - 2L
1,867 SR
Queue Stats
140W - 147L
1,687 MMR
Solo
Scylla
Scylla
Platinum I
işsiz
Scylla
Platinum I
Level 214
God Stats
26W - 25L
1,642 SR
Queue Stats
241W - 241L
1,781 MMR
Solo
Apollo
Apollo
Gold I
oldsk0oL
Apollo
Gold I
Level 156
God Stats
28W - 15L
1,753 SR
Queue Stats
158W - 155L
1,703 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Ealge
Ymir
17
5 / 1 / 13
12,469
594
8,612
21,521
25,087
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
FrostedFlamers
Danzaburou
20
5 / 3 / 10
14,275
680
17,631
15,846
5,878
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
4 / 4 / 7
12,635
602
9,958
12,027
3,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Hun Batz
20
13 / 4 / 6
14,638
697
23,607
19,360
7,679
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Anubis
19
12 / 3 / 8
14,444
688
16,016
16,513
13,085
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Bans
Ao KuangKing ArthurHeimdallrAnhur

VS

Bans
AthenaAwilixThanatosChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
MamadSy
Aphrodite
15
2 / 13 / 6
9,348
445
6,361
22,318
6,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bacchus
Themariox
Bacchus
14
2 / 5 / 6
10,079
480
5,809
18,405
19,569
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Da Ji
Zarfani
Da Ji
19
4 / 8 / 4
11,193
533
14,231
23,560
9,355
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
işsiz
Scylla
19
6 / 6 / 7
12,395
590
14,886
15,997
4,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
oldsk0oL
Apollo
12
1 / 8 / 1
8,070
384
3,144
14,020
2,693
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
39
39
Kills
15
15
Deaths
40
44
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ymir
Ealge
Ymir
5
1
13
11.5
W
Danzaburou
FrostedFlamers
Danzaburou
5
3
10
3.33
W
4
4
7
1.88
L
Aphrodite
MamadSy
Aphrodite
2
13
6
0.38
W
Hun Batz
13
4
6
4
L
Bacchus
Themariox
Bacchus
2
5
6
1
L
Da Ji
Zarfani
Da Ji
4
8
4
0.75
L
Scylla
işsiz
Scylla
6
6
7
1.58
L
Apollo
oldsk0oL
Apollo
1
8
1
0.19
W
Anubis
12
3
8
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,824
Damage
44,431
85,267
Taken
94,300
55,597
Mitigated
42,855
34,446
Healing
16,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Ealge
Ymir
8,612
2,059
398
7,599
21,521
25,087
2,036
6,382
15,036
45,834
509
W
Danzaburou
FrostedFlamers
Danzaburou
17,631
10,155
0
8,622
15,846
5,878
6,948
6,249
9,371
0
113,669
W
9,958
777
0
2,647
12,027
3,868
911
4,464
7,357
85,517
0
L
Aphrodite
MamadSy
Aphrodite
6,361
415
1,690
6,488
22,318
6,906
0
11,545
10,706
48,042
0
W
Hun Batz
23,607
8,180
0
7,146
19,360
7,679
4,524
5,411
12,580
0
140,760
L
Bacchus
Themariox
Bacchus
5,809
559
0
2,264
18,405
19,569
66
5,746
12,566
27,335
0
L
Da Ji
Zarfani
Da Ji
14,231
4,159
0
3,032
23,560
9,355
243
9,527
14,033
0
89,735
L
Scylla
işsiz
Scylla
14,886
878
0
2,061
15,997
4,332
1,127
4,631
11,366
88,566
0
L
Apollo
oldsk0oL
Apollo
3,144
1,581
0
1,292
14,020
2,693
0
2,665
11,283
0
31,244
W
Anubis
16,016
662
0
8,034
16,513
13,085
1,724
8,433
7,809
90,621
2,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,461
Gold Earned
51,085
657
Minions Killed
433
0
Camps Cleared
0
2,044,294
Distance Traveled
1,765,099
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,469
594
37
2
0
390,313
3
W
Danzaburou
14,275
680
172
8
0
378,283
4
W
Agni
12,635
602
132
6
0
440,430
2
L
Aphrodite
9,348
445
72
3
0
335,777
1
W
Hun Batz
14,638
697
181
9
0
469,937
0
L
Bacchus
10,079
480
36
2
0
378,852
6
L
Da Ji
11,193
533
114
5
0
391,915
0
L
Scylla
12,395
590
161
8
0
426,475
4
L
Apollo
8,070
384
50
2
0
232,080
1
W
Anubis
14,444
688
135
6
0
365,331
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role