Player Matchup

Ymir
Ymir
 
Ymir
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
HamboSlice333
Neith
Level 35
God Stats
2W - 2L
1,245 SR
Queue Stats
8W - 21L
1,260 Elo+
Solo
Geb
Geb
Moreno-Ross
Geb
Level 97
God Stats
13W - 23L
1,471 SR
Queue Stats
357W - 350L
1,496 Elo+
Solo
Nemesis
Nemesis
OVERLOD_ESCANOR
Nemesis
Level 65
God Stats
0W - 1L
1,310 SR
Queue Stats
39W - 40L
1,295 Elo+
Solo
Scylla
Scylla
Thalisson5197
Scylla
Level 117
God Stats
8W - 12L
1,385 SR
Queue Stats
37W - 44L
1,415 Elo+
Solo
Team Averages
Level 79
1,382 SR
1,393 Elo+

VS

Team Averages
Level 65
1,574 SR
1,464 Elo+
Apollo
Apollo
CharmyIsThick
Apollo
Level 64
God Stats
16W - 22L
1,396 SR
Queue Stats
148W - 117L
1,563 Elo+
Solo
Pele
Pele
Sen-Hyung
Pele
Level 60
God Stats
6W - 0L
1,890 SR
Queue Stats
154W - 145L
1,403 Elo+
Solo
Sol
Sol
SuperSam6495
Sol
Level 29
God Stats
9W - 9L
1,498 SR
Queue Stats
10W - 13L
1,375 Elo+
Party 1
Kukulkan
Kukulkan
TankRangers
Kukulkan
Level 104
God Stats
2W - 0L
1,587 SR
Queue Stats
62W - 30L
1,557 Elo+
Solo
Atlas
Atlas
muukii
Atlas
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 21L
1,423 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
1 / 2 / 0
5,748
523
3,098
6,609
4,407
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

9
2 / 1 / 1
5,469
497
5,679
5,886
1,707
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

9
1 / 3 / 1
5,573
507
3,531
6,965
4,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 4 / 1
4,798
436
2,635
7,929
2,382
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
0 / 3 / 0
5,145
468
1,423
6,005
1,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 0
6,817
620
4,462
7,121
2,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Pele
10
4 / 0 / 4
5,901
536
4,539
7,768
2,810
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

9
1 / 3 / 3
5,008
455
3,783
6,228
1,580
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Kukulkan
TankRangers
Kukulkan
11
6 / 0 / 1
6,283
571
7,246
3,430
1,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
muukii
Atlas
9
0 / 0 / 5
5,546
504
2,783
6,562
4,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
26
4
Kills
13
13
Deaths
4
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
2
0
0.5
W
2
1
0
2
L
2
1
1
2.5
L
1
3
1
0.5
L
0
4
1
0.13
W
Pele
4
0
4
6
W
1
3
3
0.83
W
Kukulkan
TankRangers
Kukulkan
6
0
1
6.5
L
0
3
0
0
W
Atlas
muukii
Atlas
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,366
Damage
22,813
33,394
Taken
31,109
14,585
Mitigated
12,308
6,948
Healing
9,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
3,098
622
0
2,076
6,609
4,407
0
337
6,272
33,684
1,655
W
4,462
2,084
0
4,439
7,121
2,185
0
2,687
4,126
0
45,230
L
5,679
2,067
0
1,244
5,886
1,707
0
3,676
2,210
0
30,350
L
3,531
211
0
1,480
6,965
4,417
0
3,182
3,783
19,235
1,542
L
2,635
434
0
648
7,929
2,382
0
2,781
5,148
0
23,914
W
Pele
4,539
744
0
1,737
7,768
2,810
0
1,353
6,415
0
38,223
W
3,783
1,566
0
1,528
6,228
1,580
0
1,345
4,883
26,930
0
W
Kukulkan
TankRangers
Kukulkan
7,246
1,307
0
746
3,430
1,088
0
563
2,867
33,097
1,401
L
1,423
147
0
1,500
6,005
1,672
0
3,820
2,185
30,771
213
W
Atlas
muukii
Atlas
2,783
1,174
0
1,331
6,562
4,645
0
1,298
5,264
17,279
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,733
Gold Earned
29,555
238
Minions Killed
258
0
Camps Cleared
0
1,084,068
Distance Traveled
1,047,449
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,748
523
57
5
0
203,824
0
W
Apollo
6,817
620
88
8
0
192,140
0
L
Neith
5,469
497
47
4
0
212,755
0
L
Geb
5,573
507
31
3
0
208,965
4
L
Nemesis
4,798
436
41
4
0
255,260
0
W
Pele
5,901
536
64
6
0
257,484
0
W
Sol
5,008
455
48
4
0
189,154
0
W
Kukulkan
6,283
571
41
4
0
199,477
5
L
Scylla
5,145
468
62
6
0
203,264
0
W
Atlas
5,546
504
17
2
0
209,194
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role