Player Matchup

Danzaburou
Danzaburou
Foxytoo_Dva
Danzaburou
Level 99
God Stats
7W - 5L
1,619 SR
Queue Stats
283W - 276L
1,532 Elo+
Party 1
Kuzenbo
Kuzenbo
Furgo_ow
Kuzenbo
Level 109
God Stats
16W - 10L
1,519 SR
Queue Stats
687W - 672L
1,499 Elo+
Party 1
Janus
Janus
ShaDow_CoMaN
Janus
Level 63
God Stats
6W - 1L
1,797 SR
Queue Stats
158W - 141L
1,549 Elo+
Solo
Charybdis
Charybdis
shadeshiver
Charybdis
Level 154
God Stats
6W - 3L
1,565 SR
Queue Stats
173W - 153L
1,540 Elo+
Solo
Anubis
Anubis
Μardröm
Anubis
Level 106
God Stats
5W - 4L
1,516 SR
Queue Stats
206W - 174L
1,528 Elo+
Solo
Team Averages
Level 106
1,603 SR
1,529 Elo+

VS

Team Averages
Level 137
1,553 SR
1,516 Elo+
Heimdallr
Heimdallr
OrbitalCone5525
Heimdallr
Level 116
God Stats
15W - 9L
1,604 SR
Queue Stats
131W - 127L
1,555 Elo+
Solo
Nu Wa
Nu Wa
SupremeCommunist
Nu Wa
Level 161
God Stats
5W - 4L
1,508 SR
Queue Stats
30W - 29L
1,518 Elo+
Solo
Merlin
Merlin
alesevic23
Merlin
Level 97
God Stats
21W - 19L
1,579 SR
Queue Stats
414W - 407L
1,477 Elo+
Party 2
Sylvanus
Sylvanus
pajseroni
Sylvanus
Level 101
God Stats
2W - 4L
1,360 SR
Queue Stats
380W - 369L
1,481 Elo+
Party 2
Thor
Thor
一颗小石头
Thor
Level 208
God Stats
3W - 1L
1,714 SR
Queue Stats
173W - 180L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Foxytoo_Dva
Danzaburou
15
6 / 1 / 3
9,147
653
10,277
7,676
2,857
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kuzenbo
Furgo_ow
Kuzenbo
12
1 / 1 / 7
7,566
540
3,740
9,913
8,608
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

15
5 / 1 / 1
9,328
666
2,601
4,594
1,316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Charybdis
shadeshiver
Charybdis
16
3 / 0 / 1
9,945
710
5,890
8,110
2,620
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
Μardröm
Anubis
14
2 / 1 / 3
7,996
571
3,505
5,687
2,150
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
OrbitalCone5525
Heimdallr
12
0 / 6 / 1
6,843
489
3,953
11,117
3,661
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
0 / 4 / 1
7,395
528
5,706
7,133
1,505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
alesevic23
Merlin
14
1 / 1 / 0
7,515
537
3,034
3,552
903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
pajseroni
Sylvanus
9
1 / 4 / 0
5,847
418
2,190
6,696
3,305
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

15
2 / 2 / 1
7,777
556
3,555
8,573
2,457
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
7
17
Kills
4
4
Deaths
17
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Foxytoo_Dva
Danzaburou
6
1
3
7.5
W
Kuzenbo
Furgo_ow
Kuzenbo
1
1
7
4.5
L
Heimdallr
OrbitalCone5525
Heimdallr
0
6
1
0.08
W
5
1
1
5.5
L
0
4
1
0.13
L
Merlin
alesevic23
Merlin
1
1
0
1
L
Sylvanus
pajseroni
Sylvanus
1
4
0
0.25
W
Charybdis
shadeshiver
Charybdis
3
0
1
3.5
W
Anubis
Μardröm
Anubis
2
1
3
3.5
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,013
Damage
18,438
35,980
Taken
37,071
17,551
Mitigated
11,831
13,993
Healing
9,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Foxytoo_Dva
Danzaburou
10,277
3,526
0
1,791
7,676
2,857
146
856
6,690
0
71,444
W
Kuzenbo
Furgo_ow
Kuzenbo
3,740
1,269
0
1,697
9,913
8,608
12
2,694
7,091
25,023
0
L
Heimdallr
OrbitalCone5525
Heimdallr
3,953
1,498
0
2,215
11,117
3,661
0
1,836
9,092
0
43,352
W
2,601
248
0
1,229
4,594
1,316
0
1,230
3,228
65,930
268
L
5,706
922
0
1,200
7,133
1,505
0
235
6,898
52,760
0
L
Merlin
alesevic23
Merlin
3,034
138
0
750
3,552
903
0
2,177
1,240
63,618
0
L
Sylvanus
pajseroni
Sylvanus
2,190
887
208
1,001
6,696
3,305
0
2,056
4,553
11,742
5,390
W
Charybdis
shadeshiver
Charybdis
5,890
2,586
0
5,386
8,110
2,620
641
3,259
4,517
0
106,701
W
Anubis
Μardröm
Anubis
3,505
86
0
3,890
5,687
2,150
0
1,785
3,766
60,343
1,472
L
3,555
1,049
0
3,863
8,573
2,457
0
2,967
5,488
0
57,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,982
Gold Earned
35,377
570
Minions Killed
495
0
Camps Cleared
0
1,559,718
Distance Traveled
1,327,135
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,147
653
106
8
0
328,677
4
W
Kuzenbo
7,566
540
45
3
0
319,117
3
L
Heimdallr
6,843
489
87
6
0
260,995
0
W
Janus
9,328
666
135
10
0
321,322
0
L
Nu Wa
7,395
528
117
8
0
246,858
0
L
Merlin
7,515
537
141
10
0
282,166
3
L
Sylvanus
5,847
418
39
3
0
209,623
6
W
Charybdis
9,945
710
184
13
0
258,963
0
W
Anubis
7,996
571
100
7
0
331,639
0
L
Thor
7,777
556
111
8
0
327,493
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role