Player Matchup

Loki
Loki
 
Loki
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Darcusi
Mulan
Level 157
God Stats
6W - 2L
1,804 SR
Queue Stats
168W - 82L
1,649 Elo+
Solo
Maui
Maui
Drookiz
Maui
Level 173
God Stats
18W - 16L
1,593 SR
Queue Stats
333W - 363L
1,527 Elo+
Solo
Apollo
Apollo
Ieekma99
Apollo
Level 150
God Stats
1W - 3L
1,125 SR
Queue Stats
197W - 199L
1,551 Elo+
Solo
Discordia
Discordia
Marsarini
Discordia
Level 153
God Stats
4W - 4L
1,626 SR
Queue Stats
84W - 97L
1,548 Elo+
Solo
Team Averages
Level 155
1,530 SR
1,555 Elo+

VS

Team Averages
Level 133
1,579 SR
1,484 Elo+
Ullr
Ullr
 
Ullr
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Reality73
Anubis
Level 148
God Stats
13W - 16L
1,542 SR
Queue Stats
183W - 179L
1,495 Elo+
Party 2
Jormungandr
Jormungandr
Repty
Jormungandr
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 32L
1,487 Elo+
Party 1
Geb
Geb
TheTazzMan
Geb
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 31L
1,354 Elo+
Party 1
Hera
Hera
Uralis
Hera
Level 158
God Stats
18W - 7L
1,853 SR
Queue Stats
234W - 205L
1,584 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
15
2 / 3 / 7
8,715
872
3,092
10,782
8,787
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mulan
Darcusi
Mulan
16
5 / 0 / 5
9,348
935
7,450
12,875
8,976
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Maui
Drookiz
Maui
14
2 / 0 / 8
8,577
858
3,520
5,573
4,361
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Apollo
Ieekma99
Apollo
15
2 / 1 / 7
8,916
892
5,027
7,716
2,863
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Discordia
Marsarini
Discordia
14
1 / 0 / 10
8,354
835
11,176
4,696
1,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
14
0 / 1 / 3
8,275
828
6,668
5,511
1,934
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
Reality73
Anubis
14
1 / 3 / 2
8,544
854
7,098
6,273
2,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Magic Focus

Magic Focus

+20
Magical Power

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Jormungandr
Repty
Jormungandr
14
2 / 2 / 0
8,264
826
6,536
8,437
9,033
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

13
0 / 4 / 1
7,747
775
5,034
9,820
9,094
Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hera
Uralis
Hera
15
1 / 2 / 1
8,633
863
8,037
4,969
1,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
11
12
Kills
4
4
Deaths
12
37
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
2
3
7
1.83
L
Ullr
 
Ullr
0
1
3
1.5
W
Mulan
Darcusi
Mulan
5
0
5
7.5
W
Maui
Drookiz
Maui
2
0
8
6
W
Apollo
Ieekma99
Apollo
2
1
7
5.5
W
Discordia
Marsarini
Discordia
1
0
10
6
L
Anubis
Reality73
Anubis
1
3
2
0.67
L
Jormungandr
Repty
Jormungandr
2
2
0
1
L
0
4
1
0.13
L
Hera
Uralis
Hera
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,265
Damage
33,373
41,642
Taken
35,010
26,555
Mitigated
24,809
9,724
Healing
4,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
3,092
354
0
3,579
10,782
8,787
0
4,203
6,423
0
20,186
L
Ullr
 
Ullr
6,668
2,300
0
1,086
5,511
1,934
0
1,936
3,575
0
24,101
W
Mulan
Darcusi
Mulan
7,450
316
0
3,514
12,875
8,976
233
8,777
3,863
0
24,141
W
Maui
Drookiz
Maui
3,520
304
0
0
5,573
4,361
99
3,730
1,548
13,244
0
W
Apollo
Ieekma99
Apollo
5,027
2,745
0
1,348
7,716
2,863
1,262
5,632
1,897
0
26,941
W
Discordia
Marsarini
Discordia
11,176
667
0
1,283
4,696
1,568
371
2,862
1,690
24,476
0
L
Anubis
Reality73
Anubis
7,098
556
0
1,324
6,273
2,889
255
2,308
3,965
29,376
73
L
Jormungandr
Repty
Jormungandr
6,536
446
0
1,293
8,437
9,033
0
3,557
4,880
19,829
0
L
5,034
407
0
923
9,820
9,094
224
4,700
5,120
9,601
494
L
Hera
Uralis
Hera
8,037
880
0
6
4,969
1,859
174
2,195
2,774
34,864
166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,910
Gold Earned
41,463
194
Minions Killed
219
0
Camps Cleared
0
1,021,517
Distance Traveled
1,046,936
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,715
872
23
2
0
201,074
0
L
Ullr
8,275
828
51
5
0
220,731
0
W
Mulan
9,348
935
39
4
0
205,410
0
W
Maui
8,577
858
35
4
0
206,348
0
W
Apollo
8,916
892
69
7
0
188,178
0
W
Discordia
8,354
835
28
3
0
220,507
8
L
Anubis
8,544
854
59
6
0
197,646
0
L
Jormungandr
8,264
826
26
3
0
222,593
0
L
Geb
7,747
775
9
1
0
197,585
0
L
Hera
8,633
863
74
7
0
208,381
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role