Player Matchup

Kali
Kali
Silver II
 
Kali
Silver II
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cupid
Cupid
Bronze V
EL XiiMii
Cupid
Bronze V
Level 75
God Stats
0W - 3L
1,500 SR
Queue Stats
28W - 52L
1,054 MMR
Solo
Kuzenbo
Kuzenbo
Gold I
Speakas
Kuzenbo
Gold I
Level 109
God Stats
5W - 5L
1,570 SR
Queue Stats
128W - 121L
1,606 MMR
Solo
Amaterasu
Amaterasu
Silver II
Varo200323
Amaterasu
Silver II
Level 128
God Stats
40W - 35L
1,520 SR
Queue Stats
68W - 76L
999 MMR
Solo
Hera
Hera
Gold I
danielking2003
Hera
Gold I
Level 127
God Stats
3W - 4L
1,641 SR
Queue Stats
104W - 95L
1,612 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 116
1,546 SR
1,354 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 127
1,554 SR
1,378 MMR
Neith
Neith
Silver V
 
Neith
Silver V
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Silver II
INSANExGHOST123
Bellona
Silver II
Level 148
God Stats
17W - 7L
1,492 SR
Queue Stats
128W - 133L
1,143 MMR
Solo
Ymir
Ymir
Silver III
Pablo Garcia791
Ymir
Silver III
Level 64
God Stats
46W - 43L
1,492 SR
Queue Stats
138W - 151L
988 MMR
Solo
Ra
Ra
Gold I
PavidMcCartney
Ra
Gold I
Level 144
God Stats
4W - 2L
1,642 SR
Queue Stats
60W - 59L
1,600 MMR
Party 1
Awilix
Awilix
Gold I
Riimuru_Tempest
Awilix
Gold I
Level 183
God Stats
4W - 3L
1,647 SR
Queue Stats
114W - 112L
1,659 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
8
0 / 5 / 0
4,648
465
2,247
7,787
2,934
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cupid
EL XiiMii
Cupid
8
0 / 2 / 0
4,373
437
3,186
5,632
1,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Kuzenbo
Speakas
Kuzenbo
7
0 / 3 / 0
4,496
450
2,945
8,064
5,314
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Amaterasu
Varo200323
Amaterasu
10
0 / 0 / 0
5,427
543
2,433
8,642
5,682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

10
0 / 3 / 0
5,180
518
2,541
4,075
1,061
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bans
PeleBacchusNe ZhaMauiAnhur

VS

Bans
MulanNu WaKumbhakarnaAgniJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
3 / 0 / 3
5,856
586
6,157
5,895
1,724
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 0 / 1
6,457
646
5,379
6,474
5,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

9
1 / 0 / 4
5,863
586
2,140
8,579
5,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

12
5 / 0 / 2
6,729
673
4,461
4,179
1,389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

10
4 / 0 / 3
5,513
551
4,939
5,410
1,559
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
26
0
Kills
13
13
Deaths
0
0
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
0
5
0
0
W
Neith
 
Neith
3
0
3
4.5
L
Cupid
EL XiiMii
Cupid
0
2
0
0
W
0
0
1
0.5
W
1
0
4
3
W
5
0
2
6
W
4
0
3
5.5
L
Kuzenbo
Speakas
Kuzenbo
0
3
0
0
L
Amaterasu
Varo200323
Amaterasu
0
0
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,352
Damage
23,076
34,200
Taken
30,537
16,439
Mitigated
15,060
11,942
Healing
13,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
2,247
669
0
2,034
7,787
2,934
0
1,791
5,742
0
29,166
W
Neith
 
Neith
6,157
2,393
163
3,279
5,895
1,724
758
793
5,102
0
39,772
L
Cupid
EL XiiMii
Cupid
3,186
1,694
368
2,110
5,632
1,448
0
931
4,701
0
23,956
W
5,379
2,352
0
3,044
6,474
5,088
0
243
6,187
0
46,062
W
2,140
884
0
2,234
8,579
5,300
0
1,352
7,227
18,098
0
W
4,461
219
240
2,237
4,179
1,389
0
1,529
2,452
45,852
1,218
W
4,939
1,644
0
2,602
5,410
1,559
0
1,032
4,274
0
30,519
L
Kuzenbo
Speakas
Kuzenbo
2,945
1,187
0
1,497
8,064
5,314
0
1,880
6,133
11,879
719
L
Amaterasu
Varo200323
Amaterasu
2,433
1,372
0
5,333
8,642
5,682
0
0
8,642
0
33,184
L
2,541
251
0
600
4,075
1,061
0
1,371
2,418
35,724
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,124
Gold Earned
30,418
266
Minions Killed
354
0
Camps Cleared
0
986,488
Distance Traveled
1,020,277
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
4,648
465
55
6
0
211,080
0
W
Neith
5,856
586
69
7
0
161,609
0
L
Cupid
4,373
437
46
5
0
166,848
0
W
Bellona
6,457
646
101
10
0
199,809
0
W
Ymir
5,863
586
21
2
0
191,509
6
W
Ra
6,729
673
112
11
0
215,705
2
W
Awilix
5,513
551
51
5
0
251,645
0
L
Kuzenbo
4,496
450
17
2
0
196,195
0
L
Amaterasu
5,427
543
75
8
0
206,010
4
L
Hera
5,180
518
73
7
0
206,355
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role