Player Matchup

Mulan
Mulan
 
Mulan
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
GenetiK Rage
Geb
Level 108
God Stats
70W - 70L
1,434 SR
Queue Stats
1,007W - 988L
1,525 Elo+
Solo
Ymir
Ymir
Solutiоn
Ymir
Level 158
God Stats
8W - 6L
1,777 SR
Queue Stats
164W - 159L
1,511 Elo+
Solo
Danzaburou
Danzaburou
Vobelg
Danzaburou
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 49L
1,476 Elo+
Solo
Anubis
Anubis
ianci5200
Anubis
Level 86
God Stats
71W - 51L
1,625 SR
Queue Stats
160W - 140L
1,548 Elo+
Solo
Team Averages
Level 106
1,567 SR
1,512 Elo+

VS

Team Averages
Level 114
1,556 SR
1,520 Elo+
Kukulkan
Kukulkan
Ebesi
Kukulkan
Level 109
God Stats
2W - 4L
1,515 SR
Queue Stats
38W - 31L
1,560 Elo+
Party 1
Nut
Nut
ElaniaAlina
Nut
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 84L
1,517 Elo+
Solo
Ne Zha
Ne Zha
Korzone
Ne Zha
Level 157
God Stats
19W - 7L
1,830 SR
Queue Stats
520W - 511L
1,480 Elo+
Solo
Jormungandr
Jormungandr
Ma-a2000
Jormungandr
Level 109
God Stats
1W - 2L
1,435 SR
Queue Stats
104W - 106L
1,527 Elo+
Solo
Nemesis
Nemesis
Μardröm
Nemesis
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
206W - 174L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
11
3 / 0 / 0
6,402
640
4,935
9,276
4,243
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

10
2 / 0 / 3
6,223
622
3,018
9,005
6,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ymir
11
3 / 0 / 3
6,139
614
5,729
5,514
2,531
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Vobelg
Danzaburou
11
2 / 0 / 2
6,392
639
4,534
5,224
1,469
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
ianci5200
Anubis
10
2 / 4 / 4
5,582
558
5,714
6,416
2,378
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Ebesi
Kukulkan
10
2 / 2 / 0
5,575
558
4,864
3,729
882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 4 / 1
4,805
481
3,217
6,937
1,812
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ne Zha
Korzone
Ne Zha
8
0 / 0 / 1
4,942
494
1,724
7,757
3,829
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Jormungandr
Ma-a2000
Jormungandr
10
0 / 3 / 0
5,424
542
6,943
10,526
4,942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Nemesis
Μardröm
Nemesis
10
1 / 3 / 2
5,092
509
3,071
6,073
1,659
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
8
12
Kills
4
4
Deaths
12
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
3
0
0
3
L
Kukulkan
Ebesi
Kukulkan
2
2
0
1
L
1
4
1
0.38
W
2
0
3
3.5
L
Ne Zha
Korzone
Ne Zha
0
0
1
0.5
L
Jormungandr
Ma-a2000
Jormungandr
0
3
0
0
W
Ymir
3
0
3
4.5
W
Danzaburou
Vobelg
Danzaburou
2
0
2
3
W
Anubis
ianci5200
Anubis
2
4
4
1
L
Nemesis
Μardröm
Nemesis
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,930
Damage
19,819
35,435
Taken
35,022
17,354
Mitigated
13,124
10,946
Healing
7,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
4,935
1,085
0
2,268
9,276
4,243
0
5,778
3,498
0
39,294
L
Kukulkan
Ebesi
Kukulkan
4,864
834
0
500
3,729
882
0
2,012
1,717
34,602
1,005
L
3,217
2,269
0
1,168
6,937
1,812
0
2,684
4,253
0
21,320
W
3,018
338
0
2,932
9,005
6,733
0
1,879
6,914
16,559
2,478
L
Ne Zha
Korzone
Ne Zha
1,724
79
0
2,412
7,757
3,829
0
4,219
3,538
0
14,796
L
Jormungandr
Ma-a2000
Jormungandr
6,943
2,185
0
2,950
10,526
4,942
0
2,524
8,002
39,071
1,641
W
Ymir
5,729
1,537
0
1,025
5,514
2,531
0
1,643
3,813
51,488
0
W
Danzaburou
Vobelg
Danzaburou
4,534
2,540
0
2,975
5,224
1,469
1,063
254
4,958
0
42,713
W
Anubis
ianci5200
Anubis
5,714
203
0
1,746
6,416
2,378
76
1,512
4,658
29,590
419
L
Nemesis
Μardröm
Nemesis
3,071
1,107
0
441
6,073
1,659
0
2,935
3,138
0
35,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,738
Gold Earned
25,838
307
Minions Killed
280
0
Camps Cleared
0
972,897
Distance Traveled
998,856
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
6,402
640
79
8
0
186,198
0
L
Kukulkan
5,575
558
86
9
0
199,132
2
L
Nut
4,805
481
44
4
0
191,220
0
W
Geb
6,223
622
14
1
0
197,229
2
L
Ne Zha
4,942
494
17
2
0
196,122
0
L
Jormungandr
5,424
542
69
7
0
169,779
2
W
Ymir
6,139
614
85
9
0
226,170
0
W
Danzaburou
6,392
639
86
9
0
184,897
2
W
Anubis
5,582
558
43
4
0
178,403
0
L
Nemesis
5,092
509
64
6
0
242,603
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role