Player Matchup

Kukulkan
Kukulkan
GroupedLettuce
Kukulkan
Level 68
God Stats
9W - 7L
1,583 SR
Queue Stats
87W - 97L
1,393 Elo+
Party 2
Odin
Odin
PosingHydra58
Odin
Level 28
God Stats
21W - 21L
1,482 SR
Queue Stats
35W - 41L
1,390 Elo+
Party 2
Charybdis
Charybdis
ZombieHunter011
Charybdis
Level 18
God Stats
19W - 23L
1,409 SR
Queue Stats
21W - 26L
1,375 Elo+
Party 2
Team Averages
Level 38
1,491 SR
1,386 Elo+

VS

Team Averages
Level 70
1,361 SR
1,456 Elo+
Kukulkan
Kukulkan
Lanzo2Fr
Kukulkan
Level 68
God Stats
6W - 4L
1,543 SR
Queue Stats
24W - 32L
1,459 Elo+
Party 1
Izanami
Izanami
You1scrub
Izanami
Level 119
God Stats
1W - 2L
1,163 SR
Queue Stats
62W - 53L
1,470 Elo+
Party 1
Gilgamesh
Gilgamesh
urfaddah808
Gilgamesh
Level 24
God Stats
4W - 9L
1,377 SR
Queue Stats
23W - 26L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
16
1 / 7 / 0
9,527
733
7,652
13,169
4,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

14
0 / 3 / 1
8,209
631
5,017
12,560
8,967
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Charybdis
ZombieHunter011
Charybdis
14
0 / 7 / 0
8,534
656
10,293
11,250
2,882
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Lanzo2Fr
Kukulkan
18
9 / 1 / 7
12,160
935
12,242
6,417
3,017
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
You1scrub
Izanami
18
5 / 0 / 7
11,922
917
12,012
10,700
4,541
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Gilgamesh
urfaddah808
Gilgamesh
17
3 / 0 / 10
10,924
840
7,947
13,709
13,813
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Mystical Earring

Mystical Earring

+15
Mp 5

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
41
1
Kills
17
17
Deaths
1
1
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
1
7
0
0.14
W
Kukulkan
Lanzo2Fr
Kukulkan
9
1
7
12.5
L
0
3
1
0.17
W
Izanami
You1scrub
Izanami
5
0
7
8.5
L
Charybdis
ZombieHunter011
Charybdis
0
7
0
0
W
Gilgamesh
urfaddah808
Gilgamesh
3
0
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,962
Damage
32,201
36,979
Taken
30,826
16,182
Mitigated
21,371
322
Healing
8,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
7,652
371
0
0
13,169
4,333
0
3,514
9,023
30,489
351
W
Kukulkan
Lanzo2Fr
Kukulkan
12,242
385
0
1,009
6,417
3,017
106
2,645
3,772
32,738
584
L
5,017
647
0
0
12,560
8,967
0
3,271
8,454
0
12,406
W
Izanami
You1scrub
Izanami
12,012
7,716
0
4,009
10,700
4,541
666
1,776
8,924
0
73,569
L
Charybdis
ZombieHunter011
Charybdis
10,293
7,380
0
322
11,250
2,882
0
4,299
6,594
0
25,536
W
Gilgamesh
urfaddah808
Gilgamesh
7,947
1,913
0
3,342
13,709
13,813
0
3,583
10,126
0
31,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,270
Gold Earned
35,006
104
Minions Killed
217
0
Camps Cleared
0
658,900
Distance Traveled
730,919
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,527
733
53
4
0
231,496
0
W
Kukulkan
12,160
935
63
5
0
238,404
0
L
Odin
8,209
631
13
1
0
242,461
0
W
Izanami
11,922
917
116
9
0
221,861
0
L
Charybdis
8,534
656
38
3
0
184,943
0
W
Gilgamesh
10,924
840
38
3
0
270,654
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role