Player Matchup

Tyr
Tyr
 
Tyr
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Ajsadowski22
Sol
Level 155
God Stats
22W - 15L
1,615 SR
Queue Stats
823W - 845L
1,511 Elo+
Solo
Sylvanus
Sylvanus
KingSavageWolfi
Sylvanus
Level 133
God Stats
14W - 6L
1,865 SR
Queue Stats
544W - 545L
1,568 Elo+
Solo
Persephone
Persephone
THEmagicNOODLE
Persephone
Level 147
God Stats
11W - 7L
1,715 SR
Queue Stats
650W - 646L
1,505 Elo+
Party 1
Amaterasu
Amaterasu
TROUTisBACK
Amaterasu
Level 147
God Stats
5W - 6L
1,496 SR
Queue Stats
397W - 408L
1,511 Elo+
Party 1
Team Averages
Level 150
1,638 SR
1,519 Elo+

VS

Team Averages
Level 103
1,546 SR
1,559 Elo+
Atlas
Atlas
Gera9235
Atlas
Level 139
God Stats
5W - 6L
1,380 SR
Queue Stats
678W - 688L
1,520 Elo+
Solo
Kumbhakarna
Kumbhakarna
Jaisho
Kumbhakarna
Level 85
God Stats
4W - 5L
1,583 SR
Queue Stats
187W - 189L
1,545 Elo+
Solo
Chang'e
Chang'e
Kozybear8940
Chang'e
Level 89
God Stats
3W - 0L
1,537 SR
Queue Stats
32W - 31L
1,534 Elo+
Solo
Bastet
Bastet
Sugar194
Bastet
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,559 Elo+
Solo
Loki
Loki
WompWompISuck
Loki
Level 45
God Stats
2W - 0L
1,731 SR
Queue Stats
141W - 123L
1,640 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
14
2 / 3 / 9
7,622
693
12,550
10,766
6,858
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

13
1 / 4 / 7
7,744
704
12,831
10,091
3,342
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sylvanus
15
1 / 4 / 7
7,733
703
8,373
13,854
11,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Persephone
THEmagicNOODLE
Persephone
14
2 / 1 / 7
8,313
756
7,479
7,016
2,243
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
TROUTisBACK
Amaterasu
15
6 / 4 / 5
8,671
788
7,690
17,029
11,379
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Gera9235
Atlas
17
4 / 1 / 11
9,382
853
17,559
14,317
14,554
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Kumbhakarna
Jaisho
Kumbhakarna
14
1 / 2 / 9
8,909
810
4,101
14,772
14,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Chang'e
Kozybear8940
Chang'e
14
1 / 4 / 8
8,381
762
4,675
9,816
4,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bastet
Sugar194
Bastet
15
3 / 4 / 10
9,060
824
12,108
13,617
5,544
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
7 / 1 / 5
9,824
893
12,770
7,697
3,141
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
59
12
Kills
16
16
Deaths
12
35
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
2
3
9
2.17
L
1
4
7
1.13
W
Atlas
Gera9235
Atlas
4
1
11
9.5
W
Kumbhakarna
Jaisho
Kumbhakarna
1
2
9
2.75
L
Sylvanus
1
4
7
1.13
W
Chang'e
Kozybear8940
Chang'e
1
4
8
1.25
W
Bastet
Sugar194
Bastet
3
4
10
2
L
Persephone
THEmagicNOODLE
Persephone
2
1
7
5.5
L
Amaterasu
TROUTisBACK
Amaterasu
6
4
5
2.13
W
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,923
Damage
51,213
58,756
Taken
60,219
35,560
Mitigated
42,022
26,346
Healing
25,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
12,550
969
182
2,056
10,766
6,858
0
5,709
5,057
0
17,574
L
12,831
2,516
618
2,168
10,091
3,342
0
3,728
6,363
29,787
0
W
Atlas
Gera9235
Atlas
17,559
5,090
847
2,810
14,317
14,554
539
5,977
8,132
31,478
2,641
W
Kumbhakarna
Jaisho
Kumbhakarna
4,101
121
460
890
14,772
14,725
0
7,250
7,366
7,349
0
L
Sylvanus
8,373
982
7,156
4,664
13,854
11,738
0
6,564
7,290
17,859
0
W
Chang'e
Kozybear8940
Chang'e
4,675
835
12,136
3,606
9,816
4,058
561
4,734
4,976
13,417
0
W
Bastet
Sugar194
Bastet
12,108
2,510
1,011
3,450
13,617
5,544
797
6,805
6,687
0
22,551
L
Persephone
THEmagicNOODLE
Persephone
7,479
419
1,043
1,547
7,016
2,243
0
2,072
4,938
17,801
0
L
Amaterasu
TROUTisBACK
Amaterasu
7,690
2,914
1,242
5,670
17,029
11,379
0
5,779
11,250
0
12,867
W
12,770
2,214
164
419
7,697
3,141
1,159
3,917
3,700
0
26,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,083
Gold Earned
45,556
116
Minions Killed
111
0
Camps Cleared
0
949,417
Distance Traveled
976,343
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
7,622
693
10
1
0
208,047
0
L
Sol
7,744
704
49
4
0
159,799
0
W
Atlas
9,382
853
25
2
0
183,285
0
W
Kumbhakarna
8,909
810
1
0
0
192,357
0
L
Sylvanus
7,733
703
18
2
0
167,398
0
W
Chang'e
8,381
762
21
2
0
171,385
0
W
Bastet
9,060
824
36
3
0
203,496
0
L
Persephone
8,313
756
31
3
0
210,797
0
L
Amaterasu
8,671
788
8
1
0
203,376
0
W
Loki
9,824
893
28
3
0
225,820
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role