Player Matchup

Bake Kujira
Bake Kujira
MOTUB
Bake Kujira
Level 88
God Stats
41W - 49L
1,439 SR
Queue Stats
196W - 223L
1,385 Elo+
Party 1
Nu Wa
Nu Wa
Soulthief 9
Nu Wa
Level 126
God Stats
6W - 2L
1,504 SR
Queue Stats
48W - 49L
1,477 Elo+
Solo
Skadi
Skadi
xTBH-_-OgAim
Skadi
Level 68
God Stats
12W - 12L
1,603 SR
Queue Stats
266W - 288L
1,402 Elo+
Solo
Da Ji
Da Ji
Азриелла
Da Ji
Level 181
God Stats
19W - 19L
1,453 SR
Queue Stats
103W - 108L
1,388 Elo+
Party 1
Ao Kuang
Ao Kuang
БомжонокИгрулька
Ao Kuang
Level 66
God Stats
4W - 4L
1,654 SR
Queue Stats
103W - 115L
1,473 Elo+
Solo
Team Averages
Level 106
1,531 SR
1,425 Elo+

VS

Team Averages
Level 93
1,576 SR
1,497 Elo+
Anubis
Anubis
 
Anubis
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Golivydka
Loki
Level 129
God Stats
18W - 4L
1,712 SR
Queue Stats
48W - 34L
1,482 Elo+
Solo
Sobek
Sobek
Kryptonite39
Sobek
Level 60
God Stats
1W - 1L
1,565 SR
Queue Stats
9W - 5L
1,652 Elo+
Solo
Sol
Sol
ShmokedU
Sol
Level 60
God Stats
9W - 9L
1,553 SR
Queue Stats
126W - 180L
1,380 Elo+
Solo
Mulan
Mulan
coco真coooool
Mulan
Level 65
God Stats
2W - 2L
1,552 SR
Queue Stats
38W - 40L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
MOTUB
Bake Kujira
7
0 / 3 / 3
3,786
631
2,182
6,475
2,344
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

8
1 / 0 / 2
4,244
707
2,560
1,627
279
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

2
0 / 1 / 0
2,845
474
192
788
119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

7
1 / 0 / 0
3,522
587
3,169
3,668
1,803
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

6
2 / 1 / 0
3,800
633
1,105
4,075
1,063
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
7
1 / 2 / 0
4,154
692
2,893
3,547
1,392
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Loki
6
0 / 1 / 2
3,772
629
493
3,048
667
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

6
0 / 1 / 2
4,079
680
1,437
4,507
2,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
2 / 0 / 0
4,162
694
4,134
3,535
682
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

8
2 / 0 / 0
4,967
828
1,218
2,938
1,235
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
9
4
Kills
5
5
Deaths
4
5
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
1
2
0
0.5
W
Loki
0
1
2
1
W
0
1
2
1
L
Bake Kujira
MOTUB
Bake Kujira
0
3
3
0.5
W
2
0
0
2
L
1
0
2
2
W
2
0
0
2
L
0
1
0
0
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,208
Damage
10,175
16,633
Taken
17,575
5,608
Mitigated
6,148
3,137
Healing
7,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
2,893
50
0
1,425
3,547
1,392
0
2,305
1,052
26,667
0
W
Loki
493
0
0
1,294
3,048
667
0
1,188
1,828
0
16,005
W
1,437
57
0
1,631
4,507
2,172
0
854
3,653
5,649
0
L
Bake Kujira
MOTUB
Bake Kujira
2,182
1,388
0
1,307
6,475
2,344
0
4,497
1,978
13,908
4,358
W
4,134
2,853
0
1,666
3,535
682
336
323
3,212
27,936
3,725
L
2,560
740
0
250
1,627
279
0
921
706
20,483
969
W
1,218
428
0
1,278
2,938
1,235
0
644
2,294
0
23,000
L
192
110
0
56
788
119
0
0
760
0
3,135
L
3,169
579
113
901
3,668
1,803
0
2,278
1,390
0
11,960
L
1,105
254
0
510
4,075
1,063
0
659
3,344
14,062
460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,197
Gold Earned
21,134
140
Minions Killed
208
0
Camps Cleared
0
545,882
Distance Traveled
599,469
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
4,154
692
50
8
0
99,911
0
W
Loki
3,772
629
39
7
0
131,878
2
W
Sobek
4,079
680
6
1
0
133,991
2
L
Bake Kujira
3,786
631
38
6
0
131,820
0
W
Sol
4,162
694
62
10
0
110,525
1
L
Nu Wa
4,244
707
48
8
0
133,798
0
W
Mulan
4,967
828
51
9
0
123,164
0
L
Skadi
2,845
474
8
1
0
29,871
0
L
Da Ji
3,522
587
14
2
0
132,716
0
L
Ao Kuang
3,800
633
32
5
0
117,677
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role