Player Matchup

Nu Wa
Nu Wa
Giraldus117
Nu Wa
Level 152
God Stats
434W - 378L
1,590 SR
Queue Stats
551W - 564L
1,539 Elo+
Solo
Cthulhu
Cthulhu
IceDrzw
Cthulhu
Level 83
God Stats
6W - 2L
1,759 SR
Queue Stats
104W - 99L
1,608 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Schoeny
Tsukuyomi
Level 116
God Stats
3W - 1L
1,628 SR
Queue Stats
314W - 336L
1,589 Elo+
Party 2
Team Averages
Level 117
1,659 SR
1,579 Elo+

VS

Team Averages
Level 147
1,466 SR
1,440 Elo+
Fenrir
Fenrir
LONELYVlBEZ
Fenrir
Level 142
God Stats
1W - 1L
1,330 SR
Queue Stats
458W - 469L
1,456 Elo+
Party 1
Chaac
Chaac
sparda2179
Chaac
Level 117
God Stats
7W - 7L
1,569 SR
Queue Stats
243W - 255L
1,426 Elo+
Party 1
Thoth
Thoth
xPurpleAmericAx
Thoth
Level 181
God Stats
0W - 1L
1,500 SR
Queue Stats
228W - 227L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 6
9,110
828
7,883
5,177
1,654
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
IceDrzw
Cthulhu
16
5 / 0 / 7
10,202
927
14,934
12,724
13,434
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Tsukuyomi
Schoeny
Tsukuyomi
16
5 / 1 / 6
9,811
892
7,808
8,426
3,955
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
2 / 6 / 0
8,083
735
5,073
16,246
4,705
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
14
1 / 4 / 3
7,929
721
6,445
11,395
10,009
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 4 / 2
7,287
662
2,050
7,816
1,962
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
8
14
Kills
3
4
Deaths
14
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
4
3
6
2.33
W
Cthulhu
IceDrzw
Cthulhu
5
0
7
8.5
L
Fenrir
2
6
0
0.33
W
Tsukuyomi
Schoeny
Tsukuyomi
5
1
6
8
L
Chaac
1
4
3
0.63
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,625
Damage
13,568
26,327
Taken
35,457
19,043
Mitigated
16,676
5,514
Healing
4,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,883
2,392
0
0
5,177
1,654
1,990
411
4,559
28,355
0
W
Cthulhu
IceDrzw
Cthulhu
14,934
1,606
0
3,437
12,724
13,434
270
872
11,119
37,245
1,422
L
Fenrir
5,073
815
0
2,220
16,246
4,705
0
10,724
5,356
0
18,500
W
Tsukuyomi
Schoeny
Tsukuyomi
7,808
1,386
0
2,077
8,426
3,955
604
392
7,733
17
33,747
L
Chaac
6,445
1,080
0
2,035
11,395
10,009
0
6,641
4,644
0
23,396
L
2,050
81
0
462
7,816
1,962
0
4,324
3,445
13,220
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,123
Gold Earned
23,299
145
Minions Killed
81
0
Camps Cleared
0
654,954
Distance Traveled
593,145
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,110
828
49
4
0
183,042
0
W
Cthulhu
10,202
927
47
4
0
235,165
0
L
Fenrir
8,083
735
29
3
0
205,162
2
W
Tsukuyomi
9,811
892
49
4
0
236,747
0
L
Chaac
7,929
721
31
3
0
199,242
0
L
Thoth
7,287
662
21
2
0
188,741
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role