Player Matchup

Hel
Hel
 
Hel
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Clordway
Sun Wukong
Level 61
God Stats
2W - 0L
1,500 SR
Queue Stats
63W - 55L
1,494 Elo+
Solo
Bellona
Bellona
Noland95
Bellona
Level 128
God Stats
5W - 2L
1,502 SR
Queue Stats
168W - 182L
1,444 Elo+
Solo
Ah Puch
Ah Puch
OgMamaCoco
Ah Puch
Level 107
God Stats
4W - 4L
1,342 SR
Queue Stats
230W - 238L
1,413 Elo+
Party 1
Scylla
Scylla
cowlovin
Scylla
Level 46
God Stats
5W - 2L
1,628 SR
Queue Stats
157W - 157L
1,476 Elo+
Solo
Team Averages
Level 82
1,495 SR
1,465 Elo+

VS

Team Averages
Level 92
1,487 SR
1,430 Elo+
Yemoja
Yemoja
 
Yemoja
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Diamond_Lance09
Rama
Level 64
God Stats
5W - 15L
1,436 SR
Queue Stats
601W - 629L
1,451 Elo+
Solo
Fafnir
Fafnir
II Sif II
Fafnir
Level 89
God Stats
5W - 8L
1,497 SR
Queue Stats
373W - 377L
1,416 Elo+
Solo
Susano
Susano
Steell_87
Susano
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,182 Elo+
Solo
Serqet
Serqet
draamatic
Serqet
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
10
2 / 0 / 11
6,089
1,218
2,121
2,988
1,094
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
Clordway
Sun Wukong
11
0 / 0 / 12
6,125
1,225
4,256
4,987
3,639
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bellona
Noland95
Bellona
11
2 / 0 / 11
6,810
1,362
3,618
6,228
6,120
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ah Puch
OgMamaCoco
Ah Puch
10
4 / 1 / 6
6,549
1,310
4,711
2,361
954
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Scylla
cowlovin
Scylla
13
6 / 0 / 7
7,488
1,498
7,052
3,235
1,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
7
0 / 1 / 0
4,483
897
472
2,210
1,794
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

12
0 / 3 / 1
5,411
1,082
3,341
6,330
2,349
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Fafnir
II Sif II
Fafnir
9
0 / 3 / 0
4,789
958
888
7,726
7,834
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Susano
Steell_87
Susano
6
0 / 2 / 0
4,392
878
995
2,446
942
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serqet
draamatic
Serqet
8
0 / 5 / 0
4,345
869
3,549
5,629
3,522
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
1
14
Kills
0
1
Deaths
14
47
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
2
0
11
7.5
L
Yemoja
 
Yemoja
0
1
0
0
W
Sun Wukong
Clordway
Sun Wukong
0
0
12
6
L
0
3
1
0.17
L
Fafnir
II Sif II
Fafnir
0
3
0
0
W
Bellona
Noland95
Bellona
2
0
11
7.5
W
Ah Puch
OgMamaCoco
Ah Puch
4
1
6
7
L
Susano
Steell_87
Susano
0
2
0
0
W
Scylla
cowlovin
Scylla
6
0
7
9.5
L
Serqet
draamatic
Serqet
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,758
Damage
9,245
19,799
Taken
24,341
12,968
Mitigated
16,441
12,526
Healing
4,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
2,121
550
4,906
2,226
2,988
1,094
586
73
2,915
4,025
0
L
Yemoja
 
Yemoja
472
146
1,810
478
2,210
1,794
0
1,349
861
1,108
0
W
Sun Wukong
Clordway
Sun Wukong
4,256
394
401
1,193
4,987
3,639
109
409
4,469
0
8,949
L
3,341
1,959
57
165
6,330
2,349
0
3,491
2,839
0
14,166
L
Fafnir
II Sif II
Fafnir
888
261
162
1,547
7,726
7,834
0
4,470
3,256
1,353
0
W
Bellona
Noland95
Bellona
3,618
608
795
1,805
6,228
6,120
350
593
5,485
0
5,735
W
Ah Puch
OgMamaCoco
Ah Puch
4,711
28
542
0
2,361
954
0
247
2,114
9,180
0
L
Susano
Steell_87
Susano
995
164
0
190
2,446
942
0
1,328
1,118
0
2,679
W
Scylla
cowlovin
Scylla
7,052
890
371
287
3,235
1,161
1,010
38
3,032
21,353
791
L
Serqet
draamatic
Serqet
3,549
244
97
132
5,629
3,522
0
2,870
2,759
0
4,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,061
Gold Earned
23,420
63
Minions Killed
31
0
Camps Cleared
0
575,732
Distance Traveled
349,219
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
6,089
1,218
3
1
0
111,592
0
L
Yemoja
4,483
897
2
0
0
53,938
0
W
Sun Wukong
6,125
1,225
11
2
0
135,423
0
L
Rama
5,411
1,082
22
4
0
83,683
0
L
Fafnir
4,789
958
3
1
0
83,008
0
W
Bellona
6,810
1,362
4
1
0
111,950
0
W
Ah Puch
6,549
1,310
11
2
0
109,890
0
L
Susano
4,392
878
2
0
0
44,478
0
W
Scylla
7,488
1,498
34
7
0
106,877
0
L
Serqet
4,345
869
2
0
0
84,112
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role