Player Matchup

Merlin
Merlin
Diamond IV
 
Merlin
Diamond IV
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Medusa
Medusa
Diamond III
 
Medusa
Diamond III
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Pele
Pele
Platinum III
 
Pele
Platinum III
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
The Morrigan
The Morrigan
Platinum II
Demogrogasm
The Morrigan
Platinum II
Level 69
God Stats
0W - 1L
1,519 SR
Queue Stats
48W - 39L
1,758 MMR
Solo
Ne Zha
Ne Zha
Platinum IV
IdontlikeVodka
Ne Zha
Platinum IV
Level 159
God Stats
3W - 4L
1,477 SR
Queue Stats
104W - 97L
1,861 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 128
1,499 SR
1,624 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 121
1,521 SR
1,869 MMR
Anubis
Anubis
Gold IV
 
Anubis
Gold IV
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Platinum V
 
Khepri
Platinum V
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Diamond V
Szympax
Nemesis
Diamond V
Level 162
God Stats
1W - 0L
1,295 SR
Queue Stats
134W - 123L
1,835 MMR
Solo
Izanami
Izanami
Diamond II
Zindle
Izanami
Diamond II
Level 57
God Stats
1W - 1L
1,500 SR
Queue Stats
99W - 88L
2,341 MMR
Solo
Hera
Hera
Diamond III
我没有梦想丶
Hera
Diamond III
Level 104
God Stats
29W - 21L
1,810 SR
Queue Stats
422W - 425L
2,170 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
3
0 / 0 / 0
3,510
390
76
482
40
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
 
Medusa
2
0 / 2 / 0
3,429
381
419
1,526
298
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Pele
 
Pele
2
0 / 0 / 0
3,399
378
0
185
35
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

The Morrigan
Demogrogasm
The Morrigan
8
0 / 9 / 1
4,897
544
3,154
7,235
2,151
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

4
0 / 2 / 0
3,554
395
1,119
2,520
625
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
KumbhakarnaZeusSusanoThothCupid

VS

Bans
LokiBastetThorAmaterasuHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
6 / 0 / 2
7,641
849
2,318
6,125
2,437
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Khepri
 
Khepri
9
2 / 1 / 4
6,863
763
1,080
8,949
7,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Nemesis
Szympax
Nemesis
12
4 / 0 / 2
6,803
756
1,896
4,980
2,010
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
Zindle
Izanami
12
1 / 0 / 3
7,129
792
1,226
3,826
1,148
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 0 / 2
6,304
700
517
1,486
706
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
26
0
Kills
13
13
Deaths
1
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
0
0
0
L
Medusa
 
Medusa
0
2
0
0
L
Pele
 
Pele
0
0
0
0
W
Anubis
 
Anubis
6
0
2
7
W
Khepri
 
Khepri
2
1
4
4
L
The Morrigan
Demogrogasm
The Morrigan
0
9
1
0.06
L
0
2
0
0
W
Nemesis
Szympax
Nemesis
4
0
2
5
W
Izanami
Zindle
Izanami
1
0
3
2.5
W
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,768
Damage
7,037
11,948
Taken
25,366
3,149
Mitigated
13,810
1,643
Healing
8,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
76
0
0
205
482
40
0
0
482
4,016
111
L
Medusa
 
Medusa
419
216
0
203
1,526
298
0
341
1,135
0
2,037
L
Pele
 
Pele
0
0
0
0
185
35
0
0
185
0
870
W
Anubis
 
Anubis
2,318
283
0
3,372
6,125
2,437
1,944
2,359
3,762
46,625
773
W
Khepri
 
Khepri
1,080
116
0
2,211
8,949
7,509
970
414
8,535
12,166
862
L
The Morrigan
Demogrogasm
The Morrigan
3,154
599
0
805
7,235
2,151
0
2,638
4,517
24,398
1,099
L
1,119
348
0
430
2,520
625
0
731
1,789
0
7,136
W
Nemesis
Szympax
Nemesis
1,896
420
0
728
4,980
2,010
695
12
4,774
0
49,419
W
Izanami
Zindle
Izanami
1,226
985
0
1,476
3,826
1,148
4,945
346
3,472
0
53,664
W
517
0
0
673
1,486
706
3,153
146
1,296
37,518
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,789
Gold Earned
34,740
71
Minions Killed
398
0
Camps Cleared
0
439,724
Distance Traveled
986,087
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
3,510
390
13
1
0
48,100
0
L
Medusa
3,429
381
3
0
0
39,571
0
L
Pele
3,399
378
3
0
0
27,286
0
W
Anubis
7,641
849
97
11
0
181,634
0
W
Khepri
6,863
763
24
3
0
175,961
1
L
The Morrigan
4,897
544
39
4
0
151,960
0
L
Ne Zha
3,554
395
13
1
0
172,807
0
W
Nemesis
6,803
756
103
11
0
261,100
6
W
Izanami
7,129
792
100
11
0
177,762
2
W
Hera
6,304
700
74
8
0
189,630
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role