Player Matchup

Discordia
Discordia
Bandito_OKTR
Discordia
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
73W - 73L
1,470 Elo+
Party 1
Ymir
Ymir
The_0mega_801
Ymir
Level 158
God Stats
1W - 1L
1,305 SR
Queue Stats
134W - 129L
1,564 Elo+
Party 1
Kuzenbo
Kuzenbo
leonvr
Kuzenbo
Level 127
God Stats
1W - 4L
1,123 SR
Queue Stats
267W - 286L
1,439 Elo+
Solo
Rama
Rama
static562
Rama
Level 148
God Stats
1W - 2L
1,506 SR
Queue Stats
75W - 85L
1,479 Elo+
Party 1
Cupid
Cupid
xCloudy_Mistx
Cupid
Level 55
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 56L
1,104 Elo+
Solo
Team Averages
Level 127
1,387 SR
1,411 Elo+

VS

Team Averages
Level 130
1,555 SR
1,425 Elo+
Surtr
Surtr
II iOzone II
Surtr
Level 154
God Stats
4W - 1L
1,504 SR
Queue Stats
150W - 158L
1,445 Elo+
Solo
Odin
Odin
MATTKILLAH
Odin
Level 218
God Stats
2W - 0L
1,517 SR
Queue Stats
48W - 64L
1,434 Elo+
Solo
Vulcan
Vulcan
Z-NIRO
Vulcan
Level 82
God Stats
3W - 1L
1,491 SR
Queue Stats
66W - 81L
1,424 Elo+
Solo
Apollo
Apollo
oGonii
Apollo
Level 62
God Stats
1W - 1L
1,695 SR
Queue Stats
10W - 16L
1,367 Elo+
Solo
Cupid
Cupid
xtremeuser
Cupid
Level 136
God Stats
3W - 1L
1,569 SR
Queue Stats
388W - 422L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Bandito_OKTR
Discordia
14
2 / 5 / 8
8,243
824
14,079
7,450
2,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

13
3 / 4 / 5
8,124
812
5,919
9,373
8,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kuzenbo
leonvr
Kuzenbo
15
0 / 3 / 9
8,499
850
5,914
23,088
18,470
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Rama
13
2 / 5 / 7
8,160
816
4,938
9,607
3,466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
4 / 4 / 6
8,413
841
8,270
9,404
3,119
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 11
8,934
893
8,856
17,669
9,662
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

15
1 / 4 / 8
9,195
920
5,663
8,909
4,872
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Vulcan
Z-NIRO
Vulcan
17
7 / 2 / 10
10,292
1,029
20,529
6,611
2,554
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apollo
oGonii
Apollo
17
8 / 1 / 7
10,456
1,046
9,985
9,658
4,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cupid
13
0 / 2 / 14
8,224
822
5,289
6,667
2,563
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
70
11
Kills
20
21
Deaths
12
35
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Discordia
Bandito_OKTR
Discordia
2
5
8
1.2
W
4
3
11
3.17
W
1
4
8
1.25
L
3
4
5
1.38
W
Vulcan
Z-NIRO
Vulcan
7
2
10
6
L
Kuzenbo
leonvr
Kuzenbo
0
3
9
1.5
W
Apollo
oGonii
Apollo
8
1
7
11.5
L
Rama
2
5
7
1.1
L
4
4
6
1.75
W
Cupid
0
2
14
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,120
Damage
50,322
58,922
Taken
49,514
35,430
Mitigated
24,438
20,670
Healing
22,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Bandito_OKTR
Discordia
14,079
754
662
757
7,450
2,275
0
2,495
4,955
32,535
0
W
8,856
2,506
1,468
7,116
17,669
9,662
1,020
7,454
10,015
669
15,964
W
5,663
313
611
757
8,909
4,872
449
4,633
4,248
0
14,764
L
5,919
680
0
916
9,373
8,100
234
2,370
7,003
11,689
0
W
Vulcan
Z-NIRO
Vulcan
20,529
359
957
1,342
6,611
2,554
976
4,904
1,635
40,041
0
L
Kuzenbo
leonvr
Kuzenbo
5,914
2,454
3,620
9,650
23,088
18,470
145
9,662
13,426
12,793
0
W
Apollo
oGonii
Apollo
9,985
5,064
296
2,657
9,658
4,787
3,675
4,684
4,822
0
25,393
L
Rama
4,938
3,640
0
1,232
9,607
3,466
1,570
2,841
6,766
0
15,898
L
8,270
3,373
1,280
2,553
9,404
3,119
677
3,598
5,806
0
17,654
W
Cupid
5,289
1,888
4,950
2,095
6,667
2,563
1,058
3,665
2,882
0
8,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,439
Gold Earned
47,101
130
Minions Killed
142
0
Camps Cleared
0
863,732
Distance Traveled
982,227
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,243
824
49
5
0
189,566
0
W
Surtr
8,934
893
13
1
0
176,386
0
W
Odin
9,195
920
26
3
0
196,951
0
L
Ymir
8,124
812
6
1
0
135,403
0
W
Vulcan
10,292
1,029
50
5
0
217,964
0
L
Kuzenbo
8,499
850
12
1
0
196,188
0
W
Apollo
10,456
1,046
45
5
0
208,647
0
L
Rama
8,160
816
27
3
0
165,686
0
L
Cupid
8,413
841
36
4
0
176,889
0
W
Cupid
8,224
822
8
1
0
182,279
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role