Player Matchup

King Arthur
King Arthur
Demonorc01
King Arthur
Level 26
God Stats
2W - 12L
1,452 SR
Queue Stats
59W - 63L
1,434 Elo+
Party 2
Ymir
Ymir
ElliEKa
Ymir
Level 46
God Stats
22W - 31L
1,395 SR
Queue Stats
96W - 113L
1,400 Elo+
Party 2
Sun Wukong
Sun Wukong
GoogleUFO
Sun Wukong
Level 39
God Stats
5W - 9L
1,536 SR
Queue Stats
29W - 39L
1,481 Elo+
Solo
Hou Yi
Hou Yi
IxLogicxI
Hou Yi
Level 128
God Stats
1W - 3L
1,456 SR
Queue Stats
99W - 115L
1,413 Elo+
Party 2
Hel
Hel
Sailorll
Hel
Level 48
God Stats
0W - 1L
1,198 SR
Queue Stats
78W - 83L
1,436 Elo+
Party 2
Team Averages
Level 57
1,408 SR
1,433 Elo+

VS

Team Averages
Level 137
1,467 SR
1,510 Elo+
Agni
Agni
 
Agni
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
BUTTERtooth87
Horus
Level 127
God Stats
32W - 23L
1,598 SR
Queue Stats
129W - 128L
1,511 Elo+
Solo
Artemis
Artemis
OldmanTrips
Artemis
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
118W - 126L
1,485 Elo+
Party 1
Mercury
Mercury
RockSquirrel5
Mercury
Level 155
God Stats
1W - 4L
1,244 SR
Queue Stats
108W - 103L
1,505 Elo+
Party 1
Erlang Shen
Erlang Shen
ZombieDude329
Erlang Shen
Level 88
God Stats
2W - 3L
1,490 SR
Queue Stats
10W - 10L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Demonorc01
King Arthur
10
1 / 0 / 0
6,093
609
3,329
8,643
5,502
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Ymir
ElliEKa
Ymir
9
3 / 0 / 2
5,680
568
3,045
8,164
5,600
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
GoogleUFO
Sun Wukong
7
1 / 3 / 0
4,433
443
3,610
6,398
2,468
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Hou Yi
IxLogicxI
Hou Yi
12
5 / 0 / 4
6,763
676
7,707
6,600
2,004
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

10
0 / 4 / 0
4,840
484
3,679
7,643
2,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
10
3 / 1 / 4
5,826
583
7,097
7,419
1,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

11
0 / 1 / 0
6,162
616
4,742
6,996
4,158
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Artemis
OldmanTrips
Artemis
8
0 / 4 / 0
4,468
447
3,936
6,413
1,619
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mercury
8
1 / 4 / 0
4,291
429
3,528
6,771
3,109
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Erlang Shen
ZombieDude329
Erlang Shen
12
3 / 0 / 2
5,880
588
4,176
7,841
3,273
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
13
10
Kills
7
7
Deaths
10
6
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
3
1
4
5
W
0
1
0
0
L
King Arthur
Demonorc01
King Arthur
1
0
0
1
L
Ymir
ElliEKa
Ymir
3
0
2
4
L
Sun Wukong
GoogleUFO
Sun Wukong
1
3
0
0.33
L
Hou Yi
IxLogicxI
Hou Yi
5
0
4
7
W
Artemis
OldmanTrips
Artemis
0
4
0
0
W
Mercury
1
4
0
0.25
L
0
4
0
0
W
Erlang Shen
ZombieDude329
Erlang Shen
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,370
Damage
23,479
37,448
Taken
35,440
17,754
Mitigated
14,027
10,287
Healing
13,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
7,097
908
0
2,711
7,419
1,868
0
3,789
3,630
32,638
0
W
4,742
1,825
0
4,050
6,996
4,158
0
0
6,996
173
43,850
L
King Arthur
Demonorc01
King Arthur
3,329
205
0
3,380
8,643
5,502
0
173
7,958
0
40,151
L
Ymir
ElliEKa
Ymir
3,045
584
0
1,233
8,164
5,600
0
1,407
6,438
14,370
990
L
Sun Wukong
GoogleUFO
Sun Wukong
3,610
789
0
614
6,398
2,468
0
1,710
4,688
0
19,318
L
Hou Yi
IxLogicxI
Hou Yi
7,707
4,857
0
1,858
6,600
2,004
0
0
6,464
0
44,965
W
Artemis
OldmanTrips
Artemis
3,936
1,962
0
1,177
6,413
1,619
0
1,092
5,321
0
27,096
W
Mercury
3,528
1,141
110
1,763
6,771
3,109
0
629
6,142
0
11,272
L
3,679
551
105
3,097
7,643
2,180
0
3,980
3,663
34,501
0
W
Erlang Shen
ZombieDude329
Erlang Shen
4,176
1,739
0
3,805
7,841
3,273
0
998
6,843
0
48,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,809
Gold Earned
26,627
264
Minions Killed
284
0
Camps Cleared
0
1,004,129
Distance Traveled
1,022,600
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
5,826
583
65
7
0
213,768
0
W
Horus
6,162
616
83
8
0
174,730
0
L
King Arthur
6,093
609
85
9
0
211,620
0
L
Ymir
5,680
568
25
3
0
181,439
0
L
Sun Wukong
4,433
443
25
3
0
216,539
0
L
Hou Yi
6,763
676
72
7
0
201,829
0
W
Artemis
4,468
447
43
4
0
181,759
3
W
Mercury
4,291
429
14
1
0
212,261
3
L
Hel
4,840
484
57
6
0
192,702
0
W
Erlang Shen
5,880
588
79
8
0
240,082
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role