Player Matchup

Hercules
Hercules
 
Hercules
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
RUDI12345
Vulcan
Level 100
God Stats
1W - 1L
1,274 SR
Queue Stats
34W - 31L
1,567 Elo+
Solo
Ah Puch
Ah Puch
TikoMur
Ah Puch
Level 124
God Stats
38W - 35L
1,523 SR
Queue Stats
287W - 308L
1,509 Elo+
Solo
Cerberus
Cerberus
plesdontkellme
Cerberus
Level 176
God Stats
3W - 3L
1,602 SR
Queue Stats
351W - 358L
1,529 Elo+
Solo
Xbalanque
Xbalanque
sam3432
Xbalanque
Level 74
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 1L
1,687 Elo+
Solo
Team Averages
Level 126
1,480 SR
1,558 Elo+

VS

Team Averages
Level 141
1,620 SR
1,685 Elo+
Ymir
Ymir
 
Ymir
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
Lyeeah
Vulcan
Level 166
God Stats
86W - 32L
1,891 SR
Queue Stats
848W - 210L
1,905 Elo+
Party 1
Anubis
Anubis
OTOLOZ
Anubis
Level 156
God Stats
118W - 129L
1,483 SR
Queue Stats
1,956W - 2,126L
1,479 Elo+
Solo
Nemesis
Nemesis
XxSaphiroxX
Nemesis
Level 134
God Stats
2W - 9L
1,305 SR
Queue Stats
375W - 383L
1,477 Elo+
Solo
Hachiman
Hachiman
六位数的密码守护两位数的存款
Hachiman
Level 172
God Stats
9W - 1L
1,923 SR
Queue Stats
899W - 55L
2,063 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
1 / 0 / 6
6,587
1,317
5,980
6,105
2,792
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Vulcan
RUDI12345
Vulcan
11
0 / 0 / 3
6,140
1,228
1,754
1,442
336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
TikoMur
Ah Puch
11
1 / 0 / 5
6,364
1,273
4,048
3,294
923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
11
4 / 2 / 2
6,899
1,380
5,335
6,668
3,523
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Xbalanque
sam3432
Xbalanque
11
2 / 2 / 3
6,634
1,327
2,436
4,295
1,181
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

368

VS

Team 2 Tickets

341

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
0 / 0 / 4
6,464
1,293
2,728
6,051
4,491
Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Vulcan
Lyeeah
Vulcan
12
3 / 2 / 1
7,194
1,439
7,483
4,454
1,296
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Anubis
OTOLOZ
Anubis
10
0 / 3 / 3
5,541
1,108
2,123
3,378
1,201
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
XxSaphiroxX
Nemesis
10
1 / 2 / 1
5,837
1,167
1,418
2,692
631
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
0 / 1 / 4
6,361
1,272
5,752
4,505
1,298
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
17
8
Kills
4
4
Deaths
8
19
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
1
0
6
4
L
Ymir
 
Ymir
0
0
4
2
L
Vulcan
Lyeeah
Vulcan
3
2
1
1.75
L
Anubis
OTOLOZ
Anubis
0
3
3
0.5
W
Vulcan
RUDI12345
Vulcan
0
0
3
1.5
W
Ah Puch
TikoMur
Ah Puch
1
0
5
3.5
L
Nemesis
XxSaphiroxX
Nemesis
1
2
1
0.75
W
Cerberus
4
2
2
2.5
W
Xbalanque
sam3432
Xbalanque
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,553
Damage
19,504
21,804
Taken
21,080
8,755
Mitigated
8,917
5,031
Healing
1,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
5,980
1,281
0
3,411
6,105
2,792
0
3,520
2,482
0
11,153
L
Ymir
 
Ymir
2,728
430
0
560
6,051
4,491
0
3,246
2,653
6,347
107
L
Vulcan
Lyeeah
Vulcan
7,483
390
0
189
4,454
1,296
0
2,251
2,053
23,254
0
L
Anubis
OTOLOZ
Anubis
2,123
46
0
232
3,378
1,201
0
1,577
1,686
3,874
0
W
Vulcan
RUDI12345
Vulcan
1,754
0
0
0
1,442
336
0
863
490
20,080
0
W
Ah Puch
TikoMur
Ah Puch
4,048
111
0
238
3,294
923
0
1,700
1,524
14,250
0
L
Nemesis
XxSaphiroxX
Nemesis
1,418
453
0
61
2,692
631
0
1,338
1,264
0
3,112
W
Cerberus
5,335
406
0
1,230
6,668
3,523
0
3,133
3,357
7,612
0
W
Xbalanque
sam3432
Xbalanque
2,436
1,082
0
152
4,295
1,181
0
2,457
1,689
0
11,783
L
5,752
3,342
0
656
4,505
1,298
0
2,432
1,893
0
25,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,624
Gold Earned
31,397
128
Minions Killed
117
5
Camps Cleared
6
581,855
Distance Traveled
469,444
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
6,587
1,317
11
2
1
119,310
0
L
Ymir
6,464
1,293
15
3
0
115,685
0
L
Vulcan
7,194
1,439
49
10
2
133,106
0
L
Anubis
5,541
1,108
2
0
0
67,244
0
W
Vulcan
6,140
1,228
41
8
2
123,633
0
W
Ah Puch
6,364
1,273
37
7
0
112,438
0
L
Nemesis
5,837
1,167
1
0
1
46,033
0
W
Cerberus
6,899
1,380
9
2
1
115,620
0
W
Xbalanque
6,634
1,327
30
6
1
110,854
0
L
Hachiman
6,361
1,272
50
10
3
107,376
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role