Player Matchup

Izanami
Izanami
Bronze III
DrPepper705
Izanami
Bronze III
Level 67
God Stats
1W - 0L
1,357 SR
Queue Stats
1W - 1L
1,433 MMR
Party 1
Zeus
Zeus
Bronze III
LilGuyTy
Zeus
Bronze III
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,417 MMR
Party 1
Sylvanus
Sylvanus
Bronze III
Sharkbiter101
Sylvanus
Bronze III
Level 88
God Stats
1W - 0L
1,743 SR
Queue Stats
2W - 1L
1,493 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 93
1,533 SR
1,448 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 132
1,655 SR
1,437 MMR
Danzaburou
Danzaburou
Gold IV
 
Danzaburou
Gold IV
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tiamat
Tiamat
Silver II
Kudo__Shin
Tiamat
Silver II
Level 86
God Stats
1W - 1L
1,723 SR
Queue Stats
318W - 526L
1,332 MMR
Solo
Terra
Terra
Gold IV
RedDragonClay
Terra
Gold IV
Level 146
God Stats
1W - 1L
1,741 SR
Queue Stats
337W - 399L
1,480 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DrPepper705
Izanami
18
4 / 0 / 6
11,638
895
10,218
4,295
1,872
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zeus
16
4 / 1 / 8
10,628
818
12,230
6,405
2,322
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sylvanus
Sharkbiter101
Sylvanus
16
4 / 0 / 8
10,358
797
6,170
9,129
10,310
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
AgniAchillesKumbhakarnaVulcanMartichoras

VS

Bans
CthulhuCharybdisNe ZhaHou YiMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
0 / 7 / 1
8,717
671
4,774
14,216
3,746
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tiamat
Kudo__Shin
Tiamat
15
1 / 3 / 0
9,416
724
5,198
8,735
3,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

13
0 / 2 / 1
8,013
616
4,688
10,393
7,656
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
3
12
Kills
1
1
Deaths
12
22
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
7
1
0.07
W
Izanami
DrPepper705
Izanami
4
0
6
7
L
Tiamat
Kudo__Shin
Tiamat
1
3
0
0.33
W
Zeus
4
1
8
8
L
0
2
1
0.25
W
Sylvanus
Sharkbiter101
Sylvanus
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,618
Damage
14,660
19,829
Taken
33,344
14,504
Mitigated
15,210
7,292
Healing
5,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
4,774
850
0
1,545
14,216
3,746
0
7,453
5,893
0
35,925
W
Izanami
DrPepper705
Izanami
10,218
8,196
0
993
4,295
1,872
2,674
1,672
2,502
0
62,983
L
Tiamat
Kudo__Shin
Tiamat
5,198
436
0
710
8,735
3,808
0
4,475
3,705
26,259
461
W
Zeus
12,230
1,221
0
690
6,405
2,322
568
4,033
2,136
37,822
0
L
4,688
407
662
2,846
10,393
7,656
0
4,221
5,488
8,230
0
W
Sylvanus
Sharkbiter101
Sylvanus
6,170
1,315
1,948
3,661
9,129
10,310
204
3,543
5,386
14,266
1,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,624
Gold Earned
26,146
192
Minions Killed
132
0
Camps Cleared
0
681,740
Distance Traveled
602,855
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,717
671
62
5
0
193,789
1
W
Izanami
11,638
895
117
9
0
232,465
0
L
Tiamat
9,416
724
55
4
0
216,402
2
W
Zeus
10,628
818
56
4
0
224,574
0
L
Terra
8,013
616
15
1
0
192,664
5
W
Sylvanus
10,358
797
19
1
0
224,701
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role