Player Matchup

Discordia
Discordia
Dariku17
Discordia
Level 67
God Stats
21W - 16L
1,626 SR
Queue Stats
301W - 300L
1,567 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Deelarnixter001
Ah Muzen Cab
Level 127
God Stats
0W - 1L
1,285 SR
Queue Stats
91W - 93L
1,504 Elo+
Solo
Hercules
Hercules
pablerator69
Hercules
Level 61
God Stats
41W - 53L
1,452 SR
Queue Stats
232W - 252L
1,529 Elo+
Solo
Team Averages
Level 85
1,454 SR
1,533 Elo+

VS

Team Averages
Level 113
1,623 SR
1,602 Elo+
Arachne
Arachne
AVUnit
Arachne
Level 83
God Stats
2W - 0L
1,249 SR
Queue Stats
23W - 6L
1,770 Elo+
Solo
Ix Chel
Ix Chel
Gregjumox
Ix Chel
Level 154
God Stats
1W - 0L
1,906 SR
Queue Stats
108W - 91L
1,583 Elo+
Solo
Hercules
Hercules
TheOnlyToadSage
Hercules
Level 103
God Stats
11W - 12L
1,714 SR
Queue Stats
25W - 29L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Dariku17
Discordia
14
2 / 3 / 1
8,824
802
11,877
6,816
2,534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
Deelarnixter001
Ah Muzen Cab
13
0 / 5 / 4
8,369
761
6,955
11,168
4,114
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
pablerator69
Hercules
13
2 / 5 / 1
8,238
749
5,057
12,952
12,362
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AVUnit
Arachne
16
9 / 2 / 4
11,408
1,037
10,648
15,647
12,776
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ix Chel
Gregjumox
Ix Chel
16
1 / 1 / 11
10,033
912
7,400
5,884
1,861
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
16
3 / 1 / 9
9,680
880
8,550
15,633
8,337
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
37
4
Kills
13
13
Deaths
4
6
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Arachne
AVUnit
Arachne
9
2
4
5.5
L
Discordia
Dariku17
Discordia
2
3
1
0.83
L
Ah Muzen Cab
Deelarnixter001
Ah Muzen Cab
0
5
4
0.4
W
Ix Chel
Gregjumox
Ix Chel
1
1
11
6.5
W
Hercules
3
1
9
7.5
L
Hercules
pablerator69
Hercules
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,889
Damage
26,598
30,936
Taken
37,164
19,010
Mitigated
22,974
3,205
Healing
16,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
AVUnit
Arachne
10,648
7,559
0
6,496
15,647
12,776
1,710
4,283
10,868
0
44,348
L
Discordia
Dariku17
Discordia
11,877
566
0
489
6,816
2,534
0
1,197
5,451
41,339
0
L
Ah Muzen Cab
Deelarnixter001
Ah Muzen Cab
6,955
2,580
0
1,438
11,168
4,114
0
2,131
8,691
0
34,296
W
Ix Chel
Gregjumox
Ix Chel
7,400
539
1,559
2,384
5,884
1,861
728
1,607
3,854
36,939
769
W
Hercules
8,550
1,567
0
5,929
15,633
8,337
513
4,573
10,359
0
24,612
L
Hercules
pablerator69
Hercules
5,057
1,076
0
1,278
12,952
12,362
0
2,954
9,640
0
14,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,431
Gold Earned
31,121
157
Minions Killed
167
0
Camps Cleared
0
605,022
Distance Traveled
694,480
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,408
1,037
61
6
0
230,331
0
L
Discordia
8,824
802
84
8
0
205,921
0
L
Ah Muzen Cab
8,369
761
52
5
0
182,418
0
W
Ix Chel
10,033
912
75
7
0
220,832
0
W
Hercules
9,680
880
31
3
0
243,317
0
L
Hercules
8,238
749
21
2
0
216,683
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role