Player Matchup

Nu Wa
Nu Wa
AccioDankNuggs
Nu Wa
Level 75
God Stats
6W - 5L
1,536 SR
Queue Stats
243W - 249L
1,448 Elo+
Solo
Serqet
Serqet
AhoyRjay
Serqet
Level 28
God Stats
3W - 8L
1,203 SR
Queue Stats
73W - 63L
1,435 Elo+
Party 1
Kuzenbo
Kuzenbo
CREMYBUST2294
Kuzenbo
Level 48
God Stats
3W - 3L
1,538 SR
Queue Stats
73W - 67L
1,434 Elo+
Party 1
Team Averages
Level 50
1,426 SR
1,439 Elo+

VS

Team Averages
Level 84
1,592 SR
1,403 Elo+
Baron Samedi
Baron Samedi
Bahoozle
Baron Samedi
Level 136
God Stats
5W - 2L
1,777 SR
Queue Stats
68W - 20L
1,694 Elo+
Solo
Janus
Janus
Heyy Its Seth
Janus
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
34W - 46L
1,405 Elo+
Party 2
Vamana
Vamana
HoboPenny
Vamana
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 23L
1,109 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 1 / 7
11,903
850
11,567
7,820
1,853
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
AhoyRjay
Serqet
19
9 / 1 / 5
12,760
911
11,499
14,802
9,055
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Kuzenbo
18
1 / 0 / 12
11,169
798
6,182
12,571
16,240
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Bahoozle
Baron Samedi
15
1 / 6 / 0
10,870
776
8,989
15,185
10,711
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

17
1 / 3 / 1
10,898
778
11,141
7,313
2,097
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Vamana
HoboPenny
Vamana
15
0 / 6 / 1
9,325
666
3,654
13,069
9,821
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
4
15
Kills
2
2
Deaths
15
24
Assists
2
Player
Kills
Deaths
Assists
KDA
W
5
1
7
8.5
W
Serqet
AhoyRjay
Serqet
9
1
5
11.5
L
Baron Samedi
Bahoozle
Baron Samedi
1
6
0
0.17
W
Kuzenbo
1
0
12
7
L
1
3
1
0.5
L
Vamana
HoboPenny
Vamana
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,248
Damage
23,784
35,193
Taken
35,567
27,148
Mitigated
22,629
9,767
Healing
4,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,567
4,188
0
2,159
7,820
1,853
2,045
5,829
1,959
49,434
585
W
Serqet
AhoyRjay
Serqet
11,499
2,642
0
4,191
14,802
9,055
156
8,161
6,641
0
39,565
L
Baron Samedi
Bahoozle
Baron Samedi
8,989
273
722
2,552
15,185
10,711
0
7,623
6,179
41,522
1,583
W
Kuzenbo
6,182
2,122
0
3,417
12,571
16,240
759
5,636
6,880
17,275
592
L
11,141
484
0
0
7,313
2,097
0
3,074
3,012
55,913
0
L
Vamana
HoboPenny
Vamana
3,654
1,655
0
741
13,069
9,821
493
5,611
6,657
0
15,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,832
Gold Earned
31,093
138
Minions Killed
172
0
Camps Cleared
0
839,097
Distance Traveled
724,682
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,903
850
70
5
0
248,743
0
W
Serqet
12,760
911
51
4
0
316,594
4
L
Baron Samedi
10,870
776
52
4
0
203,413
0
W
Kuzenbo
11,169
798
17
1
0
273,760
1
L
Janus
10,898
778
104
7
0
271,751
0
L
Vamana
9,325
666
16
1
0
249,518
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role