Player Matchup

Gilgamesh
Gilgamesh
Gold I
Dream8870
Gilgamesh
Gold I
Level 168
God Stats
4W - 6L
1,775 SR
Queue Stats
181W - 165L
1,722 MMR
Party 1
Kuzenbo
Kuzenbo
Platinum V
Dylaux
Kuzenbo
Platinum V
Level 162
God Stats
40W - 38L
1,488 SR
Queue Stats
181W - 165L
1,742 MMR
Party 1
Izanami
Izanami
Platinum II
SnowWitchRanni
Izanami
Platinum II
Level 193
God Stats
19W - 19L
1,562 SR
Queue Stats
214W - 210L
1,761 MMR
Solo
Scylla
Scylla
Platinum V
WickedScientist
Scylla
Platinum V
Level 108
God Stats
2W - 5L
1,520 SR
Queue Stats
12W - 15L
1,795 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold II
llllMeta
Kumbhakarna
Gold II
Level 158
God Stats
4W - 6L
1,379 SR
Queue Stats
193W - 185L
1,739 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 158
1,545 SR
1,752 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 127
1,603 SR
1,752 MMR
Neith
Neith
Platinum IV
Darth Djuyce
Neith
Platinum IV
Level 128
God Stats
2W - 5L
1,475 SR
Queue Stats
1,788W - 1,813L
1,751 MMR
Solo
Baron Samedi
Baron Samedi
Diamond V
Ewokmywewok
Baron Samedi
Diamond V
Level 158
God Stats
1W - 0L
1,788 SR
Queue Stats
225W - 200L
1,785 MMR
Solo
Charybdis
Charybdis
Gold I
HotTomatoSoup4u
Charybdis
Gold I
Level 156
God Stats
37W - 25L
1,650 SR
Queue Stats
46W - 33L
1,758 MMR
Solo
Janus
Janus
Platinum V
SandroMalandro
Janus
Platinum V
Level 107
God Stats
18W - 18L
1,480 SR
Queue Stats
313W - 333L
1,730 MMR
Solo
Loki
Loki
Platinum II
ilyOnix
Loki
Platinum II
Level 87
God Stats
26W - 18L
1,622 SR
Queue Stats
302W - 287L
1,735 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Dream8870
Gilgamesh
8
0 / 0 / 1
4,409
551
3,289
4,291
1,679
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kuzenbo
Dylaux
Kuzenbo
7
2 / 0 / 0
4,673
584
1,592
5,827
3,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

6
0 / 4 / 1
4,180
523
2,307
4,675
1,055
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
3 / 2 / 0
5,385
673
3,054
3,311
869
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
llllMeta
Kumbhakarna
9
0 / 0 / 0
5,107
638
1,095
4,583
1,694
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Bans
LancelotChang'eThorDanzaburou

VS

Bans
Cu ChulainnBastetUllrCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 0
5,194
649
2,320
3,155
983
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Baron Samedi
Ewokmywewok
Baron Samedi
8
2 / 0 / 3
5,096
637
3,272
4,185
2,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Charybdis
HotTomatoSoup4u
Charybdis
10
2 / 2 / 2
5,821
728
5,528
5,256
1,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 3 / 1
4,742
593
495
4,031
1,243
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Loki
ilyOnix
Loki
10
2 / 0 / 0
5,027
628
1,283
4,622
1,276
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
12
5
Kills
6
6
Deaths
5
2
Assists
6
Player
Kills
Deaths
Assists
KDA
W
0
0
0
0
L
Gilgamesh
Dream8870
Gilgamesh
0
0
1
0.5
L
Kuzenbo
Dylaux
Kuzenbo
2
0
0
2
W
Baron Samedi
Ewokmywewok
Baron Samedi
2
0
3
3.5
W
Charybdis
HotTomatoSoup4u
Charybdis
2
2
2
1.5
W
0
3
1
0.17
L
0
4
1
0.13
L
3
2
0
1.5
W
Loki
ilyOnix
Loki
2
0
0
2
L
Kumbhakarna
llllMeta
Kumbhakarna
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,337
Damage
12,898
22,687
Taken
21,249
8,942
Mitigated
7,588
5,243
Healing
10,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,320
816
0
1,713
3,155
983
0
884
2,103
0
37,710
L
Gilgamesh
Dream8870
Gilgamesh
3,289
1,563
0
702
4,291
1,679
0
509
3,782
0
26,976
L
Kuzenbo
Dylaux
Kuzenbo
1,592
633
0
1,287
5,827
3,645
0
1,657
4,170
8,115
0
W
Baron Samedi
Ewokmywewok
Baron Samedi
3,272
491
188
2,522
4,185
2,713
0
765
3,420
15,260
525
W
Charybdis
HotTomatoSoup4u
Charybdis
5,528
3,219
0
2,350
5,256
1,373
1,008
774
4,482
0
45,369
W
495
200
0
625
4,031
1,243
0
2,150
1,665
27,153
0
L
2,307
1,869
0
942
4,675
1,055
0
513
4,162
0
23,693
L
3,054
509
0
525
3,311
869
0
1,069
2,240
28,756
1,203
W
Loki
ilyOnix
Loki
1,283
253
0
3,034
4,622
1,276
0
434
4,146
0
30,235
L
Kumbhakarna
llllMeta
Kumbhakarna
1,095
188
0
1,787
4,583
1,694
0
0
4,583
27,237
558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,754
Gold Earned
25,880
247
Minions Killed
311
0
Camps Cleared
0
824,757
Distance Traveled
829,252
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,194
649
76
10
0
141,885
3
L
Gilgamesh
4,409
551
45
6
0
198,274
1
L
Kuzenbo
4,673
584
9
1
0
181,361
0
W
Baron Samedi
5,096
637
19
2
0
176,840
0
W
Charybdis
5,821
728
90
11
0
142,643
0
W
Janus
4,742
593
70
9
0
160,913
0
L
Izanami
4,180
523
48
6
0
124,210
0
L
Scylla
5,385
673
80
10
0
169,633
2
W
Loki
5,027
628
56
7
0
206,971
0
L
Kumbhakarna
5,107
638
65
8
0
151,279
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role