Player Matchup

Izanami
Izanami
AlastorV556
Izanami
Level 27
God Stats
3W - 5L
1,270 SR
Queue Stats
34W - 49L
1,140 Elo+
Party 1
Nu Wa
Nu Wa
FatmanMoisty
Nu Wa
Level 20
God Stats
4W - 5L
1,342 SR
Queue Stats
25W - 39L
1,054 Elo+
Party 1
Tyr
Tyr
THENORTHERNKINGS
Tyr
Level 86
God Stats
6W - 7L
1,149 SR
Queue Stats
35W - 50L
1,140 Elo+
Party 1
Team Averages
Level 44
1,254 SR
1,111 Elo+

VS

Team Averages
Level 68
1,470 SR
1,352 Elo+
Skadi
Skadi
EDGSUARO1802
Skadi
Level 49
God Stats
10W - 6L
1,423 SR
Queue Stats
108W - 101L
1,388 Elo+
Solo
Hera
Hera
Ryu24
Hera
Level 68
God Stats
13W - 13L
1,475 SR
Queue Stats
647W - 657L
1,316 Elo+
Solo
Odin
Odin
truckfire11
Odin
Level 88
God Stats
3W - 0L
1,511 SR
Queue Stats
98W - 79L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AlastorV556
Izanami
13
2 / 4 / 1
8,075
808
2,941
7,911
2,604
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
2 / 7 / 1
7,655
766
4,440
8,492
2,484
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 6 / 4
7,808
781
5,629
10,968
6,833
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 3 / 5
10,269
1,027
8,672
8,833
2,636
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hera
Ryu24
Hera
15
1 / 2 / 11
8,942
894
5,510
4,271
1,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

17
8 / 0 / 8
10,371
1,037
9,431
8,272
6,548
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
41
4
Kills
17
17
Deaths
5
6
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Izanami
AlastorV556
Izanami
2
4
1
0.63
W
8
3
5
3.5
L
2
7
1
0.36
W
Hera
Ryu24
Hera
1
2
11
3.25
L
0
6
4
0.33
W
8
0
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,010
Damage
23,613
27,371
Taken
21,376
11,921
Mitigated
10,252
1,946
Healing
4,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
AlastorV556
Izanami
2,941
1,918
0
439
7,911
2,604
0
1,785
6,113
0
14,768
W
8,672
1,950
0
832
8,833
2,636
384
2,307
6,526
0
31,486
L
4,440
1,745
71
29
8,492
2,484
0
849
7,599
16,883
619
W
Hera
Ryu24
Hera
5,510
1,519
0
1,000
4,271
1,068
729
1,176
3,095
29,321
604
L
5,629
745
0
1,407
10,968
6,833
0
2,667
8,277
0
19,042
W
9,431
1,583
0
2,441
8,272
6,548
60
967
7,305
0
35,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,538
Gold Earned
29,582
91
Minions Killed
151
0
Camps Cleared
0
500,761
Distance Traveled
587,856
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,075
808
31
3
0
171,913
0
W
Skadi
10,269
1,027
44
4
0
177,189
0
L
Nu Wa
7,655
766
23
2
0
151,039
0
W
Hera
8,942
894
50
5
0
189,672
2
L
Tyr
7,808
781
37
4
0
177,809
0
W
Odin
10,371
1,037
57
6
0
220,995
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role