Player Matchup

Surtr
Surtr
 
Surtr
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
DJGuilty530
Medusa
Level 44
God Stats
8W - 9L
1,589 SR
Queue Stats
51W - 72L
1,368 Elo+
Party 2
Chang'e
Chang'e
HIGH im CHUD
Chang'e
Level 69
God Stats
30W - 24L
1,573 SR
Queue Stats
98W - 114L
1,391 Elo+
Party 2
Fafnir
Fafnir
Nightmare666108
Fafnir
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 19L
1,135 Elo+
Party 2
King Arthur
King Arthur
Slagfist
King Arthur
Level 145
God Stats
4W - 1L
1,705 SR
Queue Stats
284W - 295L
1,429 Elo+
Solo
Team Averages
Level 94
1,573 SR
1,364 Elo+

VS

Team Averages
Level 87
1,422 SR
1,468 Elo+
Hera
Hera
 
Hera
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
GhostNYaMachine
Ah Muzen Cab
Level 198
God Stats
0W - 2L
1,316 SR
Queue Stats
483W - 462L
1,486 Elo+
Solo
Sobek
Sobek
JesterTr4p
Sobek
Level 37
God Stats
0W - 2L
1,295 SR
Queue Stats
10W - 13L
1,358 Elo+
Party 1
Horus
Horus
JoshDReZ
Horus
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 23L
1,488 Elo+
Party 1
Arachne
Arachne
umgie-
Arachne
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 17L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
18
9 / 1 / 1
10,182
599
9,514
16,635
8,738
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

Medusa
13
1 / 2 / 2
7,752
456
4,220
7,831
2,385
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chang'e
HIGH im CHUD
Chang'e
14
3 / 5 / 5
8,741
514
7,932
10,563
3,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
0 / 0 / 4
7,729
455
3,596
8,127
7,936
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

King Arthur
Slagfist
King Arthur
16
4 / 2 / 0
9,937
585
10,813
12,897
12,128
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
11
2 / 4 / 3
8,041
473
5,733
6,544
1,840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Ah Muzen Cab
GhostNYaMachine
Ah Muzen Cab
15
1 / 3 / 3
8,410
495
7,220
11,281
4,425
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Sobek
11
1 / 4 / 2
6,616
389
4,139
10,183
10,800
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Horus
JoshDReZ
Horus
11
1 / 2 / 4
7,995
470
2,972
13,108
11,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Arachne
umgie-
Arachne
14
5 / 4 / 2
8,447
497
10,402
14,163
5,209
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
24
17
Kills
10
10
Deaths
17
12
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
9
1
1
9.5
L
Hera
 
Hera
2
4
3
0.88
W
Medusa
1
2
2
1
L
Ah Muzen Cab
GhostNYaMachine
Ah Muzen Cab
1
3
3
0.83
W
Chang'e
HIGH im CHUD
Chang'e
3
5
5
1.1
L
Sobek
1
4
2
0.5
L
Horus
JoshDReZ
Horus
1
2
4
1.5
W
0
0
4
2
W
King Arthur
Slagfist
King Arthur
4
2
0
2
L
Arachne
umgie-
Arachne
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,075
Damage
30,466
56,053
Taken
55,279
34,339
Mitigated
34,036
20,353
Healing
19,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
9,514
3,142
0
8,203
16,635
8,738
186
2,074
14,443
2,474
79,947
L
Hera
 
Hera
5,733
1,424
0
1,490
6,544
1,840
450
1,933
4,611
40,984
662
W
Medusa
4,220
1,004
0
470
7,831
2,385
343
70
7,760
0
57,027
L
Ah Muzen Cab
GhostNYaMachine
Ah Muzen Cab
7,220
603
0
1,302
11,281
4,425
675
2,559
8,722
0
82,498
W
Chang'e
HIGH im CHUD
Chang'e
7,932
986
3,888
4,386
10,563
3,152
378
3,354
6,795
56,192
0
L
Sobek
4,139
420
0
1,413
10,183
10,800
0
1,364
8,819
21,092
0
L
Horus
JoshDReZ
Horus
2,972
1,522
3,097
5,575
13,108
11,762
330
4,962
8,146
0
20,897
W
3,596
1,171
0
2,456
8,127
7,936
237
895
7,172
23,483
0
W
King Arthur
Slagfist
King Arthur
10,813
996
0
950
12,897
12,128
245
2,798
9,629
1,849
67,622
L
Arachne
umgie-
Arachne
10,402
7,443
0
6,706
14,163
5,209
0
2,211
11,952
0
66,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,341
Gold Earned
39,509
510
Minions Killed
384
0
Camps Cleared
0
1,712,578
Distance Traveled
1,516,279
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
10,182
599
123
7
0
386,874
0
L
Hera
8,041
473
92
5
0
195,039
0
W
Medusa
7,752
456
121
7
0
334,609
6
L
Ah Muzen Cab
8,410
495
128
8
0
304,839
0
W
Chang'e
8,741
514
87
5
0
326,694
1
L
Sobek
6,616
389
36
2
0
314,827
0
L
Horus
7,995
470
44
3
0
321,446
0
W
Fafnir
7,729
455
48
3
0
346,537
2
W
King Arthur
9,937
585
131
8
0
317,864
0
L
Arachne
8,447
497
84
5
0
380,128
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role