Player Matchup

Cthulhu
Cthulhu
Gold IV
Ajl19987216
Cthulhu
Gold IV
Level 128
God Stats
50W - 40L
1,611 SR
Queue Stats
120W - 120L
1,493 MMR
Party 2
Cernunnos
Cernunnos
Silver I
Ice Cold Ziggy
Cernunnos
Silver I
Level 126
God Stats
7W - 11L
1,586 SR
Queue Stats
111W - 116L
1,283 MMR
Party 2
Danzaburou
Danzaburou
Gold II
ScrubDaddy7532
Danzaburou
Gold II
Level 114
God Stats
94W - 84L
1,579 SR
Queue Stats
121W - 115L
1,572 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 123
1,592 SR
1,449 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 124
1,473 SR
1,389 MMR
Heimdallr
Heimdallr
Gold III
AntonSmithface
Heimdallr
Gold III
Level 79
God Stats
1W - 1L
1,279 SR
Queue Stats
255W - 256L
1,242 MMR
Party 1
Atlas
Atlas
Gold II
Don3zo
Atlas
Gold II
Level 137
God Stats
32W - 20L
1,706 SR
Queue Stats
302W - 300L
1,374 MMR
Party 1
Nut
Nut
Gold I
XXDmgXControlXX
Nut
Gold I
Level 157
God Stats
2W - 5L
1,435 SR
Queue Stats
390W - 375L
1,551 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Ajl19987216
Cthulhu
16
2 / 1 / 8
10,207
851
8,599
11,190
9,639
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cernunnos
Ice Cold Ziggy
Cernunnos
17
4 / 2 / 6
10,382
865
7,465
8,274
3,094
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
ScrubDaddy7532
Danzaburou
17
5 / 3 / 6
10,899
908
8,729
10,056
3,753
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Bans
AchillesNe ZhaKuzenboMulanCerberus

VS

Bans
BakasuraDiscordiaVulcanPersephoneThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AntonSmithface
Heimdallr
16
1 / 3 / 5
9,543
795
7,142
9,061
3,954
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Atlas
Don3zo
Atlas
16
2 / 4 / 4
9,760
813
8,279
13,906
14,412
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

17
3 / 4 / 1
10,421
868
9,736
9,420
3,826
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
16
11
Kills
6
6
Deaths
11
20
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Ajl19987216
Cthulhu
2
1
8
6
W
Heimdallr
AntonSmithface
Heimdallr
1
3
5
1.17
W
Atlas
Don3zo
Atlas
2
4
4
1
L
Cernunnos
Ice Cold Ziggy
Cernunnos
4
2
6
3.5
L
Danzaburou
ScrubDaddy7532
Danzaburou
5
3
6
2.67
W
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,793
Damage
25,157
29,520
Taken
32,387
16,486
Mitigated
22,192
7,885
Healing
2,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Ajl19987216
Cthulhu
8,599
0
77
3,624
11,190
9,639
231
2,465
8,400
28,252
2,571
W
Heimdallr
AntonSmithface
Heimdallr
7,142
2,347
0
1,557
9,061
3,954
1,369
2,336
6,404
0
33,374
W
Atlas
Don3zo
Atlas
8,279
1,957
0
1,006
13,906
14,412
498
2,391
11,267
29,061
865
L
Cernunnos
Ice Cold Ziggy
Cernunnos
7,465
3,186
0
1,138
8,274
3,094
1,071
2,314
5,649
0
37,865
L
Danzaburou
ScrubDaddy7532
Danzaburou
8,729
3,128
0
3,046
10,056
3,753
388
2,395
7,455
0
28,849
W
9,736
4,544
0
0
9,420
3,826
1,748
2,789
6,311
0
41,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,488
Gold Earned
29,724
172
Minions Killed
144
0
Camps Cleared
0
718,806
Distance Traveled
652,888
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,207
851
58
5
0
264,227
0
W
Heimdallr
9,543
795
45
4
0
228,336
0
W
Atlas
9,760
813
29
2
0
222,746
4
L
Cernunnos
10,382
865
63
5
0
225,179
0
L
Danzaburou
10,899
908
51
4
0
229,400
0
W
Nut
10,421
868
70
6
0
201,806
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role