Player Matchup

Tyr
Tyr
JEANCYRAN27542
Tyr
Level 129
God Stats
0W - 1L
1,720 SR
Queue Stats
238W - 289L
1,447 Elo+
Party 1
Xbalanque
Xbalanque
Raul 1234567891
Xbalanque
Level 136
God Stats
4W - 4L
1,643 SR
Queue Stats
100W - 128L
1,478 Elo+
Party 1
Kukulkan
Kukulkan
TheLusho
Kukulkan
Level 150
God Stats
9W - 8L
1,513 SR
Queue Stats
232W - 210L
1,577 Elo+
Solo
Geb
Geb
badkinggold
Geb
Level 83
God Stats
6W - 6L
1,488 SR
Queue Stats
251W - 281L
1,516 Elo+
Party 1
Mercury
Mercury
rompeanos234
Mercury
Level 106
God Stats
2W - 6L
1,462 SR
Queue Stats
261W - 303L
1,535 Elo+
Party 1
Team Averages
Level 121
1,565 SR
1,511 Elo+

VS

Team Averages
Level 155
1,686 SR
1,535 Elo+
Izanami
Izanami
Nadarjus
Izanami
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,540 Elo+
Solo
Nu Wa
Nu Wa
一切善本皆度彼岸
Nu Wa
Level 204
God Stats
14W - 10L
1,618 SR
Queue Stats
379W - 360L
1,555 Elo+
Party 2
Loki
Loki
一颗小石头
Loki
Level 208
God Stats
9W - 1L
1,765 SR
Queue Stats
173W - 180L
1,542 Elo+
Solo
Ymir
Ymir
东京八十万萝莉总教头
Ymir
Level 184
God Stats
2W - 0L
1,813 SR
Queue Stats
494W - 488L
1,535 Elo+
Party 2
Fenrir
Fenrir
我用双手成就你的梦想丶
Fenrir
Level 43
God Stats
2W - 0L
1,736 SR
Queue Stats
46W - 61L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 9 / 0
6,603
472
3,644
14,000
7,809
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Xbalanque
Raul 1234567891
Xbalanque
14
4 / 4 / 4
7,967
569
8,579
11,016
3,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
TheLusho
Kukulkan
11
1 / 3 / 0
6,566
469
3,119
5,824
1,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 2 / 7
7,248
518
5,130
10,496
8,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
rompeanos234
Mercury
13
3 / 8 / 3
7,763
555
4,512
13,195
4,556
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Nadarjus
Izanami
13
1 / 5 / 2
7,490
535
5,455
9,895
2,928
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

15
5 / 2 / 11
8,825
630
9,907
6,302
2,109
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

15
10 / 0 / 2
8,814
630
8,122
8,085
2,979
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
3 / 2 / 7
8,143
582
5,297
9,286
7,550
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
7 / 1 / 4
9,143
653
9,966
12,484
6,472
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
52
10
Kills
26
26
Deaths
10
14
Assists
26
Player
Kills
Deaths
Assists
KDA
L
1
9
0
0.11
W
Izanami
Nadarjus
Izanami
1
5
2
0.4
L
Xbalanque
Raul 1234567891
Xbalanque
4
4
4
1.5
L
Kukulkan
TheLusho
Kukulkan
1
3
0
0.33
L
1
2
7
2.25
L
Mercury
rompeanos234
Mercury
3
8
3
0.56
W
5
2
11
5.25
W
10
0
2
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,984
Damage
38,747
54,531
Taken
46,052
26,191
Mitigated
22,038
8,276
Healing
12,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,644
313
0
1,568
14,000
7,809
0
1,322
12,539
250
30,920
W
Izanami
Nadarjus
Izanami
5,455
3,340
119
364
9,895
2,928
679
1,350
8,545
0
60,486
L
Xbalanque
Raul 1234567891
Xbalanque
8,579
3,827
0
4,486
11,016
3,709
708
2,516
8,342
0
65,000
L
Kukulkan
TheLusho
Kukulkan
3,119
361
0
600
5,824
1,644
0
2,048
3,545
43,188
187
L
5,130
216
0
1,437
10,496
8,473
0
3,850
6,454
20,967
0
L
Mercury
rompeanos234
Mercury
4,512
1,687
0
185
13,195
4,556
0
4,202
8,743
0
43,438
W
9,907
1,642
0
464
6,302
2,109
1,816
2,264
4,038
57,956
1,484
W
8,122
2,995
0
3,783
8,085
2,979
0
1,442
6,643
0
60,538
W
5,297
841
0
1,757
9,286
7,550
210
2,895
6,391
24,197
82
W
9,966
3,473
0
6,492
12,484
6,472
0
244
12,240
0
63,439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,147
Gold Earned
42,415
337
Minions Killed
458
0
Camps Cleared
0
1,326,885
Distance Traveled
1,476,463
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
6,603
472
58
4
0
277,262
0
W
Izanami
7,490
535
105
8
0
257,094
0
L
Xbalanque
7,967
569
113
8
0
245,151
2
L
Kukulkan
6,566
469
81
6
0
187,362
0
L
Geb
7,248
518
20
1
0
285,996
0
L
Mercury
7,763
555
65
5
0
331,114
0
W
Nu Wa
8,825
630
119
9
0
285,485
0
W
Loki
8,814
630
106
8
0
340,469
0
W
Ymir
8,143
582
26
2
0
292,873
4
W
Fenrir
9,143
653
102
7
0
300,542
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role