Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
BlizzardDraco5YT
Izanami
Level 129
God Stats
5W - 5L
1,515 SR
Queue Stats
42W - 37L
1,463 Elo+
Solo
Sylvanus
Sylvanus
Cannon_G41
Sylvanus
Level 113
God Stats
14W - 18L
1,481 SR
Queue Stats
139W - 141L
1,377 Elo+
Solo
Baron Samedi
Baron Samedi
Cbin420
Baron Samedi
Level 98
God Stats
22W - 15L
1,537 SR
Queue Stats
118W - 116L
1,437 Elo+
Solo
Ix Chel
Ix Chel
oDiqzi
Ix Chel
Level 128
God Stats
8W - 4L
1,564 SR
Queue Stats
88W - 85L
1,433 Elo+
Solo
Team Averages
Level 107
1,519 SR
1,442 Elo+

VS

Team Averages
Level 69
1,500 SR
1,355 Elo+
Awilix
Awilix
 
Awilix
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
 
Camazotz
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
JackkTheRipper88
Shiva
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,176 Elo+
Party 1
Anhur
Anhur
Jahogan
Anhur
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,151 Elo+
Party 1
Nu Wa
Nu Wa
queenOfDaRez
Nu Wa
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
157W - 171L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
12
3 / 1 / 3
6,810
619
3,090
7,758
2,750
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

11
6 / 0 / 4
6,903
628
7,825
6,771
1,931
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Sylvanus
Cannon_G41
Sylvanus
11
4 / 0 / 3
7,214
656
4,867
6,338
4,493
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Baron Samedi
Cbin420
Baron Samedi
13
6 / 2 / 0
7,815
710
6,361
8,060
2,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ix Chel
oDiqzi
Ix Chel
12
3 / 3 / 0
7,081
644
4,906
6,884
2,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
10
4 / 2 / 2
6,498
591
5,564
8,115
2,124
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Camazotz
 
Camazotz
10
1 / 5 / 0
5,372
488
2,152
9,245
5,622
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

7
0 / 4 / 0
4,968
452
2,208
11,082
5,351
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Anhur
Jahogan
Anhur
8
0 / 6 / 0
4,777
434
3,000
8,118
1,746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 5 / 2
5,933
539
3,761
5,982
1,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
10
22
Kills
6
6
Deaths
22
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
3
1
3
4.5
L
Awilix
 
Awilix
4
2
2
2.5
L
Camazotz
 
Camazotz
1
5
0
0.2
W
6
0
4
8
W
Sylvanus
Cannon_G41
Sylvanus
4
0
3
5.5
W
Baron Samedi
Cbin420
Baron Samedi
6
2
0
3
L
0
4
0
0
L
Anhur
Jahogan
Anhur
0
6
0
0
W
Ix Chel
oDiqzi
Ix Chel
3
3
0
1
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,049
Damage
16,685
35,811
Taken
42,542
13,960
Mitigated
16,066
14,979
Healing
9,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
3,090
1,204
0
1,123
7,758
2,750
0
981
6,777
0
54,908
L
Awilix
 
Awilix
5,564
1,814
0
2,461
8,115
2,124
0
3,148
4,967
0
24,603
L
Camazotz
 
Camazotz
2,152
324
0
2,821
9,245
5,622
0
4,372
4,873
0
22,908
W
7,825
5,053
0
1,451
6,771
1,931
1,722
210
6,561
0
48,241
W
Sylvanus
Cannon_G41
Sylvanus
4,867
1,107
2,329
4,215
6,338
4,493
534
145
6,193
16,247
1,350
W
Baron Samedi
Cbin420
Baron Samedi
6,361
665
34
3,613
8,060
2,629
644
2,218
5,842
46,954
2,704
L
2,208
309
28
2,748
11,082
5,351
0
2,441
8,641
0
19,456
L
Anhur
Jahogan
Anhur
3,000
1,502
0
835
8,118
1,746
0
1,858
6,260
0
20,905
W
Ix Chel
oDiqzi
Ix Chel
4,906
599
0
2,214
6,884
2,157
0
207
6,677
41,123
0
L
3,761
764
0
550
5,982
1,223
0
4,088
1,894
28,307
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,823
Gold Earned
27,548
371
Minions Killed
197
0
Camps Cleared
0
1,051,741
Distance Traveled
1,115,032
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
6,810
619
94
9
0
218,861
1
L
Awilix
6,498
591
43
4
0
287,245
2
L
Camazotz
5,372
488
36
3
0
223,651
0
W
Izanami
6,903
628
82
7
0
229,872
0
W
Sylvanus
7,214
656
25
2
0
206,327
3
W
Baron Samedi
7,815
710
100
9
0
202,370
0
L
Shiva
4,968
452
27
2
0
224,548
0
L
Anhur
4,777
434
42
4
0
192,887
0
W
Ix Chel
7,081
644
70
6
0
194,311
0
L
Nu Wa
5,933
539
49
4
0
186,701
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role