Player Matchup

Apollo
Apollo
 
Apollo
Level 202
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
 
Hades
Level 185
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
Adil1988
Xing Tian
Level 117
God Stats
18W - 23L
1,550 SR
Queue Stats
161W - 155L
1,542 Elo+
Solo
Sylvanus
Sylvanus
StiffyAnski
Sylvanus
Level 123
God Stats
6W - 6L
1,500 SR
Queue Stats
62W - 67L
1,439 Elo+
Solo
Arachne
Arachne
coco真coooool
Arachne
Level 65
God Stats
3W - 0L
1,462 SR
Queue Stats
38W - 40L
1,456 Elo+
Solo
Team Averages
Level 138
1,502 SR
1,487 Elo+

VS

Team Averages
Level 91
1,637 SR
1,537 Elo+
Sol
Sol
Doints
Sol
Level 126
God Stats
47W - 15L
1,800 SR
Queue Stats
108W - 63L
1,586 Elo+
Solo
Anhur
Anhur
Lewiafane
Anhur
Level 105
God Stats
13W - 12L
1,500 SR
Queue Stats
82W - 82L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
PiššJugEnjoyer
Sun Wukong
Level 89
God Stats
21W - 10L
1,791 SR
Queue Stats
400W - 274L
1,609 Elo+
Solo
Xing Tian
Xing Tian
RUS154
Xing Tian
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 18L
1,524 Elo+
Party 1
Anubis
Anubis
fabulous_bloke00
Anubis
Level 54
God Stats
9W - 15L
1,592 SR
Queue Stats
192W - 216L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
18
3 / 1 / 0
9,264
618
10,421
12,858
4,994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Hades
 
Hades
16
5 / 1 / 1
9,139
609
7,121
11,605
5,515
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Xing Tian
Adil1988
Xing Tian
15
1 / 0 / 5
7,742
516
6,933
14,321
16,406
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Sylvanus
StiffyAnski
Sylvanus
12
0 / 2 / 6
6,882
459
5,002
9,151
8,705
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

14
4 / 2 / 4
8,159
544
6,779
13,176
5,184
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Doints
Sol
16
4 / 3 / 0
9,627
642
14,725
13,263
4,254
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Anhur
Lewiafane
Anhur
11
0 / 3 / 2
6,362
424
3,095
6,432
1,846
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sun Wukong
PiššJugEnjoyer
Sun Wukong
15
1 / 4 / 0
8,436
562
12,973
16,335
7,557
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Xing Tian
RUS154
Xing Tian
10
1 / 2 / 1
6,555
437
4,172
13,486
7,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

3
0 / 1 / 1
4,812
321
500
1,268
337
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
10
13
Kills
6
6
Deaths
13
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
3
1
0
3
W
Hades
 
Hades
5
1
1
5.5
W
Xing Tian
Adil1988
Xing Tian
1
0
5
3.5
L
Sol
Doints
Sol
4
3
0
1.33
L
Anhur
Lewiafane
Anhur
0
3
2
0.33
L
Sun Wukong
PiššJugEnjoyer
Sun Wukong
1
4
0
0.25
L
Xing Tian
RUS154
Xing Tian
1
2
1
0.75
W
Sylvanus
StiffyAnski
Sylvanus
0
2
6
1.5
W
4
2
4
3
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,256
Damage
35,465
61,111
Taken
50,784
40,804
Mitigated
21,663
24,426
Healing
18,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
10,421
7,066
0
7,434
12,858
4,994
1,185
7,641
4,921
0
105,353
W
Hades
 
Hades
7,121
237
832
7,670
11,605
5,515
392
3,215
8,218
77,551
0
W
Xing Tian
Adil1988
Xing Tian
6,933
287
0
0
14,321
16,406
80
1,375
12,946
34,662
1,040
L
Sol
Doints
Sol
14,725
4,841
0
7,287
13,263
4,254
0
4,180
9,083
82,987
2,155
L
Anhur
Lewiafane
Anhur
3,095
1,658
0
2,182
6,432
1,846
0
1,404
5,028
0
49,451
L
Sun Wukong
PiššJugEnjoyer
Sun Wukong
12,973
2,606
0
5,714
16,335
7,557
0
9,001
7,334
2,144
74,848
L
Xing Tian
RUS154
Xing Tian
4,172
447
0
3,310
13,486
7,669
0
4,374
9,112
18,313
1,538
W
Sylvanus
StiffyAnski
Sylvanus
5,002
875
1,208
3,898
9,151
8,705
306
3,097
6,010
23,216
867
W
6,779
5,392
0
3,384
13,176
5,184
0
3,817
9,203
0
58,209
L
500
0
0
483
1,268
337
0
45
1,223
5,806
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,186
Gold Earned
35,792
507
Minions Killed
439
0
Camps Cleared
0
1,458,005
Distance Traveled
1,198,294
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
9,264
618
169
11
0
263,409
0
W
Hades
9,139
609
139
9
0
310,991
2
W
Xing Tian
7,742
516
70
5
0
283,554
9
L
Sol
9,627
642
169
11
0
285,683
0
L
Anhur
6,362
424
99
7
0
286,513
0
L
Sun Wukong
8,436
562
130
9
0
283,641
0
L
Xing Tian
6,555
437
23
2
0
303,249
0
W
Sylvanus
6,882
459
42
3
0
276,289
0
W
Arachne
8,159
544
87
6
0
323,762
0
L
Anubis
4,812
321
18
1
0
39,208
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role