Player Matchup

Izanami
Izanami
CAPTD0D0
Izanami
Level 122
God Stats
3W - 3L
1,382 SR
Queue Stats
296W - 303L
1,545 Elo+
Solo
Tiamat
Tiamat
Phligga
Tiamat
Level 109
God Stats
3W - 2L
1,766 SR
Queue Stats
65W - 61L
1,506 Elo+
Party 1
Nemesis
Nemesis
RApTEr437
Nemesis
Level 124
God Stats
1W - 1L
1,321 SR
Queue Stats
115W - 123L
1,445 Elo+
Party 1
Loki
Loki
So1oGhostRider
Loki
Level 158
God Stats
48W - 33L
1,602 SR
Queue Stats
404W - 376L
1,531 Elo+
Solo
Sylvanus
Sylvanus
hunchodak
Sylvanus
Level 129
God Stats
2W - 2L
1,488 SR
Queue Stats
27W - 45L
1,411 Elo+
Party 1
Team Averages
Level 128
1,512 SR
1,487 Elo+

VS

Team Averages
Level 146
1,629 SR
1,511 Elo+
Vamana
Vamana
FsGman
Vamana
Level 164
God Stats
14W - 9L
1,707 SR
Queue Stats
203W - 185L
1,481 Elo+
Solo
Xbalanque
Xbalanque
Gongall
Xbalanque
Level 161
God Stats
1W - 2L
1,698 SR
Queue Stats
38W - 56L
1,469 Elo+
Party 2
Chronos
Chronos
TrendNation
Chronos
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,589 Elo+
Party 2
Ymir
Ymir
Wardaddy11
Ymir
Level 143
God Stats
14W - 11L
1,696 SR
Queue Stats
215W - 196L
1,537 Elo+
Solo
Mulan
Mulan
iGAkWarsman
Mulan
Level 104
God Stats
4W - 5L
1,542 SR
Queue Stats
20W - 29L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CAPTD0D0
Izanami
5
0 / 1 / 2
3,338
668
1,276
3,324
768
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
Phligga
Tiamat
7
0 / 0 / 1
3,791
758
1,309
2,088
719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Nemesis
RApTEr437
Nemesis
8
3 / 0 / 0
4,608
922
2,279
3,148
1,080
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

6
4 / 1 / 0
4,007
801
2,547
4,279
951
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
hunchodak
Sylvanus
5
0 / 1 / 1
3,511
702
1,572
4,363
1,952
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
FsGman
Vamana
1
0 / 0 / 0
1,013
203
0
0
0
Xbalanque
Gongall
Xbalanque
4
1 / 3 / 1
3,158
632
5,096
4,047
920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Chronos
TrendNation
Chronos
7
0 / 1 / 0
3,409
682
1,301
2,881
707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

5
2 / 1 / 1
3,249
650
861
2,636
1,663
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

5
0 / 2 / 2
3,287
657
2,740
3,818
1,813
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
7
7
Kills
3
3
Deaths
7
4
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Izanami
CAPTD0D0
Izanami
0
1
2
1
L
Vamana
FsGman
Vamana
0
0
0
0
L
Xbalanque
Gongall
Xbalanque
1
3
1
0.5
W
Tiamat
Phligga
Tiamat
0
0
1
0.5
W
Nemesis
RApTEr437
Nemesis
3
0
0
3
W
4
1
0
4
L
Chronos
TrendNation
Chronos
0
1
0
0
L
2
1
1
2.5
W
Sylvanus
hunchodak
Sylvanus
0
1
1
0.5
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,983
Damage
9,998
17,202
Taken
13,382
5,470
Mitigated
5,103
8,404
Healing
3,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
CAPTD0D0
Izanami
1,276
1,048
0
938
3,324
768
0
313
3,011
0
21,342
L
Vamana
FsGman
Vamana
0
0
0
0
0
0
0
0
0
0
0
L
Xbalanque
Gongall
Xbalanque
5,096
2,302
0
1,269
4,047
920
0
491
3,556
0
13,438
W
Tiamat
Phligga
Tiamat
1,309
41
0
747
2,088
719
0
1,301
787
16,746
1,243
W
Nemesis
RApTEr437
Nemesis
2,279
630
0
2,052
3,148
1,080
0
0
3,148
0
23,595
W
2,547
712
0
2,407
4,279
951
0
67
4,212
0
16,056
L
Chronos
TrendNation
Chronos
1,301
271
0
681
2,881
707
0
1,057
1,572
20,917
0
L
861
171
0
316
2,636
1,663
0
934
1,702
5,457
0
W
Sylvanus
hunchodak
Sylvanus
1,572
538
429
1,831
4,363
1,952
0
481
3,882
5,898
0
L
2,740
600
0
881
3,818
1,813
0
147
3,423
0
13,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,255
Gold Earned
14,116
174
Minions Killed
87
0
Camps Cleared
0
537,103
Distance Traveled
414,215
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
3,338
668
36
7
0
97,839
0
L
Vamana
1,013
203
0
0
0
0
0
L
Xbalanque
3,158
632
12
2
0
97,956
0
W
Tiamat
3,791
758
35
7
0
99,029
2
W
Nemesis
4,608
922
49
10
0
120,335
0
W
Loki
4,007
801
40
8
0
128,219
0
L
Chronos
3,409
682
48
10
0
106,403
0
L
Ymir
3,249
650
5
1
0
92,286
2
W
Sylvanus
3,511
702
14
3
0
91,681
0
L
Mulan
3,287
657
22
4
0
117,570
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role